Player Matchup

Maui
Maui
MYMAINISSUPPORT
Maui
Level 158
God Stats
19W - 21L
1,370 SR
Queue Stats
89W - 79L
1,549 Elo+
Solo
Arachne
Arachne
hotshot liam
Arachne
Level 147
God Stats
14W - 13L
1,632 SR
Queue Stats
281W - 286L
1,499 Elo+
Party 1
Poseidon
Poseidon
zachpearson
Poseidon
Level 88
God Stats
3W - 5L
1,408 SR
Queue Stats
9W - 10L
1,491 Elo+
Party 1
Team Averages
Level 131
1,470 SR
1,513 Elo+

VS

Team Averages
Level 114
1,499 SR
1,539 Elo+
Ra
Ra
 
Ra
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
Lahbib-77
Kali
Level 119
God Stats
27W - 38L
1,411 SR
Queue Stats
220W - 223L
1,501 Elo+
Solo
Hercules
Hercules
PresentSubzero
Hercules
Level 148
God Stats
7W - 5L
1,587 SR
Queue Stats
159W - 140L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,164
742
4,757
9,353
7,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
hotshot liam
Arachne
9
0 / 1 / 2
6,771
616
528
4,252
1,227
Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Poseidon
zachpearson
Poseidon
12
1 / 5 / 1
7,764
706
4,223
6,050
1,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 1 / 4
9,010
819
4,019
5,784
2,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
14
2 / 1 / 6
9,502
864
3,770
7,007
2,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hercules
14
3 / 1 / 4
8,388
763
6,348
10,404
7,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
9
9
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
4
6
W
Kali
2
1
6
5
L
2
3
1
0.83
W
Hercules
3
1
4
5
L
Arachne
hotshot liam
Arachne
0
1
2
1
L
Poseidon
zachpearson
Poseidon
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,508
Damage
14,137
19,655
Taken
23,195
10,172
Mitigated
11,588
1,151
Healing
8,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,019
456
1,412
2,358
5,784
2,097
678
2,878
2,788
29,747
401
W
Kali
3,770
1,403
0
1,667
7,007
2,441
798
1,939
4,896
0
52,882
L
4,757
584
0
696
9,353
7,102
0
2,058
7,017
15,511
58
W
Hercules
6,348
1,741
0
3,360
10,404
7,050
675
3,545
5,359
0
17,224
L
Arachne
hotshot liam
Arachne
528
459
0
455
4,252
1,227
0
900
3,230
0
3,187
L
Poseidon
zachpearson
Poseidon
4,223
390
0
0
6,050
1,843
0
978
4,961
31,788
459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,699
Gold Earned
26,900
89
Minions Killed
174
0
Camps Cleared
0
390,525
Distance Traveled
629,109
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,010
819
59
5
0
202,538
0
W
Kali
9,502
864
82
7
0
217,322
0
L
Maui
8,164
742
21
2
0
201,745
0
W
Hercules
8,388
763
33
3
0
209,249
2
L
Arachne
6,771
616
11
1
0
61,857
0
L
Poseidon
7,764
706
57
5
0
126,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role