Player Matchup

Nox
Nox
 
Nox
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DirtNapem
Tiamat
Level 243
God Stats
99W - 109L
1,495 SR
Queue Stats
485W - 500L
1,554 Elo+
Solo
Mulan
Mulan
HungryJackSyrups
Mulan
Level 133
God Stats
1W - 1L
1,312 SR
Queue Stats
25W - 34L
1,439 Elo+
Solo
Lancelot
Lancelot
Skullstacos
Lancelot
Level 158
God Stats
6W - 2L
1,647 SR
Queue Stats
424W - 422L
1,516 Elo+
Party 2
Medusa
Medusa
countrycbc
Medusa
Level 146
God Stats
2W - 1L
1,731 SR
Queue Stats
413W - 400L
1,535 Elo+
Party 2
Team Averages
Level 160
1,537 SR
1,509 Elo+

VS

Team Averages
Level 107
1,543 SR
1,549 Elo+
Hercules
Hercules
 
Hercules
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AhhBugs
Cthulhu
Level 107
God Stats
49W - 36L
1,671 SR
Queue Stats
204W - 197L
1,509 Elo+
Solo
Rama
Rama
BigXan
Rama
Level 117
God Stats
1W - 1L
1,697 SR
Queue Stats
205W - 188L
1,556 Elo+
Party 1
Lancelot
Lancelot
King_DemoVn
Lancelot
Level 92
God Stats
0W - 2L
1,320 SR
Queue Stats
263W - 223L
1,537 Elo+
Solo
Persephone
Persephone
draikxdl
Persephone
Level 133
God Stats
126W - 107L
1,529 SR
Queue Stats
355W - 326L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 3
5,539
554
2,109
5,023
2,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
DirtNapem
Tiamat
13
3 / 0 / 2
6,920
692
2,480
5,412
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
7 / 1 / 3
6,652
665
5,279
7,097
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
Skullstacos
Lancelot
10
2 / 2 / 1
5,832
583
4,806
8,582
2,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
countrycbc
Medusa
10
0 / 1 / 2
5,354
535
3,518
3,478
870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
1 / 4 / 0
5,619
562
4,825
8,996
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
AhhBugs
Cthulhu
8
0 / 2 / 3
5,135
514
3,060
6,753
3,882
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
BigXan
Rama
9
1 / 1 / 2
5,415
542
2,232
4,467
1,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
King_DemoVn
Lancelot
10
3 / 1 / 1
5,722
572
2,387
5,019
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
draikxdl
Persephone
10
0 / 4 / 0
5,704
570
3,277
4,538
1,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
12
Kills
5
5
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
0
1
3
1.5
L
Hercules
 
Hercules
1
4
0
0.25
L
Cthulhu
AhhBugs
Cthulhu
0
2
3
0.75
L
Rama
BigXan
Rama
1
1
2
2
W
Tiamat
DirtNapem
Tiamat
3
0
2
4
W
7
1
3
8.5
L
Lancelot
King_DemoVn
Lancelot
3
1
1
3.5
W
Lancelot
Skullstacos
Lancelot
2
2
1
1.25
W
Medusa
countrycbc
Medusa
0
1
2
1
L
Persephone
draikxdl
Persephone
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,192
Damage
15,781
29,592
Taken
29,773
11,468
Mitigated
16,568
11,203
Healing
7,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
2,109
318
0
1,978
5,023
2,914
308
1,721
3,302
18,242
0
L
Hercules
 
Hercules
4,825
1,517
0
2,996
8,996
8,549
0
0
8,996
0
30,629
L
Cthulhu
AhhBugs
Cthulhu
3,060
461
48
757
6,753
3,882
0
1,463
5,290
17,298
976
L
Rama
BigXan
Rama
2,232
2,029
0
2,032
4,467
1,172
0
646
3,821
0
36,112
W
Tiamat
DirtNapem
Tiamat
2,480
379
0
2,924
5,412
2,286
0
2,670
2,742
42,284
2,269
W
5,279
783
0
4,141
7,097
2,556
0
851
6,246
0
35,828
L
Lancelot
King_DemoVn
Lancelot
2,387
492
0
1,175
5,019
1,811
0
331
4,598
0
34,230
W
Lancelot
Skullstacos
Lancelot
4,806
978
0
1,443
8,582
2,842
0
0
8,207
0
31,060
W
Medusa
countrycbc
Medusa
3,518
1,591
0
717
3,478
870
516
1,006
2,472
0
40,063
L
Persephone
draikxdl
Persephone
3,277
99
0
170
4,538
1,154
0
1,664
2,565
36,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,297
Gold Earned
27,595
312
Minions Killed
283
0
Camps Cleared
0
1,056,560
Distance Traveled
1,053,217
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,539
554
30
3
0
201,512
1
L
Hercules
5,619
562
57
6
0
181,937
3
L
Cthulhu
5,135
514
24
2
0
197,623
2
L
Rama
5,415
542
77
8
0
190,817
0
W
Tiamat
6,920
692
95
10
0
198,338
6
W
Mulan
6,652
665
63
6
0
225,877
4
L
Lancelot
5,722
572
60
6
0
270,950
0
W
Lancelot
5,832
583
56
6
0
210,140
0
W
Medusa
5,354
535
68
7
0
220,693
0
L
Persephone
5,704
570
65
7
0
211,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role