Player Matchup

Danzaburou
Danzaburou
Camelia47-_
Danzaburou
Level 151
God Stats
2W - 1L
1,398 SR
Queue Stats
143W - 129L
1,547 Elo+
Party 1
Sol
Sol
Kungeeen
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 91L
1,474 Elo+
Solo
Ares
Ares
SpeedyGonsalez
Ares
Level 158
God Stats
14W - 2L
1,695 SR
Queue Stats
990W - 380L
1,643 Elo+
Solo
Olorun
Olorun
X_COCHONOU_X
Olorun
Level 156
God Stats
2W - 2L
1,282 SR
Queue Stats
434W - 437L
1,521 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
eugfiyqds
Ah Muzen Cab
Level 97
God Stats
1W - 0L
1,607 SR
Queue Stats
75W - 59L
1,644 Elo+
Solo
Team Averages
Level 142
1,496 SR
1,566 Elo+

VS

Team Averages
Level 146
1,459 SR
1,471 Elo+
Ullr
Ullr
 
Ullr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
JustDrownd
Olorun
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 62L
1,432 Elo+
Solo
Ishtar
Ishtar
Nesró
Ishtar
Level 97
God Stats
1W - 2L
1,297 SR
Queue Stats
52W - 48L
1,490 Elo+
Solo
Fafnir
Fafnir
VNAM03
Fafnir
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 280L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Camelia47-_
Danzaburou
14
5 / 1 / 3
8,527
1,066
5,660
5,236
2,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 2 / 3
7,369
921
6,026
6,620
2,444
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 4 / 4
8,179
1,022
7,474
10,841
10,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
13
0 / 3 / 6
7,047
881
4,357
7,180
3,245
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ah Muzen Cab
eugfiyqds
Ah Muzen Cab
13
0 / 2 / 9
7,232
904
8,859
8,084
3,127
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
5 / 2 / 6
7,813
977
10,240
7,685
3,099
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
 
Discordia
13
1 / 2 / 7
6,638
830
8,813
5,830
2,377
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Olorun
JustDrownd
Olorun
9
1 / 4 / 1
5,950
744
4,295
5,737
2,113
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ishtar
Nesró
Ishtar
13
3 / 2 / 6
7,170
896
4,649
6,168
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
VNAM03
Fafnir
13
2 / 4 / 8
6,993
874
2,978
10,177
11,837
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
13
Kills
12
12
Deaths
14
25
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
2
6
4
L
Discordia
 
Discordia
1
2
7
2.25
W
Danzaburou
Camelia47-_
Danzaburou
5
1
3
6.5
L
Olorun
JustDrownd
Olorun
1
4
1
0.38
W
3
2
3
2.25
L
Ishtar
Nesró
Ishtar
3
2
6
3
W
5
4
4
1.75
L
Fafnir
VNAM03
Fafnir
2
4
8
1.5
W
Olorun
0
3
6
1
W
Ah Muzen Cab
eugfiyqds
Ah Muzen Cab
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,376
Damage
30,975
37,961
Taken
35,597
21,393
Mitigated
21,865
12,463
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,240
1,567
12
2,026
7,685
3,099
0
2,099
5,586
0
21,116
L
Discordia
 
Discordia
8,813
25
1,811
2,139
5,830
2,377
0
3,347
2,483
19,205
0
W
Danzaburou
Camelia47-_
Danzaburou
5,660
549
450
1,660
5,236
2,226
519
3,150
2,010
0
15,823
L
Olorun
JustDrownd
Olorun
4,295
1,253
660
1,212
5,737
2,113
258
3,090
2,647
8,686
0
W
6,026
251
72
2,653
6,620
2,444
0
3,246
3,282
12,610
0
L
Ishtar
Nesró
Ishtar
4,649
2,639
672
1,024
6,168
2,439
0
4,112
2,056
0
12,798
W
7,474
0
599
1,563
10,841
10,351
36
2,550
8,126
7,825
568
L
Fafnir
VNAM03
Fafnir
2,978
417
311
1,947
10,177
11,837
0
4,915
5,262
4,724
0
W
Olorun
4,357
979
686
1,714
7,180
3,245
1,314
3,563
3,577
15,855
0
W
Ah Muzen Cab
eugfiyqds
Ah Muzen Cab
8,859
2,650
835
2,231
8,084
3,127
820
3,125
4,880
0
20,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,354
Gold Earned
34,564
97
Minions Killed
86
0
Camps Cleared
0
821,908
Distance Traveled
742,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,813
977
18
2
0
167,379
0
L
Discordia
6,638
830
31
4
0
149,267
0
W
Danzaburou
8,527
1,066
29
4
0
157,441
0
L
Olorun
5,950
744
14
2
0
104,041
0
W
Sol
7,369
921
14
2
0
177,248
0
L
Ishtar
7,170
896
15
2
0
149,961
0
W
Ares
8,179
1,022
7
1
0
167,098
0
L
Fafnir
6,993
874
8
1
0
172,113
0
W
Olorun
7,047
881
21
3
0
159,588
0
W
Ah Muzen Cab
7,232
904
26
3
0
160,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role