Player Matchup

Mulan
Mulan
BOXMOVER445
Mulan
Level 84
God Stats
20W - 10L
1,635 SR
Queue Stats
135W - 127L
1,540 Elo+
Party 1
Medusa
Medusa
KD14599
Medusa
Level 86
God Stats
5W - 0L
1,626 SR
Queue Stats
174W - 147L
1,544 Elo+
Solo
Ymir
Ymir
NightReaper313
Ymir
Level 154
God Stats
16W - 12L
1,736 SR
Queue Stats
289W - 290L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
RedRosesForYou
Danzaburou
Level 88
God Stats
2W - 1L
1,588 SR
Queue Stats
105W - 93L
1,535 Elo+
Party 1
Raijin
Raijin
SlaterBater
Raijin
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,439 Elo+
Party 1
Team Averages
Level 95
1,617 SR
1,519 Elo+

VS

Team Averages
Level 138
1,609 SR
1,514 Elo+
Horus
Horus
Benzer575
Horus
Level 126
God Stats
11W - 7L
1,709 SR
Queue Stats
151W - 133L
1,581 Elo+
Solo
Cernunnos
Cernunnos
SinoxxsiS
Cernunnos
Level 205
God Stats
1W - 1L
1,813 SR
Queue Stats
179W - 158L
1,490 Elo+
Solo
Thanatos
Thanatos
barkyj
Thanatos
Level 153
God Stats
14W - 10L
1,595 SR
Queue Stats
154W - 150L
1,543 Elo+
Solo
Chang'e
Chang'e
itsmekevin
Chang'e
Level 50
God Stats
15W - 10L
1,500 SR
Queue Stats
110W - 107L
1,502 Elo+
Solo
Nox
Nox
jpdizzle
Nox
Level 155
God Stats
1W - 2L
1,431 SR
Queue Stats
24W - 30L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 2
9,787
699
11,063
11,703
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
KD14599
Medusa
16
13 / 0 / 1
9,448
675
12,054
9,487
2,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 2 / 9
7,754
554
5,967
9,781
6,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
RedRosesForYou
Danzaburou
14
4 / 2 / 2
8,025
573
8,106
6,377
1,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Raijin
13
2 / 4 / 3
7,413
530
4,210
6,984
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Benzer575
Horus
9
1 / 4 / 3
6,349
454
3,923
12,395
8,823
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
SinoxxsiS
Cernunnos
10
2 / 5 / 1
6,151
439
5,624
11,235
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
barkyj
Thanatos
12
4 / 6 / 2
7,068
505
7,496
14,210
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
itsmekevin
Chang'e
12
2 / 8 / 1
7,316
523
5,829
13,613
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 5 / 2
7,173
512
3,189
7,895
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
28
Kills
10
10
Deaths
28
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
L
Horus
Benzer575
Horus
1
4
3
0.63
W
Medusa
KD14599
Medusa
13
0
1
13.5
W
2
2
9
3.25
W
Danzaburou
RedRosesForYou
Danzaburou
4
2
2
2.5
L
Cernunnos
SinoxxsiS
Cernunnos
2
5
1
0.5
W
Raijin
2
4
3
0.88
L
Thanatos
barkyj
Thanatos
4
6
2
0.83
L
Chang'e
itsmekevin
Chang'e
2
8
1
0.31
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,400
Damage
26,061
44,332
Taken
59,348
18,752
Mitigated
22,013
15,612
Healing
18,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,063
1,863
0
4,112
11,703
5,569
0
4,754
6,435
0
68,549
L
Horus
Benzer575
Horus
3,923
1,710
500
2,727
12,395
8,823
0
3,152
9,193
0
18,048
W
Medusa
KD14599
Medusa
12,054
4,613
0
5,333
9,487
2,973
0
900
8,533
0
71,046
W
5,967
1,336
0
2,782
9,781
6,654
0
894
8,887
16,745
660
W
Danzaburou
RedRosesForYou
Danzaburou
8,106
4,459
0
2,655
6,377
1,793
0
0
6,377
0
57,578
L
Cernunnos
SinoxxsiS
Cernunnos
5,624
2,114
0
2,509
11,235
3,208
0
1,897
9,338
0
37,125
W
Raijin
4,210
350
0
730
6,984
1,763
719
1,923
5,021
40,934
0
L
Thanatos
barkyj
Thanatos
7,496
2,019
0
9,097
14,210
4,273
0
1,448
12,704
0
49,637
L
Chang'e
itsmekevin
Chang'e
5,829
293
0
2,857
13,613
3,319
0
510
13,077
39,391
0
L
3,189
147
0
1,116
7,895
2,390
0
2,601
5,036
50,293
1,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
34,057
423
Minions Killed
347
0
Camps Cleared
0
1,384,103
Distance Traveled
1,329,410
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,787
699
117
8
0
279,190
0
L
Horus
6,349
454
18
1
0
276,535
3
W
Medusa
9,448
675
114
8
0
319,104
0
W
Ymir
7,754
554
26
2
0
271,412
5
W
Danzaburou
8,025
573
87
6
0
275,595
0
L
Cernunnos
6,151
439
58
4
0
249,192
2
W
Raijin
7,413
530
79
6
0
238,802
0
L
Thanatos
7,068
505
83
6
0
280,211
0
L
Chang'e
7,316
523
88
6
0
262,961
2
L
Nox
7,173
512
100
7
0
260,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role