Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Blanck 300
Achilles
Level 158
God Stats
15W - 27L
1,409 SR
Queue Stats
596W - 639L
1,471 Elo+
Party 1
Aphrodite
Aphrodite
SheldowFirst
Aphrodite
Level 47
God Stats
164W - 210L
1,524 SR
Queue Stats
202W - 264L
1,475 Elo+
Party 1
Chang'e
Chang'e
White Death2156
Chang'e
Level 107
God Stats
33W - 20L
1,507 SR
Queue Stats
182W - 201L
1,467 Elo+
Party 1
Apollo
Apollo
neycueto
Apollo
Level 129
God Stats
11W - 20L
1,683 SR
Queue Stats
116W - 147L
1,515 Elo+
Party 1
Team Averages
Level 117
1,524 SR
1,486 Elo+

VS

Team Averages
Level 112
1,661 SR
1,543 Elo+
Neith
Neith
AnneFhrank
Neith
Level 73
God Stats
16W - 8L
1,644 SR
Queue Stats
30W - 25L
1,559 Elo+
Party 2
Apollo
Apollo
Cxkry
Apollo
Level 100
God Stats
6W - 4L
1,582 SR
Queue Stats
96W - 77L
1,476 Elo+
Solo
Jormungandr
Jormungandr
LilBurntBrownie
Jormungandr
Level 107
God Stats
3W - 0L
1,764 SR
Queue Stats
99W - 89L
1,536 Elo+
Solo
Amaterasu
Amaterasu
WizardOutWest
Amaterasu
Level 145
God Stats
4W - 4L
1,550 SR
Queue Stats
98W - 86L
1,534 Elo+
Solo
Chang'e
Chang'e
cherubicaI
Chang'e
Level 134
God Stats
9W - 11L
1,767 SR
Queue Stats
199W - 183L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 5 / 0
5,724
572
3,423
8,905
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Blanck 300
Achilles
10
0 / 0 / 1
5,070
507
4,494
8,324
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mace

Mace

+10
Physical Power

Aphrodite
SheldowFirst
Aphrodite
8
0 / 3 / 1
4,985
499
1,452
7,505
3,804
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 5 / 0
5,116
512
4,373
8,510
1,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
neycueto
Apollo
9
1 / 3 / 1
5,279
528
4,437
7,620
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
4 / 2 / 4
6,643
664
5,457
5,818
1,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Apollo
Cxkry
Apollo
12
5 / 1 / 3
6,567
657
6,731
5,652
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
LilBurntBrownie
Jormungandr
12
0 / 1 / 1
6,993
699
5,722
8,413
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
WizardOutWest
Amaterasu
10
2 / 1 / 3
6,300
630
4,257
6,534
3,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
cherubicaI
Chang'e
13
5 / 1 / 6
6,957
696
8,231
8,185
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
5
0
0.8
W
Neith
4
2
4
3
L
Achilles
Blanck 300
Achilles
0
0
1
0.5
W
Apollo
Cxkry
Apollo
5
1
3
6.5
W
Jormungandr
LilBurntBrownie
Jormungandr
0
1
1
0.5
L
Aphrodite
SheldowFirst
Aphrodite
0
3
1
0.17
L
1
5
0
0.2
W
Amaterasu
WizardOutWest
Amaterasu
2
1
3
3.5
W
Chang'e
cherubicaI
Chang'e
5
1
6
8
L
Apollo
neycueto
Apollo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,179
Damage
30,398
40,864
Taken
34,602
13,118
Mitigated
15,644
15,752
Healing
15,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,423
726
0
5,155
8,905
2,190
0
3,402
5,503
0
23,993
W
Neith
5,457
1,834
0
918
5,818
1,532
575
2,019
3,799
0
35,296
L
Achilles
Blanck 300
Achilles
4,494
981
0
2,308
8,324
3,760
0
5,320
3,004
0
32,961
W
Apollo
Cxkry
Apollo
6,731
3,889
0
2,569
5,652
1,850
876
1,304
4,348
0
42,398
W
Jormungandr
LilBurntBrownie
Jormungandr
5,722
2,532
0
4,569
8,413
6,308
17
0
8,413
52,980
3,967
L
Aphrodite
SheldowFirst
Aphrodite
1,452
100
1,573
3,057
7,505
3,804
1
206
7,299
12,025
0
L
4,373
136
320
2,229
8,510
1,789
0
3,718
4,792
31,580
129
W
Amaterasu
WizardOutWest
Amaterasu
4,257
1,215
0
1,999
6,534
3,753
388
463
6,071
0
21,512
W
Chang'e
cherubicaI
Chang'e
8,231
623
415
5,169
8,185
2,201
53
1,910
6,275
47,505
750
L
Apollo
neycueto
Apollo
4,437
2,852
0
1,110
7,620
1,575
0
1,029
6,591
0
37,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,174
Gold Earned
33,460
267
Minions Killed
361
0
Camps Cleared
0
1,014,028
Distance Traveled
1,028,037
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,724
572
47
5
0
219,896
1
W
Neith
6,643
664
61
6
0
192,518
0
L
Achilles
5,070
507
62
6
0
197,336
0
W
Apollo
6,567
657
67
7
0
205,194
0
W
Jormungandr
6,993
699
104
10
0
165,182
2
L
Aphrodite
4,985
499
21
2
0
194,799
0
L
Chang'e
5,116
512
68
7
0
199,439
4
W
Amaterasu
6,300
630
49
5
0
232,385
0
W
Chang'e
6,957
696
80
8
0
232,758
0
L
Apollo
5,279
528
69
7
0
202,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role