Player Matchup

Maui
Maui
ALUCARD RM5
Maui
Level 129
God Stats
2W - 0L
1,709 SR
Queue Stats
68W - 60L
1,474 Elo+
Solo
Medusa
Medusa
Kenocha
Medusa
Level 136
God Stats
5W - 0L
1,828 SR
Queue Stats
76W - 78L
1,421 Elo+
Party 1
Surtr
Surtr
gardenizer
Surtr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,425 Elo+
Solo
Janus
Janus
siberiius
Janus
Level 144
God Stats
2W - 0L
1,715 SR
Queue Stats
83W - 83L
1,427 Elo+
Party 1
Hun Batz
Hun Batz
xAsSasSiN_Killua
Hun Batz
Level 149
God Stats
2W - 2L
1,531 SR
Queue Stats
64W - 58L
1,530 Elo+
Solo
Team Averages
Level 129
1,657 SR
1,455 Elo+

VS

Team Averages
Level 122
1,548 SR
1,417 Elo+
Kali
Kali
Blaspemí
Kali
Level 173
God Stats
1W - 2L
1,738 SR
Queue Stats
415W - 398L
1,489 Elo+
Solo
Agni
Agni
Merdye_Best2202
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Solo
Martichoras
Martichoras
heartlessglint
Martichoras
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,581 Elo+
Solo
Heimdallr
Heimdallr
x_x_TwoFace_x_x
Heimdallr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,366 Elo+
Solo
Cerberus
Cerberus
Еnkidu
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 150L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 12
8,236
915
4,858
11,396
11,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Medusa
Kenocha
Medusa
14
2 / 0 / 9
7,802
867
6,664
5,300
1,648
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
14
5 / 2 / 9
8,029
892
6,200
9,804
7,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
siberiius
Janus
13
4 / 3 / 7
7,864
874
8,415
4,962
1,545
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 9
7,960
884
7,159
7,985
4,145
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
3 / 5 / 5
7,950
883
5,114
8,330
3,658
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 3 / 2
5,603
623
676
2,540
600
Martichoras
heartlessglint
Martichoras
17
5 / 2 / 3
9,076
1,008
13,428
7,241
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Heimdallr
x_x_TwoFace_x_x
Heimdallr
15
3 / 3 / 5
8,114
902
10,022
7,373
3,440
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Cerberus
Еnkidu
Cerberus
12
0 / 5 / 5
7,129
792
5,506
11,336
10,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
18
Kills
11
11
Deaths
18
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
L
Kali
3
5
5
1.1
W
Medusa
Kenocha
Medusa
2
0
9
6.5
L
0
3
2
0.33
W
Surtr
5
2
9
4.75
L
Martichoras
heartlessglint
Martichoras
5
2
3
3.25
W
Janus
siberiius
Janus
4
3
7
2.5
W
4
4
9
2.13
L
Heimdallr
x_x_TwoFace_x_x
Heimdallr
3
3
5
1.83
L
Cerberus
Еnkidu
Cerberus
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,296
Damage
34,746
39,447
Taken
36,820
26,102
Mitigated
21,022
12,702
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,858
1,083
798
1,935
11,396
11,203
87
1,494
9,902
7,085
124
L
Kali
5,114
2,036
121
1,758
8,330
3,658
0
1,781
6,549
0
9,923
W
Medusa
Kenocha
Medusa
6,664
2,417
1,494
1,460
5,300
1,648
172
949
4,351
0
23,020
L
676
115
0
120
2,540
600
0
758
1,782
983
0
W
Surtr
6,200
2,104
949
1,440
9,804
7,561
0
1,451
8,353
184
10,281
L
Martichoras
heartlessglint
Martichoras
13,428
3,988
198
1,970
7,241
3,053
0
3,552
3,689
0
32,369
W
Janus
siberiius
Janus
8,415
1,651
1,866
787
4,962
1,545
177
1,309
3,653
18,652
0
W
7,159
737
573
1,400
7,985
4,145
0
979
7,006
0
16,998
L
Heimdallr
x_x_TwoFace_x_x
Heimdallr
10,022
2,910
269
993
7,373
3,440
0
2,720
4,653
0
26,704
L
Cerberus
Еnkidu
Cerberus
5,506
256
605
2,430
11,336
10,271
0
4,563
6,773
11,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
37,872
101
Minions Killed
130
0
Camps Cleared
0
912,249
Distance Traveled
710,283
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,236
915
6
1
0
169,679
0
L
Kali
7,950
883
13
1
0
149,300
0
W
Medusa
7,802
867
26
3
0
201,371
0
L
Agni
5,603
623
0
0
0
55,773
0
W
Surtr
8,029
892
16
2
0
209,516
0
L
Martichoras
9,076
1,008
44
5
0
167,691
0
W
Janus
7,864
874
31
3
0
157,328
0
W
Hun Batz
7,960
884
22
2
0
174,355
0
L
Heimdallr
8,114
902
42
5
0
177,384
1
L
Cerberus
7,129
792
31
3
0
160,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role