Player Matchup

Ishtar
Ishtar
GrimeyGod
Ishtar
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,392 Elo+
Solo
Anhur
Anhur
Kenomahn
Anhur
Level 141
God Stats
10W - 14L
1,396 SR
Queue Stats
503W - 494L
1,563 Elo+
Solo
Chiron
Chiron
PauRexy
Chiron
Level 107
God Stats
6W - 6L
1,549 SR
Queue Stats
414W - 444L
1,451 Elo+
Solo
Bacchus
Bacchus
ShortOldGuy
Bacchus
Level 98
God Stats
5W - 6L
1,487 SR
Queue Stats
145W - 144L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
recklessplay
Baron Samedi
Level 32
God Stats
0W - 2L
1,293 SR
Queue Stats
9W - 12L
1,506 Elo+
Solo
Team Averages
Level 107
1,445 SR
1,486 Elo+

VS

Team Averages
Level 137
1,420 SR
1,498 Elo+
Thor
Thor
GREEDpXg
Thor
Level 128
God Stats
5W - 5L
1,443 SR
Queue Stats
277W - 281L
1,476 Elo+
Solo
Shiva
Shiva
Sugar Tamales
Shiva
Level 125
God Stats
7W - 5L
1,520 SR
Queue Stats
737W - 735L
1,534 Elo+
Solo
Danzaburou
Danzaburou
iUuNiiK
Danzaburou
Level 144
God Stats
1W - 3L
1,100 SR
Queue Stats
100W - 108L
1,492 Elo+
Solo
Eset
Eset
khashool
Eset
Level 128
God Stats
3W - 5L
1,485 SR
Queue Stats
297W - 280L
1,484 Elo+
Solo
Persephone
Persephone
xtiffi
Persephone
Level 158
God Stats
10W - 3L
1,552 SR
Queue Stats
153W - 155L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
GrimeyGod
Ishtar
10
0 / 7 / 3
6,215
622
5,694
9,994
3,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anhur
Kenomahn
Anhur
13
1 / 5 / 3
7,033
703
5,623
10,456
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
PauRexy
Chiron
15
1 / 3 / 3
7,274
727
10,984
10,293
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
ShortOldGuy
Bacchus
11
0 / 4 / 3
6,660
666
3,994
9,902
9,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
recklessplay
Baron Samedi
13
2 / 6 / 1
7,274
727
5,579
10,839
4,420
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
7 / 1 / 17
9,632
963
10,477
8,125
3,592
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

16
6 / 1 / 17
9,703
970
14,502
14,666
16,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
iUuNiiK
Danzaburou
16
6 / 0 / 17
9,553
955
9,931
6,614
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
14
4 / 2 / 10
8,817
882
4,718
7,826
3,113
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
xtiffi
Persephone
14
2 / 1 / 16
8,622
862
9,028
7,225
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
4
Kills
25
25
Deaths
5
13
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Thor
7
1
17
15.5
L
Ishtar
GrimeyGod
Ishtar
0
7
3
0.21
L
Anhur
Kenomahn
Anhur
1
5
3
0.5
L
Chiron
PauRexy
Chiron
1
3
3
0.83
L
Bacchus
ShortOldGuy
Bacchus
0
4
3
0.38
W
6
1
17
14.5
W
Danzaburou
iUuNiiK
Danzaburou
6
0
17
14.5
W
Eset
4
2
10
4.5
L
Baron Samedi
recklessplay
Baron Samedi
2
6
1
0.42
W
Persephone
xtiffi
Persephone
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,874
Damage
48,656
51,484
Taken
44,456
24,904
Mitigated
28,648
13,449
Healing
18,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,477
366
1,126
716
8,125
3,592
1,142
2,632
5,493
841
12,810
L
Ishtar
GrimeyGod
Ishtar
5,694
1,495
172
757
9,994
3,089
0
3,389
6,430
0
11,278
L
Anhur
Kenomahn
Anhur
5,623
1,902
747
2,242
10,456
3,383
0
2,568
7,763
0
12,017
L
Chiron
PauRexy
Chiron
10,984
864
1,103
2,591
10,293
4,496
0
3,364
6,844
0
25,626
L
Bacchus
ShortOldGuy
Bacchus
3,994
357
523
1,695
9,902
9,516
0
3,281
6,339
6,605
0
W
14,502
1,001
3,849
3,770
14,666
16,743
905
3,795
10,871
930
23,763
W
Danzaburou
iUuNiiK
Danzaburou
9,931
1,940
604
1,920
6,614
2,671
2,170
568
6,046
0
25,243
W
Eset
4,718
562
1,370
1,826
7,826
3,113
1,749
861
6,965
16,046
0
L
Baron Samedi
recklessplay
Baron Samedi
5,579
674
1,442
2,177
10,839
4,420
0
2,301
8,416
12,541
0
W
Persephone
xtiffi
Persephone
9,028
475
1,187
1,862
7,225
2,529
396
1,709
5,508
20,222
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,456
Gold Earned
46,327
83
Minions Killed
116
0
Camps Cleared
0
792,104
Distance Traveled
916,541
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,632
963
12
1
0
181,048
0
L
Ishtar
6,215
622
8
1
0
142,385
0
L
Anhur
7,033
703
13
1
0
171,677
0
L
Chiron
7,274
727
49
5
0
154,077
0
L
Bacchus
6,660
666
7
1
0
178,149
0
W
Shiva
9,703
970
31
3
0
215,567
0
W
Danzaburou
9,553
955
33
3
0
166,907
0
W
Eset
8,817
882
25
3
0
177,849
0
L
Baron Samedi
7,274
727
6
1
0
145,816
0
W
Persephone
8,622
862
15
2
0
175,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role