Player Matchup

Mulan
Mulan
Cmilly55
Mulan
Level 68
God Stats
6W - 9L
1,616 SR
Queue Stats
53W - 55L
1,527 Elo+
Solo
Skadi
Skadi
Darkmoon_2805
Skadi
Level 157
God Stats
2W - 2L
1,672 SR
Queue Stats
526W - 512L
1,564 Elo+
Solo
Bacchus
Bacchus
Fahdyam
Bacchus
Level 114
God Stats
386W - 335L
1,553 SR
Queue Stats
420W - 399L
1,513 Elo+
Solo
Sol
Sol
Leemon_Drop
Sol
Level 134
God Stats
2W - 1L
1,694 SR
Queue Stats
102W - 87L
1,569 Elo+
Party 2
Thanatos
Thanatos
TheVaPhantom
Thanatos
Level 187
God Stats
4W - 3L
1,607 SR
Queue Stats
122W - 108L
1,555 Elo+
Party 2
Team Averages
Level 132
1,628 SR
1,546 Elo+

VS

Team Averages
Level 140
1,506 SR
1,436 Elo+
Medusa
Medusa
Biggieforeve
Medusa
Level 85
God Stats
23W - 28L
1,590 SR
Queue Stats
104W - 147L
1,422 Elo+
Party 1
Terra
Terra
FH lite
Terra
Level 95
God Stats
17W - 26L
1,444 SR
Queue Stats
124W - 192L
1,424 Elo+
Party 1
Kali
Kali
LustSinTaboo
Kali
Level 215
God Stats
1W - 2L
1,500 SR
Queue Stats
309W - 317L
1,449 Elo+
Party 1
Janus
Janus
SnowPanda9611
Janus
Level 148
God Stats
1W - 1L
1,495 SR
Queue Stats
44W - 61L
1,475 Elo+
Party 1
Cu Chulainn
Cu Chulainn
y0 Piffy
Cu Chulainn
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cmilly55
Mulan
6
0 / 1 / 0
3,384
564
1,092
3,139
1,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
1 / 1 / 0
4,165
694
2,664
3,122
777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
Fahdyam
Bacchus
3
0 / 1 / 0
3,019
503
373
1,712
1,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 2
3,817
636
2,665
3,661
757
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thanatos
TheVaPhantom
Thanatos
7
2 / 3 / 0
3,819
637
1,954
4,367
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 1 / 0
3,968
661
1,707
2,459
687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
FH lite
Terra
7
0 / 1 / 1
4,237
706
1,415
3,739
1,900
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
3 / 0 / 2
4,962
827
3,088
5,353
1,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
1 / 1 / 2
4,581
764
686
3,028
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
y0 Piffy
Cu Chulainn
9
1 / 0 / 0
5,069
845
1,360
2,783
1,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
1
0
1
L
Mulan
Cmilly55
Mulan
0
1
0
0
L
1
1
0
1
W
Terra
FH lite
Terra
0
1
1
0.5
L
Bacchus
Fahdyam
Bacchus
0
1
0
0
L
0
0
2
1
W
3
0
2
4
W
1
1
2
2
L
Thanatos
TheVaPhantom
Thanatos
2
3
0
0.67
W
Cu Chulainn
y0 Piffy
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,748
Damage
8,256
16,001
Taken
17,362
5,525
Mitigated
6,256
7,237
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
1,707
528
0
705
2,459
687
567
1,755
704
0
21,246
L
Mulan
Cmilly55
Mulan
1,092
100
0
411
3,139
1,767
0
95
3,044
0
10,556
L
2,664
796
0
815
3,122
777
9
277
2,771
0
22,229
W
Terra
FH lite
Terra
1,415
278
12
1,732
3,739
1,900
0
1,283
2,456
13,001
0
L
Bacchus
Fahdyam
Bacchus
373
31
0
432
1,712
1,088
0
443
1,269
2,224
0
L
2,665
1,078
0
2,611
3,661
757
0
972
2,689
21,383
0
W
3,088
1,434
0
2,678
5,353
1,750
0
0
5,353
0
24,186
W
686
43
0
845
3,028
675
0
0
3,028
21,035
0
L
Thanatos
TheVaPhantom
Thanatos
1,954
546
0
2,968
4,367
1,136
0
295
4,032
0
21,784
W
Cu Chulainn
y0 Piffy
Cu Chulainn
1,360
266
0
1,055
2,783
1,244
0
0
2,634
1,401
27,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,204
Gold Earned
22,817
150
Minions Killed
213
0
Camps Cleared
0
553,862
Distance Traveled
698,649
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,968
661
45
8
0
147,531
0
L
Mulan
3,384
564
22
4
0
126,668
0
L
Skadi
4,165
694
49
8
0
118,764
0
W
Terra
4,237
706
12
2
0
154,651
0
L
Bacchus
3,019
503
7
1
0
48,703
0
L
Sol
3,817
636
32
5
0
114,239
0
W
Kali
4,962
827
45
8
0
148,338
1
W
Janus
4,581
764
49
8
0
123,569
0
L
Thanatos
3,819
637
40
7
0
145,488
0
W
Cu Chulainn
5,069
845
62
10
0
124,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role