Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
ASAPxHighroller
Sobek
Level 75
God Stats
1W - 0L
1,347 SR
Queue Stats
203W - 215L
1,499 Elo+
Party 1
Mulan
Mulan
FidelCashFlo420
Mulan
Level 82
God Stats
1W - 2L
1,210 SR
Queue Stats
265W - 282L
1,475 Elo+
Party 1
Izanami
Izanami
cM BackFire
Izanami
Level 109
God Stats
38W - 34L
1,547 SR
Queue Stats
215W - 192L
1,525 Elo+
Solo
Cernunnos
Cernunnos
poolsito
Cernunnos
Level 63
God Stats
2W - 1L
1,508 SR
Queue Stats
10W - 23L
1,286 Elo+
Solo
Team Averages
Level 88
1,423 SR
1,457 Elo+

VS

Team Averages
Level 85
1,531 SR
1,476 Elo+
Ne Zha
Ne Zha
Chainzey
Ne Zha
Level 79
God Stats
11W - 5L
1,696 SR
Queue Stats
34W - 20L
1,696 Elo+
Solo
Hou Yi
Hou Yi
King_Juleo
Hou Yi
Level 68
God Stats
1W - 3L
1,497 SR
Queue Stats
168W - 153L
1,486 Elo+
Solo
Fafnir
Fafnir
Red_14086
Fafnir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 132L
1,415 Elo+
Solo
Cu Chulainn
Cu Chulainn
ShadowMeap
Cu Chulainn
Level 90
God Stats
2W - 6L
1,386 SR
Queue Stats
58W - 66L
1,324 Elo+
Solo
Anubis
Anubis
Vola SPZ
Anubis
Level 103
God Stats
127W - 88L
1,578 SR
Queue Stats
465W - 455L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
1 / 2 / 5
7,780
519
8,601
8,521
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
6 / 1 / 4
8,835
589
4,789
16,257
14,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

16
14 / 2 / 0
10,623
708
13,526
14,105
10,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
cM BackFire
Izanami
13
0 / 2 / 6
8,322
555
6,750
9,454
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
poolsito
Cernunnos
9
0 / 7 / 2
6,209
414
2,940
9,705
2,375
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Chainzey
Ne Zha
13
5 / 7 / 2
7,838
523
8,500
13,103
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
King_Juleo
Hou Yi
13
0 / 3 / 3
7,559
504
8,281
10,659
3,660
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fafnir
Red_14086
Fafnir
12
2 / 1 / 2
8,307
554
4,778
15,113
16,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
ShadowMeap
Cu Chulainn
13
4 / 6 / 1
8,408
561
5,869
10,464
8,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
Vola SPZ
Anubis
10
3 / 4 / 1
6,751
450
6,186
7,889
3,148
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
21
Kills
14
14
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
2
5
1.75
W
6
1
4
8
L
Ne Zha
Chainzey
Ne Zha
5
7
2
0.86
W
14
2
0
7
L
Hou Yi
King_Juleo
Hou Yi
0
3
3
0.5
L
Fafnir
Red_14086
Fafnir
2
1
2
3
L
Cu Chulainn
ShadowMeap
Cu Chulainn
4
6
1
0.75
L
Anubis
Vola SPZ
Anubis
3
4
1
0.88
W
Izanami
cM BackFire
Izanami
0
2
6
1.5
W
Cernunnos
poolsito
Cernunnos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,606
Damage
33,614
58,042
Taken
57,228
33,029
Mitigated
36,908
15,637
Healing
14,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,601
726
0
3,285
8,521
2,730
135
1,812
6,709
56,781
1,730
W
4,789
444
0
5,086
16,257
14,776
42
5,478
10,779
19,891
0
L
Ne Zha
Chainzey
Ne Zha
8,500
3,192
0
1,176
13,103
4,597
0
1,633
11,470
0
49,820
W
13,526
2,411
0
5,384
14,105
10,267
477
1,350
12,755
0
80,293
L
Hou Yi
King_Juleo
Hou Yi
8,281
3,904
0
3,795
10,659
3,660
0
2,741
7,918
0
64,476
L
Fafnir
Red_14086
Fafnir
4,778
1,442
400
4,662
15,113
16,957
0
5,356
9,757
18,000
1,102
L
Cu Chulainn
ShadowMeap
Cu Chulainn
5,869
1,356
0
1,434
10,464
8,546
184
930
9,534
1,194
41,475
L
Anubis
Vola SPZ
Anubis
6,186
296
0
2,534
7,889
3,148
0
2,291
5,598
35,081
0
W
Izanami
cM BackFire
Izanami
6,750
4,431
0
1,801
9,454
2,881
1,120
921
8,533
0
62,712
W
Cernunnos
poolsito
Cernunnos
2,940
863
0
81
9,705
2,375
286
2,291
7,414
0
20,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,769
Gold Earned
38,863
366
Minions Killed
323
0
Camps Cleared
0
1,496,638
Distance Traveled
1,318,551
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,780
519
98
7
0
322,901
0
W
Sobek
8,835
589
16
1
0
317,034
4
L
Ne Zha
7,838
523
71
5
0
291,268
0
W
Mulan
10,623
708
110
7
0
300,715
2
L
Hou Yi
7,559
504
108
7
0
289,956
0
L
Fafnir
8,307
554
22
1
0
317,287
0
L
Cu Chulainn
8,408
561
70
5
0
231,151
0
L
Anubis
6,751
450
52
3
0
188,889
4
W
Izanami
8,322
555
117
8
0
262,207
0
W
Cernunnos
6,209
414
25
2
0
293,781
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role