Player Matchup

Medusa
Medusa
Deathkus
Medusa
Level 69
God Stats
15W - 8L
1,636 SR
Queue Stats
118W - 139L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
FaikkenF7
Cthulhu
Level 158
God Stats
6W - 3L
1,175 SR
Queue Stats
307W - 297L
1,483 Elo+
Party 1
Mulan
Mulan
HandyCaptain
Mulan
Level 72
God Stats
6W - 4L
1,500 SR
Queue Stats
134W - 130L
1,441 Elo+
Party 1
Nox
Nox
ONEP00PStaiN
Nox
Level 152
God Stats
3W - 4L
1,533 SR
Queue Stats
188W - 174L
1,485 Elo+
Party 1
Bastet
Bastet
ShadowsongFma
Bastet
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 112L
1,430 Elo+
Solo
Team Averages
Level 106
1,469 SR
1,458 Elo+

VS

Team Averages
Level 111
1,544 SR
1,397 Elo+
Martichoras
Martichoras
Bendengo
Martichoras
Level 61
God Stats
4W - 4L
1,292 SR
Queue Stats
183W - 227L
1,383 Elo+
Solo
Medusa
Medusa
Chilledvibes56
Medusa
Level 147
God Stats
1W - 2L
1,506 SR
Queue Stats
56W - 62L
1,314 Elo+
Solo
Chang'e
Chang'e
D45Ubermensch
Chang'e
Level 125
God Stats
4W - 3L
1,638 SR
Queue Stats
90W - 93L
1,495 Elo+
Solo
Kukulkan
Kukulkan
K1NGJROD
Kukulkan
Level 119
God Stats
12W - 12L
1,576 SR
Queue Stats
77W - 92L
1,417 Elo+
Party 2
Kuzenbo
Kuzenbo
devinthaduuude
Kuzenbo
Level 102
God Stats
7W - 6L
1,707 SR
Queue Stats
11W - 14L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deathkus
Medusa
11
3 / 1 / 6
6,444
586
5,801
5,594
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
FaikkenF7
Cthulhu
10
4 / 0 / 4
6,321
575
7,609
5,546
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 1 / 2
7,289
663
4,034
6,322
2,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 0
6,020
547
1,741
4,071
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 3 / 2
5,204
473
2,862
8,816
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Bendengo
Martichoras
8
0 / 3 / 1
4,642
422
1,209
5,737
1,847
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 4 / 1
4,465
406
3,378
7,472
2,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
12
4 / 1 / 0
6,125
557
5,375
9,194
3,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
K1NGJROD
Kukulkan
10
0 / 1 / 0
5,584
508
1,650
2,878
851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 2
5,034
458
4,212
9,367
6,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
12
Kills
4
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Bendengo
Martichoras
0
3
1
0.17
L
0
4
1
0.13
L
Chang'e
4
1
0
4
W
Medusa
Deathkus
Medusa
3
1
6
6
W
Cthulhu
FaikkenF7
Cthulhu
4
0
4
6
W
4
1
2
5
L
Kukulkan
K1NGJROD
Kukulkan
0
1
0
0
W
1
0
0
1
W
0
3
2
0.33
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,047
Damage
15,824
30,349
Taken
34,648
11,198
Mitigated
14,929
6,582
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Bendengo
Martichoras
1,209
562
0
968
5,737
1,847
0
157
5,562
0
15,523
L
3,378
1,069
267
1,449
7,472
2,335
0
3,177
3,889
0
28,315
L
Chang'e
5,375
303
280
3,642
9,194
3,149
0
1,961
7,107
47,558
1,156
W
Medusa
Deathkus
Medusa
5,801
1,984
0
939
5,594
1,671
594
2,528
3,066
0
32,023
W
Cthulhu
FaikkenF7
Cthulhu
7,609
387
127
1,528
5,546
2,934
0
2,860
2,686
31,216
2,452
W
4,034
633
0
1,643
6,322
2,387
0
508
5,814
0
36,896
L
Kukulkan
K1NGJROD
Kukulkan
1,650
128
0
546
2,878
851
42
821
2,057
39,704
0
W
1,741
65
0
1,029
4,071
1,302
0
2,384
1,687
39,034
773
W
2,862
775
0
1,316
8,816
2,904
0
2,739
6,077
0
36,003
L
4,212
1,712
0
1,957
9,367
6,747
0
2,284
6,683
18,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,278
Gold Earned
25,850
312
Minions Killed
247
0
Camps Cleared
0
1,053,037
Distance Traveled
970,835
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,642
422
22
2
0
179,354
0
L
Medusa
4,465
406
39
4
0
165,233
0
L
Chang'e
6,125
557
75
7
0
208,210
0
W
Medusa
6,444
586
61
6
0
234,422
0
W
Cthulhu
6,321
575
63
6
0
215,882
2
W
Mulan
7,289
663
61
6
0
187,951
0
L
Kukulkan
5,584
508
75
7
0
214,223
0
W
Nox
6,020
547
70
6
0
176,077
2
W
Bastet
5,204
473
57
5
0
238,705
0
L
Kuzenbo
5,034
458
36
3
0
203,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role