Player Matchup

Artemis
Artemis
Black420Kurva
Artemis
Level 132
God Stats
2W - 2L
1,569 SR
Queue Stats
87W - 79L
1,489 Elo+
Solo
Cerberus
Cerberus
NoZetsubou
Cerberus
Level 104
God Stats
6W - 3L
1,745 SR
Queue Stats
34W - 27L
1,548 Elo+
Solo
Cu Chulainn
Cu Chulainn
imgamming
Cu Chulainn
Level 80
God Stats
8W - 4L
1,693 SR
Queue Stats
48W - 48L
1,465 Elo+
Party 2
Nemesis
Nemesis
jboys1970
Nemesis
Level 159
God Stats
42W - 37L
1,556 SR
Queue Stats
441W - 455L
1,483 Elo+
Party 2
Ra
Ra
nosleepforme5
Ra
Level 123
God Stats
14W - 19L
1,206 SR
Queue Stats
140W - 133L
1,493 Elo+
Party 2
Team Averages
Level 120
1,554 SR
1,495 Elo+

VS

Team Averages
Level 102
1,484 SR
1,520 Elo+
Loki
Loki
FaZe_Patata21
Loki
Level 66
God Stats
4W - 4L
1,500 SR
Queue Stats
87W - 92L
1,481 Elo+
Party 1
Maui
Maui
Faze-Argos7
Maui
Level 88
God Stats
1W - 8L
1,202 SR
Queue Stats
398W - 388L
1,467 Elo+
Party 3
Cthulhu
Cthulhu
LaB0SS
Cthulhu
Level 154
God Stats
26W - 22L
1,601 SR
Queue Stats
180W - 156L
1,561 Elo+
Party 1
Skadi
Skadi
Laliuskis
Skadi
Level 48
God Stats
6W - 7L
1,517 SR
Queue Stats
118W - 95L
1,537 Elo+
Party 3
Baron Samedi
Baron Samedi
killbill2003
Baron Samedi
Level 156
God Stats
3W - 2L
1,601 SR
Queue Stats
289W - 252L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
3 / 1 / 4
8,647
540
10,966
8,451
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
NoZetsubou
Cerberus
15
4 / 0 / 4
8,680
543
9,538
12,454
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
imgamming
Cu Chulainn
16
3 / 2 / 2
9,333
583
8,839
14,643
10,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
jboys1970
Nemesis
16
5 / 1 / 9
9,284
580
12,930
13,076
5,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
6 / 2 / 4
9,701
606
7,573
8,626
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
8,155
510
6,924
14,525
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
0 / 3 / 1
7,591
474
3,823
15,748
12,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
LaB0SS
Cthulhu
14
1 / 4 / 1
8,345
522
10,599
11,701
11,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Skadi
Laliuskis
Skadi
12
0 / 6 / 0
6,720
420
5,758
12,784
2,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Baron Samedi
killbill2003
Baron Samedi
15
3 / 6 / 1
8,767
548
8,324
12,575
5,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
6
6
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
1
4
5
L
2
2
3
1.75
L
0
3
1
0.17
L
Cthulhu
LaB0SS
Cthulhu
1
4
1
0.38
L
Skadi
Laliuskis
Skadi
0
6
0
0
W
Cerberus
NoZetsubou
Cerberus
4
0
4
6
W
Cu Chulainn
imgamming
Cu Chulainn
3
2
2
2
W
Nemesis
jboys1970
Nemesis
5
1
9
9.5
L
Baron Samedi
killbill2003
Baron Samedi
3
6
1
0.58
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,846
Damage
35,428
57,250
Taken
67,333
33,811
Mitigated
36,630
16,523
Healing
19,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,966
6,696
0
3,891
8,451
3,365
15
2,326
6,109
0
75,117
L
6,924
1,236
0
6,797
14,525
4,756
0
1,872
12,586
0
66,325
L
3,823
563
2,087
4,105
15,748
12,031
0
4,585
11,163
18,166
0
L
Cthulhu
LaB0SS
Cthulhu
10,599
416
330
1,973
11,701
11,088
165
1,271
10,430
52,679
2,396
L
Skadi
Laliuskis
Skadi
5,758
893
0
1,596
12,784
2,891
0
3,789
8,995
0
54,484
W
Cerberus
NoZetsubou
Cerberus
9,538
1,007
0
5,637
12,454
11,561
0
3,803
8,445
27,874
2,249
W
Cu Chulainn
imgamming
Cu Chulainn
8,839
714
0
3,446
14,643
10,691
0
6,089
7,545
8,748
60,704
W
Nemesis
jboys1970
Nemesis
12,930
4,426
0
1,864
13,076
5,291
0
3,308
9,666
0
80,739
L
Baron Samedi
killbill2003
Baron Samedi
8,324
395
148
2,319
12,575
5,864
0
5,811
6,671
48,613
921
W
7,573
76
454
1,231
8,626
2,903
0
5,497
3,085
61,949
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,645
Gold Earned
39,578
513
Minions Killed
417
0
Camps Cleared
0
1,628,784
Distance Traveled
1,508,563
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,647
540
136
9
0
279,952
2
L
Loki
8,155
510
99
6
0
358,329
0
L
Maui
7,591
474
18
1
0
305,563
2
L
Cthulhu
8,345
522
113
7
0
309,903
0
L
Skadi
6,720
420
94
6
0
272,581
0
W
Cerberus
8,680
543
38
2
0
336,507
4
W
Cu Chulainn
9,333
583
124
8
0
296,159
2
W
Nemesis
9,284
580
105
7
0
379,609
4
L
Baron Samedi
8,767
548
93
6
0
262,187
0
W
Ra
9,701
606
110
7
0
336,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role