Player Matchup

Nut
Nut
 
Nut
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Drag0nMag3
Tiamat
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,816 Elo+
Solo
Discordia
Discordia
Greneth321
Discordia
Level 40
God Stats
7W - 7L
1,533 SR
Queue Stats
287W - 323L
1,481 Elo+
Solo
Janus
Janus
HEAVYTHRUST O24
Janus
Level 135
God Stats
3W - 7L
1,445 SR
Queue Stats
374W - 367L
1,441 Elo+
Party 3
Anhur
Anhur
fatalhitman831
Anhur
Level 126
God Stats
3W - 6L
1,412 SR
Queue Stats
594W - 644L
1,497 Elo+
Solo
Team Averages
Level 116
1,478 SR
1,547 Elo+

VS

Team Averages
Level 115
1,478 SR
1,486 Elo+
Fenrir
Fenrir
LurkinLoki
Fenrir
Level 106
God Stats
3W - 4L
1,666 SR
Queue Stats
92W - 84L
1,467 Elo+
Solo
Hachiman
Hachiman
Marland17
Hachiman
Level 133
God Stats
3W - 4L
1,603 SR
Queue Stats
138W - 112L
1,561 Elo+
Party 1
Odin
Odin
S0TL34
Odin
Level 109
God Stats
1W - 2L
1,298 SR
Queue Stats
73W - 66L
1,446 Elo+
Party 1
Charybdis
Charybdis
Skiblips
Charybdis
Level 101
God Stats
4W - 5L
1,190 SR
Queue Stats
249W - 225L
1,486 Elo+
Party 2
Cerberus
Cerberus
failingfish
Cerberus
Level 127
God Stats
16W - 12L
1,632 SR
Queue Stats
261W - 257L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
3 / 5 / 3
7,866
787
5,342
9,532
2,928
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Tiamat
Drag0nMag3
Tiamat
10
0 / 3 / 1
6,225
623
2,415
4,415
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Greneth321
Discordia
17
1 / 1 / 5
7,957
796
7,908
4,349
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 3
7,750
775
5,627
4,079
1,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 8 / 1
7,642
764
3,660
11,288
3,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
LurkinLoki
Fenrir
15
7 / 1 / 10
9,508
951
8,924
8,671
3,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Marland17
Hachiman
14
3 / 2 / 9
8,836
884
7,245
5,394
2,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
S0TL34
Odin
14
3 / 3 / 7
8,885
889
3,343
7,418
7,462
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Skiblips
Charybdis
15
6 / 1 / 6
9,294
929
3,684
6,310
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
failingfish
Cerberus
15
1 / 2 / 16
9,359
936
8,323
12,890
14,533
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
9
Kills
20
20
Deaths
9
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
3
5
3
0.9
L
Tiamat
Drag0nMag3
Tiamat
0
3
1
0.17
L
Discordia
Greneth321
Discordia
1
1
5
3.5
L
2
3
3
1.17
W
Fenrir
LurkinLoki
Fenrir
7
1
10
12
W
Hachiman
Marland17
Hachiman
3
2
9
3.75
W
Odin
S0TL34
Odin
3
3
7
2.17
W
Charybdis
Skiblips
Charybdis
6
1
6
9
W
Cerberus
failingfish
Cerberus
1
2
16
4.5
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,952
Damage
31,519
33,663
Taken
40,683
11,243
Mitigated
30,655
6,264
Healing
14,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,342
1,722
277
1,959
9,532
2,928
0
3,068
6,464
0
13,089
L
Tiamat
Drag0nMag3
Tiamat
2,415
258
451
496
4,415
1,904
0
664
3,751
4,998
0
L
Discordia
Greneth321
Discordia
7,908
212
136
1,209
4,349
1,661
0
752
3,597
25,047
0
L
5,627
113
298
176
4,079
1,092
0
558
3,521
11,963
0
W
Fenrir
LurkinLoki
Fenrir
8,924
1,172
2,324
3,145
8,671
3,985
1,075
2,881
5,790
0
13,616
W
Hachiman
Marland17
Hachiman
7,245
2,022
689
511
5,394
2,165
2,919
3,846
1,548
0
22,107
W
Odin
S0TL34
Odin
3,343
139
352
953
7,418
7,462
496
1,900
5,518
186
10,877
W
Charybdis
Skiblips
Charybdis
3,684
516
1,178
1,086
6,310
2,510
1,920
3,339
2,971
0
15,273
W
Cerberus
failingfish
Cerberus
8,323
203
1,233
3,432
12,890
14,533
671
3,984
8,906
19,459
494
L
3,660
1,386
163
1,099
11,288
3,658
0
2,891
8,397
0
7,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,440
Gold Earned
45,882
91
Minions Killed
121
0
Camps Cleared
0
764,086
Distance Traveled
888,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,866
787
10
1
0
128,680
0
L
Tiamat
6,225
623
4
0
0
132,200
0
L
Discordia
7,957
796
45
5
0
178,608
0
L
Janus
7,750
775
19
2
0
172,573
0
W
Fenrir
9,508
951
19
2
0
210,436
0
W
Hachiman
8,836
884
32
3
0
173,119
0
W
Odin
8,885
889
22
2
0
172,724
0
W
Charybdis
9,294
929
28
3
0
167,702
0
W
Cerberus
9,359
936
20
2
0
164,508
0
L
Anhur
7,642
764
13
1
0
152,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role