Player Matchup

Medusa
Medusa
D0Ak1ckfl1p
Medusa
Level 81
God Stats
1W - 1L
1,522 SR
Queue Stats
74W - 61L
1,544 Elo+
Solo
Maman Brigitte
Maman Brigitte
Frost_DoesDubs
Maman Brigitte
Level 81
God Stats
30W - 29L
1,549 SR
Queue Stats
183W - 164L
1,508 Elo+
Party 2
Nike
Nike
GORGERofAnts
Nike
Level 127
God Stats
3W - 3L
1,690 SR
Queue Stats
437W - 392L
1,531 Elo+
Solo
Charybdis
Charybdis
GirdleGoo
Charybdis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,615 Elo+
Solo
Fafnir
Fafnir
babiasz03
Fafnir
Level 107
God Stats
1W - 2L
1,475 SR
Queue Stats
185W - 188L
1,460 Elo+
Party 2
Team Averages
Level 92
1,547 SR
1,532 Elo+

VS

Team Averages
Level 88
1,534 SR
1,454 Elo+
Sylvanus
Sylvanus
Cu7bStompin
Sylvanus
Level 105
God Stats
5W - 2L
1,711 SR
Queue Stats
158W - 139L
1,526 Elo+
Party 3
Danzaburou
Danzaburou
KARC7W7
Danzaburou
Level 129
God Stats
8W - 2L
1,904 SR
Queue Stats
373W - 329L
1,485 Elo+
Solo
Zhong Kui
Zhong Kui
Kuxro
Zhong Kui
Level 124
God Stats
17W - 18L
1,363 SR
Queue Stats
231W - 197L
1,526 Elo+
Party 3
Neith
Neith
MorganGrimes1
Neith
Level 13
God Stats
29W - 32L
1,324 SR
Queue Stats
31W - 32L
1,271 Elo+
Party 1
Serqet
Serqet
PaisleyMax
Serqet
Level 69
God Stats
2W - 4L
1,370 SR
Queue Stats
308W - 259L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
7 / 1 / 0
6,821
682
6,303
7,089
2,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maman Brigitte
Frost_DoesDubs
Maman Brigitte
10
0 / 1 / 4
5,360
536
1,982
5,893
1,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 0
5,523
552
3,086
7,002
4,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
GirdleGoo
Charybdis
7
1 / 2 / 0
4,788
479
2,883
6,039
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
babiasz03
Fafnir
9
0 / 1 / 1
5,955
596
2,377
8,747
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cu7bStompin
Sylvanus
9
0 / 0 / 4
4,952
495
3,683
6,606
3,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
KARC7W7
Danzaburou
10
4 / 1 / 0
5,984
598
6,823
3,688
1,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Zhong Kui
Kuxro
Zhong Kui
12
2 / 0 / 0
6,812
681
4,823
6,402
4,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 4 / 1
5,079
508
3,883
6,056
1,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
PaisleyMax
Serqet
9
1 / 4 / 2
5,435
544
2,985
6,761
1,972
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
9
Kills
7
7
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Cu7bStompin
Sylvanus
0
0
4
2
L
Medusa
7
1
0
7
L
Maman Brigitte
Frost_DoesDubs
Maman Brigitte
0
1
4
2
L
1
2
0
0.5
L
Charybdis
GirdleGoo
Charybdis
1
2
0
0.5
W
Danzaburou
KARC7W7
Danzaburou
4
1
0
4
W
Zhong Kui
Kuxro
Zhong Kui
2
0
0
2
W
0
4
1
0.13
W
Serqet
PaisleyMax
Serqet
1
4
2
0.5
L
Fafnir
babiasz03
Fafnir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,631
Damage
22,197
34,770
Taken
29,513
17,749
Mitigated
12,548
11,288
Healing
10,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Cu7bStompin
Sylvanus
3,683
2,224
207
3,275
6,606
3,615
0
1,883
4,723
19,034
7,363
L
Medusa
6,303
1,964
0
750
7,089
2,254
423
0
6,747
0
43,723
L
Maman Brigitte
Frost_DoesDubs
Maman Brigitte
1,982
167
0
2,898
5,893
1,571
0
900
4,993
30,185
673
L
3,086
503
0
1,224
7,002
4,135
0
3,763
3,239
4,573
29,438
L
Charybdis
GirdleGoo
Charybdis
2,883
1,770
0
2,344
6,039
1,687
0
1,307
4,732
0
31,663
W
Danzaburou
KARC7W7
Danzaburou
6,823
4,177
0
1,748
3,688
1,007
0
855
2,833
0
37,160
W
Zhong Kui
Kuxro
Zhong Kui
4,823
1,933
0
3,391
6,402
4,541
398
763
5,639
39,548
13,132
W
3,883
1,750
0
647
6,056
1,413
0
348
5,708
0
31,627
W
Serqet
PaisleyMax
Serqet
2,985
837
0
750
6,761
1,972
0
561
6,200
0
24,975
L
Fafnir
babiasz03
Fafnir
2,377
571
0
4,072
8,747
8,102
0
1,703
7,044
15,567
1,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,447
Gold Earned
28,262
276
Minions Killed
319
0
Camps Cleared
0
953,648
Distance Traveled
922,187
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,952
495
53
5
0
185,697
1
L
Medusa
6,821
682
80
8
0
204,279
1
L
Maman Brigitte
5,360
536
59
6
0
213,369
0
L
Nike
5,523
552
56
6
0
194,522
4
L
Charybdis
4,788
479
65
7
0
144,072
0
W
Danzaburou
5,984
598
55
6
0
177,024
0
W
Zhong Kui
6,812
681
105
11
0
161,524
2
W
Neith
5,079
508
55
6
0
183,228
0
W
Serqet
5,435
544
51
5
0
214,714
0
L
Fafnir
5,955
596
16
2
0
197,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role