Player Matchup

Olorun
Olorun
GoofyFoot989
Olorun
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,355 Elo+
Solo
Nemesis
Nemesis
IrieBeats
Nemesis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,518 Elo+
Solo
Awilix
Awilix
YT HUSTLE 48
Awilix
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,421 Elo+
Solo
Neith
Neith
f1ipbabyt00th
Neith
Level 220
God Stats
0W - 3L
1,308 SR
Queue Stats
218W - 212L
1,502 Elo+
Solo
Xbalanque
Xbalanque
octk
Xbalanque
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,511 Elo+
Solo
Team Averages
Level 111
1,462 SR
1,461 Elo+

VS

Team Averages
Level 72
1,361 SR
1,500 Elo+
Xing Tian
Xing Tian
Djroo
Xing Tian
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 107L
1,552 Elo+
Party 1
Cupid
Cupid
Irnman2
Cupid
Level 63
God Stats
1W - 2L
1,167 SR
Queue Stats
101W - 93L
1,467 Elo+
Party 2
Chronos
Chronos
Valyrian1
Chronos
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 9L
1,500 Elo+
Solo
Thoth
Thoth
ZombieKing288
Thoth
Level 130
God Stats
2W - 2L
1,139 SR
Queue Stats
109W - 108L
1,414 Elo+
Party 2
Nike
Nike
kinkyMrEs
Nike
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
165W - 125L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
2 / 9 / 2
7,775
778
7,178
11,322
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
IrieBeats
Nemesis
12
1 / 6 / 3
6,865
687
3,548
8,748
3,378
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Awilix
12
0 / 7 / 5
6,823
682
4,085
11,166
3,447
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 6 / 4
7,178
718
9,070
12,772
4,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
octk
Xbalanque
15
2 / 7 / 3
8,421
842
9,480
10,785
3,882
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Djroo
Xing Tian
15
6 / 1 / 21
10,071
1,007
8,436
12,932
12,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Cupid
Irnman2
Cupid
14
4 / 1 / 16
8,831
883
5,288
5,846
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Valyrian1
Chronos
15
10 / 4 / 17
9,809
981
13,807
12,804
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

15
3 / 1 / 25
9,119
912
8,395
8,253
4,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
18
12 / 0 / 20
10,810
1,081
13,095
11,669
10,893
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
134
6
Kills
35
35
Deaths
7
17
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Djroo
Xing Tian
6
1
21
16.5
L
Olorun
2
9
2
0.33
L
Nemesis
IrieBeats
Nemesis
1
6
3
0.42
W
Cupid
Irnman2
Cupid
4
1
16
12
W
Chronos
Valyrian1
Chronos
10
4
17
4.63
L
Awilix
0
7
5
0.36
W
3
1
25
15.5
L
1
6
4
0.5
W
Nike
12
0
20
22
L
Xbalanque
octk
Xbalanque
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,361
Damage
49,021
54,793
Taken
51,504
19,479
Mitigated
37,020
10,237
Healing
20,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Djroo
Xing Tian
8,436
691
3,176
3,129
12,932
12,331
568
2,651
10,238
11,524
1,094
L
Olorun
7,178
2,979
766
847
11,322
4,107
0
6,396
4,447
9,723
576
L
Nemesis
IrieBeats
Nemesis
3,548
1,376
84
1,215
8,748
3,378
0
4,130
4,188
0
8,600
W
Cupid
Irnman2
Cupid
5,288
2,865
5,737
2,019
5,846
2,815
1,292
1,041
4,805
0
19,366
W
Chronos
Valyrian1
Chronos
13,807
5,061
535
1,412
12,804
6,609
2,589
891
11,913
20,729
136
L
Awilix
4,085
1,244
221
2,308
11,166
3,447
0
5,548
5,228
0
9,092
W
8,395
722
586
239
8,253
4,372
1,662
477
7,776
18,850
0
L
9,070
2,266
247
2,659
12,772
4,665
0
7,142
5,189
0
22,209
W
Nike
13,095
465
1,083
2,887
11,669
10,893
389
1,854
9,815
0
22,983
L
Xbalanque
octk
Xbalanque
9,480
2,468
139
1,751
10,785
3,882
66
5,685
4,655
0
21,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
48,640
86
Minions Killed
113
0
Camps Cleared
0
893,951
Distance Traveled
1,002,118
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,071
1,007
10
1
0
192,254
0
L
Olorun
7,775
778
8
1
0
151,963
0
L
Nemesis
6,865
687
12
1
0
204,812
0
W
Cupid
8,831
883
39
4
0
183,081
0
W
Chronos
9,809
981
15
2
0
205,945
0
L
Awilix
6,823
682
14
1
0
189,777
5
W
Thoth
9,119
912
31
3
0
182,261
0
L
Neith
7,178
718
23
2
0
175,810
0
W
Nike
10,810
1,081
18
2
0
238,577
0
L
Xbalanque
8,421
842
29
3
0
171,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role