Player Matchup

Hel
Hel
Behold_Uben
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,522 Elo+
Solo
Lancelot
Lancelot
CRM-Easthatter
Lancelot
Level 72
God Stats
2W - 2L
1,559 SR
Queue Stats
139W - 144L
1,391 Elo+
Solo
Medusa
Medusa
M1GHTYzzMATTHEW
Medusa
Level 105
God Stats
5W - 2L
1,734 SR
Queue Stats
232W - 232L
1,373 Elo+
Solo
Ao Kuang
Ao Kuang
Ryujin970ne
Ao Kuang
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 31L
1,376 Elo+
Solo
Chang'e
Chang'e
snake_alves01
Chang'e
Level 122
God Stats
16W - 8L
1,617 SR
Queue Stats
34W - 23L
1,487 Elo+
Solo
Team Averages
Level 101
1,582 SR
1,430 Elo+

VS

Team Averages
Level 99
1,371 SR
1,441 Elo+
Ullr
Ullr
SchmitzMyPants
Ullr
Level 86
God Stats
31W - 34L
1,375 SR
Queue Stats
342W - 352L
1,425 Elo+
Solo
Scylla
Scylla
Yomar023
Scylla
Level 109
God Stats
1W - 6L
1,180 SR
Queue Stats
131W - 145L
1,428 Elo+
Solo
Set
Set
Yserah
Set
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
57W - 57L
1,451 Elo+
Solo
Ganesha
Ganesha
based_Ieaf
Ganesha
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 28L
1,442 Elo+
Solo
Achilles
Achilles
youngtrigga420
Achilles
Level 104
God Stats
13W - 13L
1,301 SR
Queue Stats
185W - 181L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 1
10,623
590
7,630
12,281
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
4
0 / 0 / 0
6,064
337
345
874
327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
3 / 3 / 1
10,976
610
8,441
10,079
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Ryujin970ne
Ao Kuang
16
2 / 4 / 1
9,867
548
8,269
13,858
5,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chang'e
15
2 / 4 / 1
9,284
516
4,274
10,918
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 2
8,209
456
3,740
8,292
2,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Yomar023
Scylla
17
3 / 2 / 2
10,513
584
7,449
9,089
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Set
Yserah
Set
12
3 / 1 / 1
7,573
421
2,342
9,860
4,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ganesha
based_Ieaf
Ganesha
11
0 / 2 / 6
7,714
429
2,139
8,349
6,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
15
4 / 2 / 0
9,300
517
6,829
14,924
10,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
9
Kills
14
14
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Lancelot
0
0
0
0
W
3
3
1
1.17
W
Ao Kuang
Ryujin970ne
Ao Kuang
2
4
1
0.63
L
4
2
2
2.5
L
Scylla
Yomar023
Scylla
3
2
2
2
L
Set
Yserah
Set
3
1
1
3.5
L
Ganesha
based_Ieaf
Ganesha
0
2
6
1.5
W
Chang'e
2
4
1
0.63
L
Achilles
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,959
Damage
22,499
48,010
Taken
50,514
20,955
Mitigated
27,762
17,236
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,630
694
181
5,597
12,281
3,933
400
5,115
6,606
76,462
1,479
W
Lancelot
345
41
0
438
874
327
0
0
874
0
3,466
W
8,441
3,642
0
1,900
10,079
3,460
4,891
1,156
8,923
0
105,995
W
Ao Kuang
Ryujin970ne
Ao Kuang
8,269
1,928
0
2,285
13,858
5,719
68
1,892
11,888
58,283
2,034
L
3,740
652
0
710
8,292
2,579
9
995
7,297
0
44,321
L
Scylla
Yomar023
Scylla
7,449
119
0
2,023
9,089
2,739
317
6,796
2,293
78,382
950
L
Set
Yserah
Set
2,342
1,215
0
2,531
9,860
4,743
0
2,076
7,784
0
54,392
L
Ganesha
based_Ieaf
Ganesha
2,139
245
0
1,264
8,349
6,740
0
873
7,476
19,862
0
W
Chang'e
4,274
58
1,396
5,439
10,918
7,516
379
770
10,148
47,478
481
L
Achilles
6,829
2,117
0
2,579
14,924
10,961
0
8,778
6,090
0
53,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,814
Gold Earned
43,309
496
Minions Killed
416
0
Camps Cleared
0
1,462,066
Distance Traveled
1,573,134
21
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,623
590
153
9
0
344,260
6
W
Lancelot
6,064
337
12
1
0
42,909
0
W
Medusa
10,976
610
170
9
0
380,820
3
W
Ao Kuang
9,867
548
91
5
0
378,985
4
L
Ullr
8,209
456
80
4
0
219,468
0
L
Scylla
10,513
584
139
8
0
352,259
0
L
Set
7,573
421
97
5
0
336,568
1
L
Ganesha
7,714
429
3
0
0
328,284
0
W
Chang'e
9,284
516
70
4
0
315,092
8
L
Achilles
9,300
517
97
5
0
336,555
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role