Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
BigBrewster
Yemoja
Level 55
God Stats
1W - 3L
1,514 SR
Queue Stats
99W - 102L
1,455 Elo+
Party 2
Cupid
Cupid
IDontFwCam
Cupid
Level 147
God Stats
12W - 7L
1,756 SR
Queue Stats
66W - 61L
1,579 Elo+
Solo
Arachne
Arachne
TheMyth0001
Arachne
Level 43
God Stats
10W - 5L
1,796 SR
Queue Stats
35W - 33L
1,506 Elo+
Solo
Ra
Ra
arasri
Ra
Level 146
God Stats
4W - 6L
1,369 SR
Queue Stats
138W - 147L
1,483 Elo+
Party 2
Team Averages
Level 90
1,587 SR
1,505 Elo+

VS

Team Averages
Level 128
1,421 SR
1,516 Elo+
Awilix
Awilix
Espej1smo
Awilix
Level 137
God Stats
2W - 1L
1,197 SR
Queue Stats
87W - 86L
1,512 Elo+
Party 1
Gilgamesh
Gilgamesh
Metro-Haze-_O
Gilgamesh
Level 168
God Stats
3W - 1L
1,686 SR
Queue Stats
219W - 201L
1,581 Elo+
Party 1
Heimdallr
Heimdallr
Sergeantblinky
Heimdallr
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
157W - 159L
1,539 Elo+
Solo
Janus
Janus
XXDerpLord
Janus
Level 152
God Stats
6W - 10L
1,258 SR
Queue Stats
116W - 120L
1,487 Elo+
Solo
Fafnir
Fafnir
nicoliy153
Fafnir
Level 121
God Stats
1W - 1L
1,462 SR
Queue Stats
54W - 56L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
2
0 / 1 / 0
4,549
303
168
923
161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
12
1 / 1 / 4
7,211
481
3,441
6,717
3,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
12
1 / 2 / 4
6,510
434
6,652
14,004
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
TheMyth0001
Arachne
12
4 / 2 / 1
7,379
492
7,501
11,106
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ra
13
0 / 3 / 0
7,510
501
4,027
11,017
7,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Espej1smo
Awilix
14
2 / 0 / 2
8,854
590
8,714
10,369
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Metro-Haze-_O
Gilgamesh
15
5 / 1 / 2
9,264
618
3,546
12,934
7,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Sergeantblinky
Heimdallr
13
0 / 2 / 2
7,210
481
9,939
7,355
3,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
13
1 / 1 / 2
8,506
567
4,572
5,178
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fafnir
nicoliy153
Fafnir
13
1 / 2 / 2
8,731
582
4,992
10,708
13,086
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
6
Kills
9
9
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
0
0
L
Yemoja
1
1
4
3
W
Awilix
Espej1smo
Awilix
2
0
2
3
L
Cupid
1
2
4
1.5
W
Gilgamesh
Metro-Haze-_O
Gilgamesh
5
1
2
6
W
Heimdallr
Sergeantblinky
Heimdallr
0
2
2
0.5
L
Arachne
TheMyth0001
Arachne
4
2
1
2.25
W
Janus
1
1
2
2
L
Ra
0
3
0
0
W
Fafnir
nicoliy153
Fafnir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,789
Damage
31,763
43,767
Taken
46,544
18,282
Mitigated
29,281
18,635
Healing
11,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
168
0
0
266
923
161
0
92
831
2,165
0
L
Yemoja
3,441
516
3,751
2,174
6,717
3,360
0
1,200
5,517
22,226
0
W
Awilix
Espej1smo
Awilix
8,714
2,956
0
1,125
10,369
4,337
0
2,291
8,021
273
58,639
L
Cupid
6,652
3,716
0
4,596
14,004
3,661
0
4,516
9,488
0
47,374
W
Gilgamesh
Metro-Haze-_O
Gilgamesh
3,546
1,151
0
4,076
12,934
7,199
172
790
12,144
0
80,041
W
Heimdallr
Sergeantblinky
Heimdallr
9,939
2,148
0
3,099
7,355
3,033
584
1,280
6,075
0
57,612
L
Arachne
TheMyth0001
Arachne
7,501
6,074
0
2,160
11,106
3,414
0
2,079
9,027
0
41,788
W
Janus
4,572
199
0
420
5,178
1,626
487
1,154
4,024
46,213
2,172
L
Ra
4,027
343
112
5,576
11,017
7,686
0
1,361
9,656
55,849
784
W
Fafnir
nicoliy153
Fafnir
4,992
791
0
2,918
10,708
13,086
128
1,932
8,776
28,142
2,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,159
Gold Earned
42,565
280
Minions Killed
453
0
Camps Cleared
0
1,271,562
Distance Traveled
1,491,178
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,549
303
1
0
0
30,428
0
L
Yemoja
7,211
481
25
2
0
269,373
2
W
Awilix
8,854
590
96
6
0
316,794
2
L
Cupid
6,510
434
79
5
0
338,522
1
W
Gilgamesh
9,264
618
119
8
0
302,370
5
W
Heimdallr
7,210
481
105
7
0
271,986
0
L
Arachne
7,379
492
66
4
0
377,100
0
W
Janus
8,506
567
98
7
0
302,896
0
L
Ra
7,510
501
109
7
0
256,139
1
W
Fafnir
8,731
582
35
2
0
297,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role