Player Matchup

Atlas
Atlas
JumperBoomBox
Atlas
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 54L
1,393 Elo+
Solo
Neith
Neith
ManciMacal
Neith
Level 143
God Stats
105W - 89L
1,553 SR
Queue Stats
296W - 289L
1,432 Elo+
Solo
Odin
Odin
Merlin4075
Odin
Level 128
God Stats
3W - 1L
1,616 SR
Queue Stats
156W - 156L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SloppyTopps6215
Tsukuyomi
Level 48
God Stats
2W - 6L
1,275 SR
Queue Stats
232W - 246L
1,392 Elo+
Solo
Eset
Eset
TheFunnyBrit
Eset
Level 62
God Stats
6W - 2L
1,725 SR
Queue Stats
71W - 73L
1,431 Elo+
Party 1
Team Averages
Level 90
1,534 SR
1,420 Elo+

VS

Team Averages
Level 94
1,433 SR
1,415 Elo+
Sobek
Sobek
FARGODOME
Sobek
Level 159
God Stats
19W - 21L
1,426 SR
Queue Stats
1,577W - 1,572L
1,443 Elo+
Solo
Nox
Nox
FatalFetish
Nox
Level 66
God Stats
0W - 1L
1,261 SR
Queue Stats
140W - 163L
1,426 Elo+
Solo
Danzaburou
Danzaburou
JamoSouls
Danzaburou
Level 63
God Stats
28W - 18L
1,457 SR
Queue Stats
266W - 273L
1,339 Elo+
Solo
Hachiman
Hachiman
LaneNonbinary
Hachiman
Level 135
God Stats
15W - 24L
1,518 SR
Queue Stats
157W - 168L
1,423 Elo+
Solo
Bellona
Bellona
ablaze-rasher11
Bellona
Level 48
God Stats
69W - 68L
1,501 SR
Queue Stats
557W - 563L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,555
504
3,833
11,405
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
0 / 2 / 9
7,153
477
5,611
6,417
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 2
7,327
488
7,845
10,898
9,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
SloppyTopps6215
Tsukuyomi
16
12 / 0 / 5
10,011
667
12,575
8,756
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
7 / 1 / 3
8,891
593
5,425
5,317
1,622
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FARGODOME
Sobek
10
0 / 5 / 3
6,351
423
4,092
12,883
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 6 / 3
6,590
439
3,503
6,913
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
JamoSouls
Danzaburou
12
2 / 7 / 2
7,400
493
5,028
10,440
2,836
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hachiman
LaneNonbinary
Hachiman
12
2 / 1 / 1
6,919
461
2,963
7,919
2,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
3 / 4 / 1
7,136
476
8,016
14,483
9,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
22
Kills
8
8
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
FARGODOME
Sobek
0
5
3
0.3
L
1
6
3
0.42
L
Danzaburou
JamoSouls
Danzaburou
2
7
2
0.43
W
2
1
2
3
L
Hachiman
LaneNonbinary
Hachiman
2
1
1
2.5
W
Neith
0
2
9
2.25
W
1
4
2
0.5
W
Tsukuyomi
SloppyTopps6215
Tsukuyomi
12
0
5
14.5
W
7
1
3
8.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,289
Damage
23,602
42,793
Taken
52,638
24,856
Mitigated
27,343
12,992
Healing
10,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
FARGODOME
Sobek
4,092
386
0
2,455
12,883
10,350
286
2,196
10,648
20,820
489
L
3,503
347
0
628
6,913
1,960
0
1,060
5,853
24,146
1,953
L
Danzaburou
JamoSouls
Danzaburou
5,028
2,219
0
1,089
10,440
2,836
0
3,674
6,599
0
38,391
W
3,833
1,438
76
1,554
11,405
8,010
138
3,446
7,863
27,374
0
L
Hachiman
LaneNonbinary
Hachiman
2,963
1,805
215
3,604
7,919
2,390
816
647
7,272
0
50,990
W
Neith
5,611
2,443
0
870
6,417
2,003
1,970
2,125
4,212
0
36,907
W
7,845
1,341
0
3,536
10,898
9,860
0
583
10,273
0
44,001
W
Tsukuyomi
SloppyTopps6215
Tsukuyomi
12,575
3,445
0
5,103
8,756
3,361
2,153
499
8,225
0
73,046
W
5,425
416
300
1,553
5,317
1,622
1,050
1,200
3,997
44,243
0
L
8,016
3,022
0
2,442
14,483
9,807
0
1,681
12,218
0
38,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,937
Gold Earned
34,396
340
Minions Killed
289
0
Camps Cleared
0
1,434,149
Distance Traveled
1,193,570
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,351
423
18
1
0
257,000
0
L
Nox
6,590
439
60
4
0
201,605
0
L
Danzaburou
7,400
493
58
4
0
273,971
0
W
Atlas
7,555
504
36
2
0
286,305
0
L
Hachiman
6,919
461
79
5
0
244,039
4
W
Neith
7,153
477
66
4
0
238,550
0
W
Odin
7,327
488
70
5
0
267,414
0
W
Tsukuyomi
10,011
667
105
7
0
334,408
0
W
Eset
8,891
593
63
4
0
307,472
0
L
Bellona
7,136
476
74
5
0
216,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role