Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
EfrainD
Skadi
Level 154
God Stats
3W - 9L
1,228 SR
Queue Stats
151W - 161L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
MopStick15
Sylvanus
Level 158
God Stats
2W - 1L
1,228 SR
Queue Stats
460W - 454L
1,433 Elo+
Solo
Ne Zha
Ne Zha
ThighHighCrocs
Ne Zha
Level 124
God Stats
5W - 1L
1,917 SR
Queue Stats
45W - 27L
1,578 Elo+
Solo
Achilles
Achilles
YcDanagui
Achilles
Level 85
God Stats
2W - 2L
1,370 SR
Queue Stats
134W - 126L
1,475 Elo+
Party 1
Team Averages
Level 132
1,448 SR
1,500 Elo+

VS

Team Averages
Level 128
1,577 SR
1,442 Elo+
Thor
Thor
Horstachi0
Thor
Level 125
God Stats
0W - 1L
1,544 SR
Queue Stats
42W - 40L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
IILemur
Cthulhu
Level 183
God Stats
9W - 4L
1,763 SR
Queue Stats
222W - 207L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Silver5093
Baron Samedi
Level 107
God Stats
0W - 1L
1,898 SR
Queue Stats
7W - 11L
1,471 Elo+
Party 2
Fenrir
Fenrir
SqueakyQueaky
Fenrir
Level 138
God Stats
11W - 7L
1,370 SR
Queue Stats
323W - 274L
1,407 Elo+
Solo
Martichoras
Martichoras
Xeno3501
Martichoras
Level 89
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 1 / 5
8,098
578
10,333
10,772
8,938
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Skadi
EfrainD
Skadi
15
4 / 1 / 2
9,153
654
8,131
6,405
2,103
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
MopStick15
Sylvanus
13
2 / 0 / 6
8,146
582
4,533
13,480
11,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
3 / 1 / 5
8,243
589
6,998
11,773
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
YcDanagui
Achilles
14
1 / 0 / 2
8,454
604
4,426
9,400
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
7,458
533
6,612
13,997
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
IILemur
Cthulhu
11
0 / 0 / 1
6,356
454
9,047
10,679
6,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Silver5093
Baron Samedi
11
1 / 6 / 0
6,304
450
4,795
9,836
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

3
0 / 1 / 0
4,632
331
290
1,464
563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Martichoras
Xeno3501
Martichoras
13
0 / 4 / 2
7,743
553
3,572
10,240
3,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
3
3
Deaths
14
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
5
6.5
W
Skadi
EfrainD
Skadi
4
1
2
5
L
2
3
0
0.67
L
Cthulhu
IILemur
Cthulhu
0
0
1
0.5
W
Sylvanus
MopStick15
Sylvanus
2
0
6
5
L
Baron Samedi
Silver5093
Baron Samedi
1
6
0
0.17
L
0
1
0
0
W
3
1
5
5.5
L
Martichoras
Xeno3501
Martichoras
0
4
2
0.25
W
Achilles
YcDanagui
Achilles
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,421
Damage
24,316
51,830
Taken
46,216
32,252
Mitigated
17,921
28,288
Healing
9,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,333
1,648
0
5,295
10,772
8,938
1,017
4,553
5,905
49,986
2,094
W
Skadi
EfrainD
Skadi
8,131
4,123
0
815
6,405
2,103
1,703
1,090
5,125
0
68,349
L
6,612
1,529
0
3,375
13,997
4,402
0
2,697
11,300
0
59,946
L
Cthulhu
IILemur
Cthulhu
9,047
286
64
1,099
10,679
6,274
0
5,415
5,264
38,280
22
W
Sylvanus
MopStick15
Sylvanus
4,533
1,322
4,959
6,413
13,480
11,417
294
4,096
8,844
24,722
0
L
Baron Samedi
Silver5093
Baron Samedi
4,795
342
533
1,551
9,836
3,278
0
4,889
4,947
27,227
0
L
290
44
0
586
1,464
563
0
0
1,464
0
3,089
W
6,998
1,850
0
7,597
11,773
4,331
0
1,441
10,068
0
71,556
L
Martichoras
Xeno3501
Martichoras
3,572
790
0
2,278
10,240
3,404
703
1,845
8,395
0
55,709
W
Achilles
YcDanagui
Achilles
4,426
655
0
3,209
9,400
5,463
399
1,174
8,012
0
56,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,094
Gold Earned
32,493
447
Minions Killed
350
0
Camps Cleared
0
1,423,310
Distance Traveled
1,187,254
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,098
578
83
6
0
286,496
5
W
Skadi
9,153
654
111
8
0
270,408
0
L
Thor
7,458
533
115
8
0
271,883
0
L
Cthulhu
6,356
454
74
5
0
307,407
2
W
Sylvanus
8,146
582
44
3
0
255,292
0
L
Baron Samedi
6,304
450
42
3
0
263,578
0
L
Fenrir
4,632
331
7
1
0
37,223
0
W
Ne Zha
8,243
589
117
8
0
335,787
2
L
Martichoras
7,743
553
112
8
0
307,163
0
W
Achilles
8,454
604
92
7
0
275,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role