Player Matchup

Cthulhu
Cthulhu
AhhBugs
Cthulhu
Level 107
God Stats
49W - 36L
1,640 SR
Queue Stats
204W - 197L
1,495 Elo+
Solo
Chaac
Chaac
ChaacUnleashed
Chaac
Level 42
God Stats
2W - 3L
1,605 SR
Queue Stats
21W - 33L
1,447 Elo+
Solo
Janus
Janus
Dantopia7
Janus
Level 89
God Stats
9W - 15L
1,472 SR
Queue Stats
573W - 548L
1,551 Elo+
Party 2
Charybdis
Charybdis
Flaky dust
Charybdis
Level 68
God Stats
84W - 74L
1,714 SR
Queue Stats
212W - 207L
1,521 Elo+
Party 2
Fenrir
Fenrir
LazyBackerz
Fenrir
Level 145
God Stats
5W - 4L
1,959 SR
Queue Stats
46W - 53L
1,529 Elo+
Solo
Team Averages
Level 90
1,678 SR
1,509 Elo+

VS

Team Averages
Level 111
1,620 SR
1,527 Elo+
Surtr
Surtr
Danerino
Surtr
Level 102
God Stats
27W - 14L
1,621 SR
Queue Stats
65W - 60L
1,514 Elo+
Party 1
Medusa
Medusa
Nokturnalx
Medusa
Level 127
God Stats
5W - 4L
1,574 SR
Queue Stats
80W - 82L
1,517 Elo+
Party 1
Da Ji
Da Ji
RainbowMocha
Da Ji
Level 108
God Stats
16W - 10L
1,589 SR
Queue Stats
87W - 77L
1,547 Elo+
Party 1
Ao Kuang
Ao Kuang
Walmart_hisoka
Ao Kuang
Level 112
God Stats
2W - 3L
1,688 SR
Queue Stats
148W - 140L
1,526 Elo+
Solo
Discordia
Discordia
m00sejaw15
Discordia
Level 107
God Stats
2W - 0L
1,628 SR
Queue Stats
131W - 118L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AhhBugs
Cthulhu
7
0 / 2 / 0
4,719
472
2,495
8,503
4,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 3 / 1
5,475
548
4,194
10,365
6,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
Dantopia7
Janus
10
0 / 6 / 1
5,222
522
1,235
6,473
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Flaky dust
Charybdis
8
0 / 2 / 0
4,640
464
1,778
5,842
1,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
2 / 2 / 0
5,886
589
3,405
7,754
3,053
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Danerino
Surtr
10
1 / 0 / 4
5,471
547
3,974
4,397
2,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
Nokturnalx
Medusa
11
4 / 0 / 2
6,452
645
6,859
3,809
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 3
5,637
564
3,802
6,373
2,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ao Kuang
12
4 / 2 / 1
7,382
738
7,107
8,790
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
m00sejaw15
Discordia
12
5 / 1 / 0
7,121
712
4,316
4,280
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
15
15
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AhhBugs
Cthulhu
0
2
0
0
L
1
3
1
0.5
W
Surtr
Danerino
Surtr
1
0
4
3
L
Janus
Dantopia7
Janus
0
6
1
0.08
L
Charybdis
Flaky dust
Charybdis
0
2
0
0
L
Fenrir
2
2
0
1
W
Medusa
Nokturnalx
Medusa
4
0
2
5
W
1
0
3
2.5
W
Ao Kuang
4
2
1
2.25
W
Discordia
m00sejaw15
Discordia
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,107
Damage
26,058
38,937
Taken
27,649
17,148
Mitigated
10,553
9,679
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AhhBugs
Cthulhu
2,495
256
0
1,122
8,503
4,094
0
462
7,858
20,746
0
L
4,194
760
0
3,789
10,365
6,656
0
5,709
4,656
0
29,632
W
Surtr
Danerino
Surtr
3,974
1,279
98
1,425
4,397
2,380
237
1,493
2,864
1,024
16,348
L
Janus
Dantopia7
Janus
1,235
42
0
520
6,473
1,982
0
3,791
2,648
37,220
175
L
Charybdis
Flaky dust
Charybdis
1,778
963
0
2,721
5,842
1,363
0
153
5,519
0
23,380
L
Fenrir
3,405
794
0
1,527
7,754
3,053
0
1,406
6,280
0
36,725
W
Medusa
Nokturnalx
Medusa
6,859
2,726
0
1,082
3,809
1,074
755
973
2,836
0
43,422
W
3,802
942
0
705
6,373
2,415
0
0
6,373
0
33,280
W
Ao Kuang
7,107
1,556
0
4,757
8,790
3,541
568
0
8,790
42,671
6,005
W
Discordia
m00sejaw15
Discordia
4,316
389
0
555
4,280
1,143
357
1,106
3,066
47,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,942
Gold Earned
32,063
283
Minions Killed
345
0
Camps Cleared
0
980,758
Distance Traveled
1,054,294
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,719
472
20
2
0
222,058
0
L
Chaac
5,475
548
58
6
0
167,743
0
W
Surtr
5,471
547
26
3
0
213,783
2
L
Janus
5,222
522
86
9
0
200,059
1
L
Charybdis
4,640
464
56
6
0
165,846
2
L
Fenrir
5,886
589
63
6
0
225,052
1
W
Medusa
6,452
645
75
8
0
211,902
1
W
Da Ji
5,637
564
55
6
0
233,139
0
W
Ao Kuang
7,382
738
92
9
0
185,940
2
W
Discordia
7,121
712
97
10
0
209,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role