Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Arturo_Plateado4
Medusa
Level 107
God Stats
34W - 27L
1,608 SR
Queue Stats
218W - 263L
1,457 Elo+
Party 1
Serqet
Serqet
Imaperson2567
Serqet
Level 106
God Stats
11W - 13L
1,514 SR
Queue Stats
138W - 169L
1,468 Elo+
Party 1
Bacchus
Bacchus
TaperAxe
Bacchus
Level 138
God Stats
1W - 1L
1,713 SR
Queue Stats
34W - 20L
1,637 Elo+
Party 2
Zhong Kui
Zhong Kui
kiddeath1991
Zhong Kui
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 122L
1,506 Elo+
Party 1
Team Averages
Level 131
1,567 SR
1,514 Elo+

VS

Team Averages
Level 75
1,605 SR
1,489 Elo+
Sylvanus
Sylvanus
ASG ThE MOnKey
Sylvanus
Level 148
God Stats
67W - 68L
1,512 SR
Queue Stats
326W - 306L
1,488 Elo+
Solo
Mercury
Mercury
Depretador
Mercury
Level 75
God Stats
8W - 2L
1,906 SR
Queue Stats
83W - 78L
1,496 Elo+
Solo
Ullr
Ullr
Erobber4lyfe
Ullr
Level 67
God Stats
76W - 53L
1,605 SR
Queue Stats
196W - 169L
1,522 Elo+
Solo
Nu Wa
Nu Wa
KevinLz
Nu Wa
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
243W - 209L
1,529 Elo+
Solo
Shiva
Shiva
Syntac0
Shiva
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
4 / 3 / 2
7,807
601
6,226
9,557
8,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 1
6,861
528
2,972
8,547
2,141
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
6 / 5 / 1
7,235
557
7,212
11,768
3,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
TaperAxe
Bacchus
10
1 / 3 / 3
6,330
487
5,435
11,628
9,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
kiddeath1991
Zhong Kui
12
1 / 6 / 1
6,563
505
5,226
11,554
7,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
4 / 4 / 5
7,745
596
7,671
10,809
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Depretador
Mercury
15
6 / 0 / 3
8,143
626
5,113
8,805
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 2 / 4
8,497
654
7,911
8,118
3,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
KevinLz
Nu Wa
15
4 / 1 / 9
8,251
635
10,668
4,906
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Syntac0
Shiva
12
1 / 5 / 5
6,537
503
6,800
10,899
5,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
21
21
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
4
3
2
1.67
W
Sylvanus
4
4
5
1.63
L
0
4
1
0.13
W
Mercury
Depretador
Mercury
6
0
3
7.5
W
6
2
4
4
L
6
5
1
1.3
W
Nu Wa
KevinLz
Nu Wa
4
1
9
8.5
W
Shiva
Syntac0
Shiva
1
5
5
0.7
L
Bacchus
TaperAxe
Bacchus
1
3
3
0.83
L
Zhong Kui
kiddeath1991
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,071
Damage
38,163
53,054
Taken
43,537
30,777
Mitigated
19,037
12,983
Healing
9,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,226
1,632
0
2,042
9,557
8,362
321
2,157
6,747
45,555
1,731
W
Sylvanus
7,671
1,908
1,060
2,592
10,809
5,426
330
3,786
6,741
42,075
532
L
2,972
626
0
792
8,547
2,141
0
4,213
3,979
0
53,354
W
Mercury
Depretador
Mercury
5,113
2,373
0
1,490
8,805
3,409
0
2,347
6,224
0
52,533
W
7,911
3,232
0
1,501
8,118
3,025
54
3,613
4,505
0
61,881
L
7,212
887
0
3,416
11,768
3,355
0
4,017
7,459
0
46,317
W
Nu Wa
KevinLz
Nu Wa
10,668
2,275
0
927
4,906
1,410
364
1,016
3,890
53,532
0
W
Shiva
Syntac0
Shiva
6,800
493
275
2,026
10,899
5,767
77
5,441
5,194
0
34,474
L
Bacchus
TaperAxe
Bacchus
5,435
1,034
0
3,207
11,628
9,292
0
3,087
8,131
16,475
0
L
Zhong Kui
kiddeath1991
Zhong Kui
5,226
1,205
0
3,526
11,554
7,627
0
3,577
7,737
40,588
11,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,796
Gold Earned
39,173
357
Minions Killed
423
0
Camps Cleared
0
1,301,784
Distance Traveled
1,343,593
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,807
601
81
6
0
246,485
0
W
Sylvanus
7,745
596
69
5
0
229,053
0
L
Medusa
6,861
528
91
7
0
235,508
3
W
Mercury
8,143
626
88
7
0
345,307
0
W
Ullr
8,497
654
101
8
0
240,274
0
L
Serqet
7,235
557
77
6
0
301,246
2
W
Nu Wa
8,251
635
102
8
0
262,425
2
W
Shiva
6,537
503
63
5
0
266,534
0
L
Bacchus
6,330
487
22
2
0
293,358
5
L
Zhong Kui
6,563
505
86
7
0
225,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role