Player Matchup

Nut
Nut
FRID6E
Nut
Level 158
God Stats
3W - 3L
1,689 SR
Queue Stats
254W - 281L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Hell_o_fide45
Baron Samedi
Level 146
God Stats
67W - 43L
1,621 SR
Queue Stats
300W - 301L
1,478 Elo+
Solo
Bellona
Bellona
JoeyTremblay
Bellona
Level 81
God Stats
3W - 3L
1,723 SR
Queue Stats
42W - 35L
1,552 Elo+
Solo
Aphrodite
Aphrodite
Ravenkam6777
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,562 Elo+
Solo
Amaterasu
Amaterasu
Skyridge-123
Amaterasu
Level 132
God Stats
9W - 5L
1,635 SR
Queue Stats
111W - 124L
1,518 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,527 Elo+

VS

Team Averages
Level 153
1,667 SR
1,555 Elo+
Ix Chel
Ix Chel
BillyLaughs
Ix Chel
Level 212
God Stats
7W - 11L
1,499 SR
Queue Stats
146W - 142L
1,545 Elo+
Solo
Artio
Artio
EbbedOcean
Artio
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,591 Elo+
Party 2
Artemis
Artemis
Hazimus
Artemis
Level 139
God Stats
17W - 20L
1,749 SR
Queue Stats
472W - 517L
1,463 Elo+
Solo
Izanami
Izanami
Perplexedkyle
Izanami
Level 149
God Stats
11W - 2L
1,844 SR
Queue Stats
79W - 70L
1,588 Elo+
Party 2
Sol
Sol
Strunktree
Sol
Level 155
God Stats
10W - 3L
1,742 SR
Queue Stats
23W - 16L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
FRID6E
Nut
16
2 / 9 / 5
10,675
1,068
14,151
20,188
7,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Hell_o_fide45
Baron Samedi
16
5 / 5 / 2
11,538
1,154
10,639
17,274
14,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
JoeyTremblay
Bellona
14
0 / 0 / 0
8,540
854
0
0
0
Aphrodite
Ravenkam6777
Aphrodite
16
0 / 10 / 7
10,455
1,046
14,361
17,780
8,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Amaterasu
Skyridge-123
Amaterasu
17
2 / 7 / 6
11,275
1,128
15,351
23,190
19,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Team 1 Tickets

65

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BillyLaughs
Ix Chel
18
3 / 2 / 19
11,139
1,114
18,874
12,338
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Artio
17
2 / 2 / 18
11,543
1,154
8,653
17,420
18,013
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Hazimus
Artemis
18
7 / 2 / 14
11,533
1,153
12,881
8,069
3,403
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
19
11 / 1 / 13
12,870
1,287
16,964
12,146
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
8 / 3 / 15
12,899
1,290
15,857
11,047
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
9
Kills
31
31
Deaths
10
20
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BillyLaughs
Ix Chel
3
2
19
6.25
W
Artio
2
2
18
5.5
L
Nut
FRID6E
Nut
2
9
5
0.5
W
Artemis
Hazimus
Artemis
7
2
14
7
L
Baron Samedi
Hell_o_fide45
Baron Samedi
5
5
2
1.2
L
Bellona
JoeyTremblay
Bellona
0
0
0
0
W
Izanami
11
1
13
17.5
L
Aphrodite
Ravenkam6777
Aphrodite
0
10
7
0.35
L
Amaterasu
Skyridge-123
Amaterasu
2
7
6
0.71
W
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,502
Damage
73,229
78,432
Taken
61,020
49,815
Mitigated
34,835
18,963
Healing
14,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BillyLaughs
Ix Chel
18,874
2,964
1,531
1,872
12,338
4,993
0
4,055
7,989
31,939
470
W
Artio
8,653
897
1,296
3,197
17,420
18,013
0
9,954
7,311
13,646
1,575
L
Nut
FRID6E
Nut
14,151
7,450
0
1,192
20,188
7,262
0
10,647
9,271
0
32,293
W
Artemis
Hazimus
Artemis
12,881
7,857
0
636
8,069
3,403
0
2,840
5,142
0
23,053
L
Baron Samedi
Hell_o_fide45
Baron Samedi
10,639
301
1,135
2,428
17,274
14,404
0
8,143
8,895
37,412
497
L
Bellona
JoeyTremblay
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
16,964
12,711
0
1,393
12,146
4,473
0
5,429
6,596
0
43,632
L
Aphrodite
Ravenkam6777
Aphrodite
14,361
2,814
4,621
4,512
17,780
8,181
0
8,015
9,481
36,045
0
L
Amaterasu
Skyridge-123
Amaterasu
15,351
6,072
149
4,926
23,190
19,968
0
13,045
9,778
0
23,224
W
15,857
5,932
0
4,734
11,047
3,953
0
2,505
8,247
41,816
2,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,483
Gold Earned
59,984
168
Minions Killed
221
5
Camps Cleared
9
741,587
Distance Traveled
941,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
11,139
1,114
32
3
0
186,032
0
W
Artio
11,543
1,154
3
0
0
200,706
0
L
Nut
10,675
1,068
42
4
1
170,604
0
W
Artemis
11,533
1,153
15
2
3
176,162
0
L
Baron Samedi
11,538
1,154
61
6
1
203,178
0
L
Bellona
8,540
854
0
0
0
0
0
W
Izanami
12,870
1,287
91
9
1
191,813
0
L
Aphrodite
10,455
1,046
45
5
0
160,977
0
L
Amaterasu
11,275
1,128
20
2
3
206,828
0
W
Sol
12,899
1,290
80
8
5
186,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role