Player Matchup

Pele
Pele
AbraRisas
Pele
Level 123
God Stats
2W - 1L
1,526 SR
Queue Stats
259W - 236L
1,567 Elo+
Party 1
Ra
Ra
BigBlackGasper
Ra
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 114L
1,552 Elo+
Party 2
Sylvanus
Sylvanus
ValenoK113
Sylvanus
Level 108
God Stats
5W - 8L
1,500 SR
Queue Stats
98W - 104L
1,461 Elo+
Solo
King Arthur
King Arthur
family-445
King Arthur
Level 120
God Stats
23W - 27L
1,582 SR
Queue Stats
249W - 226L
1,550 Elo+
Party 1
Medusa
Medusa
jurij4410
Medusa
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 112L
1,422 Elo+
Party 2
Team Averages
Level 109
1,522 SR
1,511 Elo+

VS

Team Averages
Level 120
1,561 SR
1,511 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
JeωC
Skadi
Level 56
God Stats
1W - 2L
1,511 SR
Queue Stats
59W - 57L
1,407 Elo+
Solo
Agni
Agni
LexlicaL
Agni
Level 159
God Stats
2W - 1L
1,919 SR
Queue Stats
65W - 77L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Mythgamer
Cabrakan
Level 179
God Stats
4W - 5L
1,559 SR
Queue Stats
197W - 184L
1,532 Elo+
Solo
Vamana
Vamana
pineapplepizza29
Vamana
Level 49
God Stats
0W - 1L
1,318 SR
Queue Stats
62W - 35L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
2 / 3 / 3
5,965
542
3,183
10,174
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
3 / 2 / 2
7,016
638
6,440
6,819
2,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
ValenoK113
Sylvanus
9
3 / 1 / 4
6,079
553
2,984
11,222
6,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
family-445
King Arthur
11
0 / 3 / 1
5,762
524
4,565
10,202
6,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
jurij4410
Medusa
11
2 / 3 / 3
6,548
595
4,145
6,818
1,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
3 / 3 / 3
6,204
564
8,030
8,086
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Skadi
JeωC
Skadi
6
0 / 4 / 0
4,339
394
2,487
4,647
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Agni
12
5 / 1 / 3
7,014
638
6,831
4,542
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cabrakan
Mythgamer
Cabrakan
10
1 / 2 / 5
5,624
511
6,880
7,040
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 0 / 2
6,812
619
7,360
9,247
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
10
Kills
12
12
Deaths
10
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
3
3
1.5
W
Pele
2
3
3
1.17
W
3
2
2
2
L
Skadi
JeωC
Skadi
0
4
0
0
L
Agni
5
1
3
6.5
L
Cabrakan
Mythgamer
Cabrakan
1
2
5
1.75
W
Sylvanus
ValenoK113
Sylvanus
3
1
4
5
W
King Arthur
family-445
King Arthur
0
3
1
0.17
W
Medusa
jurij4410
Medusa
2
3
3
1.17
L
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,317
Damage
31,588
45,235
Taken
33,562
20,512
Mitigated
16,681
12,790
Healing
8,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,030
2,530
0
1,220
8,086
2,747
0
2,462
5,483
0
43,689
W
Pele
3,183
501
0
1,603
10,174
3,188
0
3,108
6,865
0
38,817
W
6,440
406
289
1,706
6,819
2,215
0
2,870
3,830
44,138
328
L
Skadi
JeωC
Skadi
2,487
1,030
0
285
4,647
1,049
0
1,281
3,306
0
17,968
L
Agni
6,831
426
0
1,000
4,542
1,366
0
997
3,202
47,187
0
L
Cabrakan
Mythgamer
Cabrakan
6,880
1,073
0
2,739
7,040
3,881
0
2,621
4,284
24,064
423
W
Sylvanus
ValenoK113
Sylvanus
2,984
1,426
2,372
3,370
11,222
6,683
0
3,338
7,530
15,979
0
W
King Arthur
family-445
King Arthur
4,565
895
0
2,368
10,202
6,452
0
730
8,769
0
41,357
W
Medusa
jurij4410
Medusa
4,145
1,269
0
1,082
6,818
1,974
641
2,998
3,564
0
46,196
L
7,360
2,084
0
3,714
9,247
7,638
0
1,184
7,988
451
43,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
29,993
345
Minions Killed
308
0
Camps Cleared
0
1,116,355
Distance Traveled
1,078,574
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,204
564
74
7
0
263,777
0
W
Pele
5,965
542
60
5
0
246,751
0
W
Ra
7,016
638
103
9
0
212,388
0
L
Skadi
4,339
394
28
3
0
149,973
0
L
Agni
7,014
638
85
8
0
241,272
2
L
Cabrakan
5,624
511
43
4
0
216,011
0
W
Sylvanus
6,079
553
19
2
0
218,445
4
W
King Arthur
5,762
524
75
7
0
227,304
4
W
Medusa
6,548
595
88
8
0
211,467
2
L
Vamana
6,812
619
78
7
0
207,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role