Player Matchup

Loki
Loki
 
Loki
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
JadeKathai
Artemis
Level 81
God Stats
52W - 47L
1,521 SR
Queue Stats
52W - 50L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
its Blanco
Gilgamesh
Level 147
God Stats
15W - 14L
1,480 SR
Queue Stats
307W - 292L
1,494 Elo+
Solo
Charon
Charon
kicksomething
Charon
Level 155
God Stats
27W - 30L
1,453 SR
Queue Stats
587W - 673L
1,472 Elo+
Solo
Bacchus
Bacchus
spudstunna
Bacchus
Level 39
God Stats
11W - 16L
1,428 SR
Queue Stats
34W - 53L
1,373 Elo+
Solo
Team Averages
Level 125
1,476 SR
1,463 Elo+

VS

Team Averages
Level 82
1,591 SR
1,493 Elo+
Freya
Freya
CheerfulLake226
Freya
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
315W - 331L
1,393 Elo+
Solo
Ymir
Ymir
ItsTSM-Lxcas
Ymir
Level 62
God Stats
1W - 1L
1,723 SR
Queue Stats
75W - 82L
1,432 Elo+
Solo
Nut
Nut
Rodurigo
Nut
Level 151
God Stats
13W - 11L
1,614 SR
Queue Stats
75W - 93L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
cb b blazin
Baron Samedi
Level 46
God Stats
15W - 15L
1,620 SR
Queue Stats
19W - 22L
1,574 Elo+
Solo
Hercules
Hercules
stevfaa
Hercules
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
4 / 1 / 8
8,820
1,260
8,662
4,939
1,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
JadeKathai
Artemis
14
5 / 1 / 7
8,731
1,247
9,559
2,428
974
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
its Blanco
Gilgamesh
14
2 / 0 / 10
8,142
1,163
8,898
6,271
5,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 0 / 6
7,661
1,094
1,373
868
552
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bacchus
spudstunna
Bacchus
13
3 / 0 / 9
8,441
1,206
7,570
4,371
5,373
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

371

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,983
998
1,272
8,481
2,615
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 4 / 1
6,871
982
1,718
7,665
3,248
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 1 / 0
7,727
1,104
3,248
6,599
1,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
cb b blazin
Baron Samedi
12
0 / 3 / 1
6,977
997
3,773
8,065
2,878
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Hercules
stevfaa
Hercules
12
0 / 3 / 2
7,090
1,013
4,217
8,743
7,054
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
15
Kills
2
2
Deaths
15
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
1
8
8
L
0
4
1
0.13
L
0
4
1
0.13
W
Artemis
JadeKathai
Artemis
5
1
7
8.5
L
2
1
0
2
L
Baron Samedi
cb b blazin
Baron Samedi
0
3
1
0.17
W
Gilgamesh
its Blanco
Gilgamesh
2
0
10
7
W
1
0
6
4
W
Bacchus
spudstunna
Bacchus
3
0
9
7.5
L
Hercules
stevfaa
Hercules
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,062
Damage
14,228
18,877
Taken
39,553
14,651
Mitigated
17,779
2,519
Healing
2,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,662
838
0
500
4,939
1,795
0
1,488
3,451
0
20,029
L
1,272
333
0
665
8,481
2,615
0
1,881
6,459
9,002
0
L
1,718
482
0
0
7,665
3,248
0
1,989
5,641
9,092
0
W
Artemis
JadeKathai
Artemis
9,559
3,506
77
975
2,428
974
0
890
1,538
0
23,080
L
3,248
1,542
0
0
6,599
1,984
0
697
5,825
0
16,694
L
Baron Samedi
cb b blazin
Baron Samedi
3,773
608
322
583
8,065
2,878
0
2,161
5,831
11,588
0
W
Gilgamesh
its Blanco
Gilgamesh
8,898
2,343
0
458
6,271
5,957
0
2,571
3,700
396
18,155
W
1,373
127
0
9
868
552
0
401
467
16,020
0
W
Bacchus
spudstunna
Bacchus
7,570
1,094
0
500
4,371
5,373
0
1,413
2,958
12,923
292
L
Hercules
stevfaa
Hercules
4,217
950
0
563
8,743
7,054
0
2,238
6,230
0
12,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,795
Gold Earned
35,648
130
Minions Killed
105
9
Camps Cleared
3
682,061
Distance Traveled
507,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,820
1,260
19
3
6
158,788
0
L
Freya
6,983
998
19
3
1
90,940
0
L
Ymir
6,871
982
12
2
1
81,174
0
W
Artemis
8,731
1,247
54
8
2
123,699
0
L
Nut
7,727
1,104
44
6
1
102,630
0
L
Baron Samedi
6,977
997
10
1
0
117,391
0
W
Gilgamesh
8,142
1,163
19
3
1
132,664
0
W
Charon
7,661
1,094
28
4
0
124,600
0
W
Bacchus
8,441
1,206
10
1
0
142,310
0
L
Hercules
7,090
1,013
20
3
0
114,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role