Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Dappiii
Hou Yi
Level 68
God Stats
9W - 6L
1,563 SR
Queue Stats
30W - 21L
1,480 Elo+
Party 3
Mulan
Mulan
HungryMr chill
Mulan
Level 86
God Stats
3W - 3L
1,471 SR
Queue Stats
121W - 127L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Urriziel
Cthulhu
Level 45
God Stats
7W - 2L
1,705 SR
Queue Stats
12W - 12L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
smierckurwom
Kukulkan
Level 57
God Stats
4W - 5L
1,276 SR
Queue Stats
12W - 12L
1,475 Elo+
Party 2
Team Averages
Level 68
1,503 SR
1,475 Elo+

VS

Team Averages
Level 93
1,623 SR
1,424 Elo+
Nu Wa
Nu Wa
ALUCARD RM5
Nu Wa
Level 129
God Stats
22W - 17L
1,530 SR
Queue Stats
122W - 129L
1,423 Elo+
Solo
Thor
Thor
IceFenixs
Thor
Level 95
God Stats
7W - 2L
1,936 SR
Queue Stats
132W - 124L
1,469 Elo+
Solo
Bacchus
Bacchus
amused975kratos
Bacchus
Level 26
God Stats
46W - 40L
1,661 SR
Queue Stats
114W - 120L
1,423 Elo+
Party 1
Arachne
Arachne
anna130686
Arachne
Level 109
God Stats
53W - 31L
1,607 SR
Queue Stats
227W - 252L
1,409 Elo+
Party 1
Ix Chel
Ix Chel
anna1386
Ix Chel
Level 105
God Stats
39W - 60L
1,379 SR
Queue Stats
239W - 273L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
4 / 1 / 9
6,450
1,290
4,040
5,155
3,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Hou Yi
Dappiii
Hou Yi
11
5 / 1 / 6
6,789
1,358
5,316
6,025
1,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 2 / 14
7,197
1,439
7,518
5,146
1,561
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Urriziel
Cthulhu
11
4 / 1 / 7
6,684
1,337
4,365
5,616
4,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
smierckurwom
Kukulkan
11
1 / 0 / 5
5,987
1,197
3,020
939
253
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

387

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 3
5,642
1,128
7,558
6,288
1,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
10
1 / 0 / 0
5,395
1,079
350
751
194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 4
6,056
1,211
3,815
8,273
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
anna130686
Arachne
11
2 / 3 / 1
6,284
1,257
4,175
5,310
2,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ix Chel
anna1386
Ix Chel
11
2 / 5 / 2
6,363
1,273
4,704
5,903
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
17
Kills
5
5
Deaths
17
41
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
4
1
9
8.5
L
0
6
3
0.25
W
Hou Yi
Dappiii
Hou Yi
5
1
6
8
W
3
2
14
5
L
Thor
1
0
0
1
W
Cthulhu
Urriziel
Cthulhu
4
1
7
7.5
L
0
3
4
0.67
L
Arachne
anna130686
Arachne
2
3
1
0.83
L
Ix Chel
anna1386
Ix Chel
2
5
2
0.6
W
Kukulkan
smierckurwom
Kukulkan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,259
Damage
20,602
22,881
Taken
26,525
11,186
Mitigated
13,821
2,697
Healing
1,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,040
1,258
0
517
5,155
3,611
0
3,436
1,719
0
9,492
L
7,558
3,238
0
0
6,288
1,864
0
334
5,878
17,045
403
W
Hou Yi
Dappiii
Hou Yi
5,316
2,667
0
540
6,025
1,540
0
4,770
1,255
0
16,331
W
7,518
1,899
0
718
5,146
1,561
0
4,286
860
0
15,040
L
Thor
350
121
0
0
751
194
0
176
542
0
2,393
W
Cthulhu
Urriziel
Cthulhu
4,365
515
132
790
5,616
4,221
0
2,842
2,774
12,159
39
L
3,815
291
0
888
8,273
7,438
0
3,207
4,730
7,046
0
L
Arachne
anna130686
Arachne
4,175
3,321
0
200
5,310
2,344
0
1,569
3,547
0
5,855
L
Ix Chel
anna1386
Ix Chel
4,704
936
256
119
5,903
1,981
0
1,712
4,119
17,760
0
W
Kukulkan
smierckurwom
Kukulkan
3,020
67
0
0
939
253
0
543
396
15,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,107
Gold Earned
29,740
90
Minions Killed
72
4
Camps Cleared
3
480,923
Distance Traveled
375,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,450
1,290
7
1
1
100,433
0
L
Nu Wa
5,642
1,128
22
4
1
68,425
0
W
Hou Yi
6,789
1,358
29
6
2
96,796
0
W
Mulan
7,197
1,439
19
4
1
88,383
0
L
Thor
5,395
1,079
3
1
0
29,935
0
W
Cthulhu
6,684
1,337
11
2
0
98,833
0
L
Bacchus
6,056
1,211
1
0
0
106,722
0
L
Arachne
6,284
1,257
11
2
0
83,908
0
L
Ix Chel
6,363
1,273
35
7
2
86,057
0
W
Kukulkan
5,987
1,197
24
5
0
96,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role