Player Matchup

Yu Huang
Yu Huang
Manugraffiti
Yu Huang
Level 128
God Stats
3W - 0L
1,852 SR
Queue Stats
45W - 43L
1,626 Elo+
Party 2
Horus
Horus
Svuni
Horus
Level 107
God Stats
8W - 5L
1,568 SR
Queue Stats
35W - 42L
1,554 Elo+
Party 2
Bastet
Bastet
Tippfehlre
Bastet
Level 127
God Stats
18W - 13L
1,687 SR
Queue Stats
41W - 42L
1,661 Elo+
Party 2
Team Averages
Level 121
1,702 SR
1,614 Elo+

VS

Team Averages
Level 105
1,640 SR
1,620 Elo+
Discordia
Discordia
EquinoxeFR
Discordia
Level 69
God Stats
144W - 123L
1,604 SR
Queue Stats
264W - 266L
1,603 Elo+
Party 1
Ravana
Ravana
EvanXproduction
Ravana
Level 123
God Stats
186W - 166L
1,624 SR
Queue Stats
243W - 242L
1,629 Elo+
Party 1
Medusa
Medusa
Hopz22
Medusa
Level 123
God Stats
11W - 8L
1,693 SR
Queue Stats
57W - 59L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Manugraffiti
Yu Huang
16
5 / 1 / 4
10,373
798
7,436
6,719
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Svuni
Horus
15
1 / 1 / 8
9,323
717
9,307
12,769
12,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Tippfehlre
Bastet
15
4 / 2 / 4
9,814
755
9,936
9,902
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EquinoxeFR
Discordia
12
0 / 4 / 3
8,070
621
4,913
10,112
1,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

14
3 / 3 / 1
8,812
678
6,290
11,226
3,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Medusa
Hopz22
Medusa
14
0 / 3 / 4
8,394
646
7,815
7,781
2,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
3
4
Deaths
10
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
EquinoxeFR
Discordia
0
4
3
0.38
L
3
3
1
1.17
L
Medusa
Hopz22
Medusa
0
3
4
0.67
W
Yu Huang
Manugraffiti
Yu Huang
5
1
4
7
W
Horus
Svuni
Horus
1
1
8
5
W
Bastet
Tippfehlre
Bastet
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,679
Damage
19,018
29,390
Taken
29,119
18,370
Mitigated
7,778
8,492
Healing
5,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EquinoxeFR
Discordia
4,913
41
0
2,012
10,112
1,920
155
1,968
7,792
32,606
0
L
6,290
1,354
0
2,973
11,226
3,781
340
3,713
7,146
124
16,317
L
Medusa
Hopz22
Medusa
7,815
1,926
0
570
7,781
2,077
0
1,787
5,946
0
35,906
W
Yu Huang
Manugraffiti
Yu Huang
7,436
170
0
980
6,719
2,324
1,283
1,119
5,297
41,821
0
W
Horus
Svuni
Horus
9,307
2,687
1,076
3,652
12,769
12,804
389
2,305
9,805
0
24,672
W
Bastet
Tippfehlre
Bastet
9,936
1,287
0
2,784
9,902
3,242
483
1,086
8,341
0
46,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
25,276
170
Minions Killed
170
0
Camps Cleared
0
819,843
Distance Traveled
833,246
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,070
621
56
4
0
248,839
0
L
Ravana
8,812
678
38
3
0
288,082
0
L
Medusa
8,394
646
76
6
0
296,325
0
W
Yu Huang
10,373
798
83
6
0
252,078
0
W
Horus
9,323
717
34
3
0
289,659
0
W
Bastet
9,814
755
53
4
0
278,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role