Player Matchup

Neith
Neith
D4montEe
Neith
Level 123
God Stats
1W - 4L
1,475 SR
Queue Stats
339W - 339L
1,532 Elo+
Solo
Fenrir
Fenrir
DeepMountain_
Fenrir
Level 158
God Stats
4W - 3L
1,635 SR
Queue Stats
327W - 351L
1,539 Elo+
Solo
Discordia
Discordia
Jaybur
Discordia
Level 88
God Stats
1W - 2L
1,474 SR
Queue Stats
107W - 93L
1,560 Elo+
Party 1
Cu Chulainn
Cu Chulainn
roberto_parra01
Cu Chulainn
Level 118
God Stats
1W - 4L
1,159 SR
Queue Stats
127W - 119L
1,534 Elo+
Party 1
Izanami
Izanami
troncho00
Izanami
Level 47
God Stats
0W - 2L
1,250 SR
Queue Stats
38W - 59L
1,360 Elo+
Party 1
Team Averages
Level 107
1,399 SR
1,505 Elo+

VS

Team Averages
Level 154
1,465 SR
1,534 Elo+
Nox
Nox
IRHeisenberg
Nox
Level 146
God Stats
7W - 10L
1,427 SR
Queue Stats
501W - 506L
1,480 Elo+
Solo
Skadi
Skadi
Marioltl
Skadi
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
156W - 73L
1,635 Elo+
Solo
Fafnir
Fafnir
ToxicNapalmDead
Fafnir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 64L
1,462 Elo+
Solo
Thoth
Thoth
monkeyman3141593
Thoth
Level 224
God Stats
3W - 4L
1,321 SR
Queue Stats
434W - 341L
1,563 Elo+
Solo
Achilles
Achilles
smokitown
Achilles
Level 157
God Stats
3W - 2L
1,579 SR
Queue Stats
127W - 130L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
D4montEe
Neith
4
0 / 1 / 1
3,142
314
0
713
88
11
2 / 5 / 0
7,275
728
3,057
6,486
3,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Jaybur
Discordia
17
3 / 4 / 3
8,962
896
17,371
7,936
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
roberto_parra01
Cu Chulainn
17
2 / 6 / 3
8,825
883
7,467
12,409
12,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
troncho00
Izanami
14
0 / 6 / 3
7,563
756
3,381
10,756
3,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 15
8,744
874
3,537
7,004
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Marioltl
Skadi
17
8 / 1 / 11
10,389
1,039
15,135
8,249
3,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 15
10,192
1,019
3,801
12,620
14,869
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
6 / 1 / 9
9,035
904
7,319
7,057
2,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
smokitown
Achilles
16
5 / 2 / 8
9,589
959
5,464
13,509
14,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
7
Kills
22
22
Deaths
9
10
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Neith
D4montEe
Neith
0
1
1
0.5
L
2
5
0
0.4
W
1
3
15
2.83
L
Discordia
Jaybur
Discordia
3
4
3
1.13
W
Skadi
Marioltl
Skadi
8
1
11
13.5
W
2
2
15
4.75
W
6
1
9
10.5
L
Cu Chulainn
roberto_parra01
Cu Chulainn
2
6
3
0.58
W
Achilles
smokitown
Achilles
5
2
8
4.5
L
Izanami
troncho00
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,276
Damage
35,256
38,300
Taken
48,439
22,196
Mitigated
37,243
4,820
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
D4montEe
Neith
0
0
0
0
713
88
0
319
346
0
0
L
3,057
298
0
250
6,486
3,198
0
2,575
3,694
0
3,715
W
3,537
456
1,813
407
7,004
2,473
1,270
3,509
3,324
10,448
530
L
Discordia
Jaybur
Discordia
17,371
444
94
1,196
7,936
2,780
0
2,138
5,663
32,852
540
W
Skadi
Marioltl
Skadi
15,135
3,722
1,157
1,605
8,249
3,383
2,712
4,428
3,775
0
42,972
W
3,801
1,131
962
3,157
12,620
14,869
490
3,942
6,826
8,048
103
W
7,319
203
894
1,318
7,057
2,478
2,599
2,925
3,989
15,749
168
L
Cu Chulainn
roberto_parra01
Cu Chulainn
7,467
671
549
1,801
12,409
12,734
0
4,585
7,719
0
18,423
W
Achilles
smokitown
Achilles
5,464
573
280
3,884
13,509
14,040
736
2,266
9,865
1,140
13,627
L
Izanami
troncho00
Izanami
3,381
1,562
156
774
10,756
3,396
0
4,955
5,640
0
12,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,767
Gold Earned
47,949
91
Minions Killed
108
0
Camps Cleared
0
649,169
Distance Traveled
924,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,142
314
0
0
0
2,391
0
L
Fenrir
7,275
728
3
0
0
120,112
0
W
Nox
8,744
874
22
2
0
176,721
0
L
Discordia
8,962
896
46
5
0
190,074
0
W
Skadi
10,389
1,039
46
5
0
204,829
0
W
Fafnir
10,192
1,019
9
1
0
189,139
0
W
Thoth
9,035
904
19
2
0
203,783
0
L
Cu Chulainn
8,825
883
22
2
0
173,065
0
W
Achilles
9,589
959
12
1
0
150,170
0
L
Izanami
7,563
756
20
2
0
163,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role