Player Matchup

Rama
Rama
BichoGlzz
Rama
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,488 Elo+
Party 3
Mulan
Mulan
MarvinMW14
Mulan
Level 119
God Stats
13W - 4L
1,761 SR
Queue Stats
92W - 96L
1,528 Elo+
Party 4
Ratatoskr
Ratatoskr
bluestorm666
Ratatoskr
Level 195
God Stats
18W - 28L
1,441 SR
Queue Stats
198W - 206L
1,477 Elo+
Party 4
Cthulhu
Cthulhu
ggonzz_
Cthulhu
Level 61
God Stats
2W - 1L
1,672 SR
Queue Stats
22W - 19L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
xXObey_EisbearXx
Nu Wa
Level 81
God Stats
11W - 4L
1,615 SR
Queue Stats
165W - 129L
1,490 Elo+
Solo
Team Averages
Level 103
1,598 SR
1,496 Elo+

VS

Team Averages
Level 99
1,476 SR
1,418 Elo+
Cthulhu
Cthulhu
Ciganito-cruel
Cthulhu
Level 222
God Stats
9W - 4L
1,819 SR
Queue Stats
416W - 420L
1,530 Elo+
Party 2
Mulan
Mulan
Darkirua
Mulan
Level 41
God Stats
1W - 8L
1,029 SR
Queue Stats
51W - 69L
1,362 Elo+
Party 1
Artemis
Artemis
EzTheHuntress
Artemis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 91L
1,361 Elo+
Party 1
Sol
Sol
GeoffreyG07
Sol
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 73L
1,385 Elo+
Solo
Erlang Shen
Erlang Shen
ikillpros4workYT
Erlang Shen
Level 129
God Stats
43W - 45L
1,530 SR
Queue Stats
186W - 191L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
3 / 2 / 4
8,367
523
6,936
11,918
4,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
14
6 / 3 / 1
9,335
583
14,403
18,808
12,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
bluestorm666
Ratatoskr
15
4 / 2 / 6
8,335
521
6,113
10,549
4,120
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cthulhu
ggonzz_
Cthulhu
14
4 / 2 / 10
9,266
579
11,463
12,172
11,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 0 / 5
9,646
603
16,089
5,398
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 1
6,685
418
7,030
15,110
4,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Darkirua
Mulan
12
4 / 4 / 0
7,598
475
14,129
18,839
16,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
9
1 / 4 / 1
6,596
412
5,556
9,613
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
7,136
446
5,151
11,377
2,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
ikillpros4workYT
Erlang Shen
13
3 / 4 / 2
7,457
466
7,386
18,278
9,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
23
Kills
9
9
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
3
2
4
2.5
L
1
7
1
0.21
L
Mulan
Darkirua
Mulan
4
4
0
1
L
Artemis
1
4
1
0.38
L
0
4
1
0.13
W
Mulan
6
3
1
2.17
W
Ratatoskr
bluestorm666
Ratatoskr
4
2
6
3.5
W
Cthulhu
ggonzz_
Cthulhu
4
2
10
4.5
L
Erlang Shen
ikillpros4workYT
Erlang Shen
3
4
2
1
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,004
Damage
39,252
58,845
Taken
73,217
34,653
Mitigated
36,449
19,494
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
6,936
4,312
0
4,609
11,918
4,007
3,382
3,305
8,303
0
46,562
L
7,030
489
208
2,189
15,110
4,842
0
7,806
7,039
36,182
0
L
Mulan
Darkirua
Mulan
14,129
2,608
0
6,302
18,839
16,828
0
2,479
16,237
0
38,794
L
Artemis
5,556
2,307
0
1,841
9,613
2,795
0
4,741
4,771
0
24,683
L
5,151
441
0
3,917
11,377
2,566
0
4,257
6,812
53,980
0
W
Mulan
14,403
3,394
0
8,217
18,808
12,833
721
249
17,795
1,035
54,191
W
Ratatoskr
bluestorm666
Ratatoskr
6,113
1,245
0
1,733
10,549
4,120
0
2,076
8,288
0
52,312
W
Cthulhu
ggonzz_
Cthulhu
11,463
974
212
3,681
12,172
11,977
344
2,735
9,006
44,493
1,412
L
Erlang Shen
ikillpros4workYT
Erlang Shen
7,386
3,999
0
8,489
18,278
9,418
0
6,872
11,207
0
55,061
W
16,089
4,128
0
1,042
5,398
1,716
614
3,053
2,087
67,229
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,949
Gold Earned
35,472
399
Minions Killed
345
0
Camps Cleared
0
1,631,838
Distance Traveled
1,458,229
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,367
523
87
5
0
309,944
0
L
Cthulhu
6,685
418
69
4
0
296,273
0
L
Mulan
7,598
475
55
3
0
295,499
5
L
Artemis
6,596
412
52
3
0
198,644
0
L
Sol
7,136
446
90
6
0
300,323
0
W
Mulan
9,335
583
73
5
0
304,711
4
W
Ratatoskr
8,335
521
76
5
0
338,035
0
W
Cthulhu
9,266
579
58
4
0
352,127
0
L
Erlang Shen
7,457
466
79
5
0
367,490
0
W
Nu Wa
9,646
603
105
7
0
327,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role