Player Matchup

Kumbhakarna
Kumbhakarna
JamaicanJenkins
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 123L
1,503 Elo+
Party 1
Chernobog
Chernobog
SouljaBoy1738
Chernobog
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 34L
1,500 Elo+
Party 1
Anhur
Anhur
jjason626
Anhur
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
131W - 133L
1,506 Elo+
Party 1
Sylvanus
Sylvanus
lilreckyy
Sylvanus
Level 52
God Stats
0W - 2L
1,282 SR
Queue Stats
16W - 28L
1,462 Elo+
Party 1
Discordia
Discordia
solgriz
Discordia
Level 149
God Stats
1W - 1L
1,698 SR
Queue Stats
18W - 14L
1,622 Elo+
Party 1
Team Averages
Level 112
1,540 SR
1,519 Elo+

VS

Team Averages
Level 137
1,507 SR
1,545 Elo+
Ra
Ra
 
Ra
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
A Liminal Space
Chiron
Level 163
God Stats
10W - 8L
1,586 SR
Queue Stats
857W - 891L
1,483 Elo+
Solo
Atlas
Atlas
MarxistBagel
Atlas
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 92L
1,616 Elo+
Solo
Hera
Hera
PutPawsOnMe
Hera
Level 139
God Stats
4W - 2L
1,670 SR
Queue Stats
176W - 153L
1,560 Elo+
Party 2
Thor
Thor
flickyshots
Thor
Level 155
God Stats
2W - 3L
1,279 SR
Queue Stats
147W - 142L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
JamaicanJenkins
Kumbhakarna
11
0 / 2 / 9
8,164
583
3,070
8,607
5,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
SouljaBoy1738
Chernobog
18
5 / 4 / 8
9,856
704
10,778
9,648
4,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
jjason626
Anhur
15
4 / 7 / 9
9,271
662
10,795
12,981
4,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
lilreckyy
Sylvanus
16
3 / 4 / 6
9,624
687
5,851
13,949
13,625
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
solgriz
Discordia
19
4 / 3 / 8
10,179
727
23,426
8,298
3,501
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
4 / 2 / 12
10,824
773
5,187
15,009
6,418
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 3 / 10
11,351
811
12,992
13,179
4,814
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

16
2 / 4 / 11
10,004
715
8,846
15,637
18,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 2 / 6
10,795
771
11,541
9,485
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 5 / 10
10,212
729
9,794
19,737
12,271

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
69
16
Kills
20
20
Deaths
16
40
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
12
5
W
6
3
10
3.67
L
Kumbhakarna
JamaicanJenkins
Kumbhakarna
0
2
9
2.25
W
2
4
11
1.88
W
6
2
6
4.5
L
Chernobog
SouljaBoy1738
Chernobog
5
4
8
2.25
W
2
5
10
1.4
L
Anhur
jjason626
Anhur
4
7
9
1.21
L
Sylvanus
lilreckyy
Sylvanus
3
4
6
1.5
L
Discordia
solgriz
Discordia
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,920
Damage
48,360
53,483
Taken
73,047
31,738
Mitigated
45,679
16,230
Healing
36,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,187
1,101
11,275
8,784
15,009
6,418
943
9,650
5,359
16,851
267
W
12,992
1,075
1,112
1,995
13,179
4,814
3,921
6,725
6,454
0
32,313
L
Kumbhakarna
JamaicanJenkins
Kumbhakarna
3,070
282
2,387
1,937
8,607
5,728
0
4,234
4,163
4,091
0
W
8,846
2,654
1,430
2,003
15,637
18,444
584
4,024
11,613
15,532
0
W
11,541
3,265
621
1,672
9,485
3,732
484
5,692
3,793
37,977
1,227
L
Chernobog
SouljaBoy1738
Chernobog
10,778
4,526
0
486
9,648
4,027
0
3,670
5,744
0
27,360
W
9,794
746
2,228
5,857
19,737
12,271
225
6,256
13,481
0
22,266
L
Anhur
jjason626
Anhur
10,795
6,159
567
1,399
12,981
4,857
0
7,063
5,650
0
23,352
L
Sylvanus
lilreckyy
Sylvanus
5,851
1,365
3,095
4,128
13,949
13,625
0
5,569
8,160
14,359
0
L
Discordia
solgriz
Discordia
23,426
215
335
1,896
8,298
3,501
0
4,443
3,771
50,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
53,186
116
Minions Killed
162
0
Camps Cleared
0
1,046,064
Distance Traveled
1,206,496
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,824
773
25
2
0
247,268
0
W
Chiron
11,351
811
44
3
0
229,633
0
L
Kumbhakarna
8,164
583
0
0
0
131,421
0
W
Atlas
10,004
715
5
0
0
257,933
0
W
Hera
10,795
771
58
4
0
244,179
1
L
Chernobog
9,856
704
37
3
0
225,888
0
W
Thor
10,212
729
30
2
0
227,483
0
L
Anhur
9,271
662
21
2
0
218,884
0
L
Sylvanus
9,624
687
6
0
0
198,533
0
L
Discordia
10,179
727
52
4
0
271,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role