Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
BrtAleX1792
Nut
Level 161
God Stats
2W - 4L
1,341 SR
Queue Stats
61W - 51L
1,560 Elo+
Solo
Cabrakan
Cabrakan
KaoticSalvatore
Cabrakan
Level 156
God Stats
2W - 0L
1,740 SR
Queue Stats
228W - 209L
1,564 Elo+
Party 1
Ymir
Ymir
masterwong1
Ymir
Level 85
God Stats
3W - 2L
1,559 SR
Queue Stats
125W - 85L
1,533 Elo+
Party 2
Neith
Neith
minimalpuddin
Neith
Level 81
God Stats
1W - 1L
1,490 SR
Queue Stats
28W - 18L
1,489 Elo+
Party 2
Team Averages
Level 122
1,526 SR
1,529 Elo+

VS

Team Averages
Level 131
1,588 SR
1,505 Elo+
Nox
Nox
 
Nox
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Girthquake6313
He Bo
Level 143
God Stats
0W - 1L
1,846 SR
Queue Stats
294W - 258L
1,498 Elo+
Solo
Skadi
Skadi
Korovkaa
Skadi
Level 108
God Stats
44W - 37L
1,647 SR
Queue Stats
178W - 190L
1,505 Elo+
Solo
Surtr
Surtr
SniperLuke2000
Surtr
Level 126
God Stats
60W - 42L
1,657 SR
Queue Stats
922W - 860L
1,529 Elo+
Solo
Ares
Ares
pepoposso94
Ares
Level 103
God Stats
5W - 10L
1,288 SR
Queue Stats
393W - 395L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 0 / 1
4,724
945
2,724
4,297
2,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Breastplate

Breastplate

+20
Physical Protection

5
0 / 1 / 1
3,390
678
1,037
2,141
586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
7
2 / 0 / 0
3,786
757
1,415
3,840
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 0 / 3
4,301
860
2,136
3,975
1,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
3 / 0 / 1
4,231
846
2,362
1,126
259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
1 / 1 / 0
3,746
749
1,555
1,941
519
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,310
662
1,169
2,916
618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
Korovkaa
Skadi
6
0 / 1 / 0
3,422
684
1,914
1,964
441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 3 / 0
3,556
711
2,792
5,594
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 2 / 0
2,941
588
801
3,469
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
1
2.5
L
Nox
 
Nox
1
1
0
1
W
0
1
1
0.5
L
0
1
0
0
W
Cabrakan
2
0
0
2
L
Skadi
Korovkaa
Skadi
0
1
0
0
L
0
3
0
0
W
1
0
3
2.5
W
3
0
1
3.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,674
Damage
8,231
15,379
Taken
15,884
6,696
Mitigated
5,682
7,709
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,724
1,523
0
2,278
4,297
2,287
0
114
4,183
22,336
6,327
L
Nox
 
Nox
1,555
383
0
1,099
1,941
519
0
694
1,247
17,489
364
W
1,037
674
0
440
2,141
586
0
1,333
808
0
13,288
L
1,169
169
0
1,859
2,916
618
0
694
2,222
15,803
0
W
Cabrakan
1,415
186
0
2,544
3,840
1,854
0
1,114
2,726
21,524
0
L
Skadi
Korovkaa
Skadi
1,914
729
0
589
1,964
441
0
800
1,164
0
18,360
L
2,792
1,392
0
2,569
5,594
2,926
0
2,786
2,808
195
18,797
W
2,136
816
0
1,855
3,975
1,710
0
587
3,224
13,982
2,314
W
2,362
884
0
592
1,126
259
0
225
829
0
21,880
L
801
0
0
695
3,469
1,178
0
855
2,614
3,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,432
Gold Earned
16,975
210
Minions Killed
154
0
Camps Cleared
0
510,921
Distance Traveled
483,033
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,724
945
62
12
0
99,809
0
L
Nox
3,746
749
32
6
0
100,589
0
W
Nut
3,390
678
29
6
0
68,610
0
L
He Bo
3,310
662
46
9
0
115,988
0
W
Cabrakan
3,786
757
41
8
0
123,720
0
L
Skadi
3,422
684
31
6
0
91,240
0
L
Surtr
3,556
711
35
7
0
98,892
1
W
Ymir
4,301
860
27
5
0
110,742
0
W
Neith
4,231
846
51
10
0
108,040
0
L
Ares
2,941
588
10
2
0
76,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role