Player Matchup

Ah Puch
Ah Puch
Chibraxtresgros
Ah Puch
Level 61
God Stats
9W - 16L
1,320 SR
Queue Stats
33W - 40L
1,436 Elo+
Party 1
Neith
Neith
DrAduhov
Neith
Level 145
God Stats
163W - 165L
1,457 SR
Queue Stats
399W - 394L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ligth0215
Tsukuyomi
Level 85
God Stats
20W - 12L
1,706 SR
Queue Stats
55W - 50L
1,512 Elo+
Party 1
Surtr
Surtr
LyossLeBlanc
Surtr
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 58L
1,455 Elo+
Party 1
Hel
Hel
SIRbluntSmoke420
Hel
Level 159
God Stats
5W - 7L
1,512 SR
Queue Stats
219W - 234L
1,439 Elo+
Solo
Team Averages
Level 111
1,499 SR
1,450 Elo+

VS

Team Averages
Level 109
1,545 SR
1,486 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 145
God Stats
562W - 429L
1,651 SR
Queue Stats
773W - 726L
1,470 Elo+
Solo
Pele
Pele
Nacholujan99
Pele
Level 109
God Stats
8W - 1L
1,671 SR
Queue Stats
48W - 34L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
Xano2295
Cthulhu
Level 84
God Stats
11W - 11L
1,495 SR
Queue Stats
68W - 56L
1,467 Elo+
Party 2
Hades
Hades
bob_cifrao
Hades
Level 83
God Stats
48W - 33L
1,480 SR
Queue Stats
141W - 123L
1,465 Elo+
Solo
Vamana
Vamana
carlossaez1328
Vamana
Level 122
God Stats
3W - 1L
1,430 SR
Queue Stats
62W - 46L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
5,974
543
5,381
7,352
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
DrAduhov
Neith
9
0 / 6 / 1
5,077
462
3,821
8,268
2,515
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Ligth0215
Tsukuyomi
9
3 / 2 / 0
5,558
505
5,938
8,015
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,709
519
6,709
10,339
8,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 0
5,529
503
1,857
5,825
1,750
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
11
4 / 2 / 2
6,548
595
5,395
6,351
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
5 / 1 / 3
7,743
704
4,637
8,804
3,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
Xano2295
Cthulhu
11
1 / 0 / 6
7,031
639
6,332
7,743
6,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hades
12
4 / 0 / 1
7,298
663
5,828
7,595
2,894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
4 / 1 / 2
7,023
638
5,396
8,742
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
18
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Anna4u4u
Danzaburou
4
2
2
2.5
L
0
5
1
0.1
L
Neith
DrAduhov
Neith
0
6
1
0.08
L
Tsukuyomi
Ligth0215
Tsukuyomi
3
2
0
1.5
L
0
4
0
0
W
5
1
3
6.5
L
1
1
0
1
W
Cthulhu
Xano2295
Cthulhu
1
0
6
4
W
Hades
4
0
1
4.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,706
Damage
27,588
39,799
Taken
39,235
17,282
Mitigated
21,783
12,214
Healing
15,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Anna4u4u
Danzaburou
5,395
2,573
0
2,384
6,351
1,877
591
669
5,642
0
38,612
L
5,381
508
0
989
7,352
1,939
0
4,537
2,815
38,837
0
L
Neith
DrAduhov
Neith
3,821
2,431
0
470
8,268
2,515
604
3,672
4,596
0
25,667
L
Tsukuyomi
Ligth0215
Tsukuyomi
5,938
1,288
0
2,889
8,015
2,601
0
995
6,871
0
31,569
L
6,709
2,602
0
1,605
10,339
8,477
0
0
9,803
921
34,758
W
4,637
986
0
2,742
8,804
3,333
41
874
7,825
0
72,338
L
1,857
43
2,167
4,094
5,825
1,750
0
2,571
3,254
34,330
0
W
Cthulhu
Xano2295
Cthulhu
6,332
444
336
2,957
7,743
6,135
0
1,188
6,555
29,304
1,711
W
Hades
5,828
453
100
5,449
7,595
2,894
600
4,542
3,053
46,454
1,121
W
5,396
1,865
0
2,002
8,742
7,544
39
535
7,713
0
35,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,847
Gold Earned
35,643
319
Minions Killed
400
0
Camps Cleared
0
1,108,727
Distance Traveled
1,146,074
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,548
595
79
7
0
183,992
3
L
Ah Puch
5,974
543
85
8
0
210,117
0
L
Neith
5,077
462
41
4
0
204,853
3
L
Tsukuyomi
5,558
505
47
4
0
289,446
0
L
Surtr
5,709
519
73
7
0
224,236
0
W
Pele
7,743
704
115
10
0
297,714
0
L
Hel
5,529
503
73
7
0
180,075
0
W
Cthulhu
7,031
639
36
3
0
242,590
4
W
Hades
7,298
663
105
10
0
183,555
0
W
Vamana
7,023
638
65
6
0
238,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role