Player Matchup

Fenrir
Fenrir
Hamosac
Fenrir
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 65L
1,134 Elo+
Party 3
Raijin
Raijin
Mezpha
Raijin
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 256L
1,548 Elo+
Solo
Izanami
Izanami
PrezPurple
Izanami
Level 86
God Stats
3W - 0L
1,788 SR
Queue Stats
32W - 24L
1,415 Elo+
Party 3
Mulan
Mulan
XxLeafeater27xX
Mulan
Level 127
God Stats
17W - 9L
1,737 SR
Queue Stats
104W - 127L
1,516 Elo+
Party 2
Charon
Charon
Zeroezz
Charon
Level 158
God Stats
2W - 1L
1,799 SR
Queue Stats
67W - 86L
1,530 Elo+
Party 2
Team Averages
Level 105
1,665 SR
1,429 Elo+

VS

Team Averages
Level 122
1,556 SR
1,518 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
KobiSplash
Ishtar
Level 69
God Stats
9W - 13L
1,445 SR
Queue Stats
105W - 102L
1,506 Elo+
Party 1
Thanatos
Thanatos
PadreCeleste
Thanatos
Level 155
God Stats
1W - 1L
1,697 SR
Queue Stats
101W - 110L
1,518 Elo+
Party 1
Athena
Athena
TalismanEmperor
Athena
Level 158
God Stats
2W - 2L
1,649 SR
Queue Stats
96W - 100L
1,538 Elo+
Party 1
Chang'e
Chang'e
VxKinngxerxesvX
Chang'e
Level 100
God Stats
1W - 1L
1,489 SR
Queue Stats
139W - 145L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hamosac
Fenrir
12
4 / 0 / 6
6,280
628
3,434
6,076
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Mezpha
Raijin
11
2 / 2 / 6
5,895
590
5,649
6,982
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Izanami
PrezPurple
Izanami
11
0 / 0 / 3
5,995
600
3,485
5,449
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
5 / 1 / 0
6,773
677
7,394
9,260
7,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
Zeroezz
Charon
11
6 / 1 / 2
6,239
624
5,266
7,354
3,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
2 / 5 / 0
5,423
542
6,049
10,432
5,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
KobiSplash
Ishtar
10
1 / 1 / 0
5,242
524
4,522
4,330
1,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
PadreCeleste
Thanatos
9
0 / 3 / 2
4,965
497
4,003
7,548
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 4 / 2
5,182
518
2,190
10,099
5,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 4 / 2
4,860
486
1,869
6,451
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
17
Kills
4
4
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
5
0
0.4
W
Fenrir
Hamosac
Fenrir
4
0
6
7
L
Ishtar
KobiSplash
Ishtar
1
1
0
1
W
Raijin
Mezpha
Raijin
2
2
6
2.5
L
Thanatos
PadreCeleste
Thanatos
0
3
2
0.33
W
Izanami
PrezPurple
Izanami
0
0
3
1.5
L
1
4
2
0.5
L
0
4
2
0.25
W
5
1
0
5
W
Charon
Zeroezz
Charon
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,228
Damage
18,633
35,121
Taken
38,860
16,750
Mitigated
17,028
14,447
Healing
10,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,049
2,558
0
2,743
10,432
5,405
0
635
9,797
0
28,603
W
Fenrir
Hamosac
Fenrir
3,434
1,347
0
3,578
6,076
2,385
0
209
5,867
0
38,479
L
Ishtar
KobiSplash
Ishtar
4,522
2,990
0
1,588
4,330
1,190
0
934
3,396
0
37,311
W
Raijin
Mezpha
Raijin
5,649
747
0
1,653
6,982
2,036
34
2,340
4,610
43,542
988
L
Thanatos
PadreCeleste
Thanatos
4,003
1,339
0
3,767
7,548
2,615
0
2,537
5,011
0
35,448
W
Izanami
PrezPurple
Izanami
3,485
2,703
0
948
5,449
1,624
0
500
4,949
0
49,085
L
2,190
669
0
1,278
10,099
5,920
0
4,015
6,084
13,337
0
L
1,869
208
196
1,343
6,451
1,898
0
2,907
3,544
25,883
1,833
W
7,394
1,792
0
3,760
9,260
7,159
0
0
8,829
538
42,382
W
Charon
Zeroezz
Charon
5,266
1,339
1,789
2,719
7,354
3,546
0
1,010
6,344
15,434
1,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
25,672
332
Minions Killed
253
0
Camps Cleared
0
979,072
Distance Traveled
1,020,726
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,423
542
49
5
0
210,597
0
W
Fenrir
6,280
628
70
7
0
223,372
1
L
Ishtar
5,242
524
66
7
0
185,700
1
W
Raijin
5,895
590
60
6
0
191,754
0
L
Thanatos
4,965
497
60
6
0
228,835
0
W
Izanami
5,995
600
99
10
0
178,780
0
L
Athena
5,182
518
19
2
0
206,462
2
L
Chang'e
4,860
486
59
6
0
189,132
0
W
Mulan
6,773
677
85
9
0
190,699
1
W
Charon
6,239
624
18
2
0
194,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role