Player Matchup

Hou Yi
Hou Yi
BryanCM
Hou Yi
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 8L
1,701 Elo+
Solo
Vulcan
Vulcan
MysteryFigure
Vulcan
Level 167
God Stats
9W - 4L
1,687 SR
Queue Stats
46W - 44L
1,473 Elo+
Solo
Geb
Geb
gianmarcos1231
Geb
Level 117
God Stats
11W - 8L
1,524 SR
Queue Stats
74W - 81L
1,549 Elo+
Solo
Team Averages
Level 143
1,570 SR
1,575 Elo+

VS

Team Averages
Level 104
1,522 SR
1,548 Elo+
Hou Yi
Hou Yi
Asmiles3
Hou Yi
Level 87
God Stats
2W - 2L
1,579 SR
Queue Stats
21W - 29L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
FreeUse
Kuzenbo
Level 145
God Stats
0W - 1L
1,488 SR
Queue Stats
61W - 30L
1,693 Elo+
Solo
Chang'e
Chang'e
pookanmeme
Chang'e
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
391W - 374L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BryanCM
Hou Yi
16
11 / 1 / 2
11,148
929
13,580
10,044
3,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 1 / 11
9,632
803
10,866
4,860
2,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 0 / 9
9,086
757
11,420
8,663
5,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Asmiles3
Hou Yi
11
0 / 9 / 0
7,233
603
4,695
13,868
3,747
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
FreeUse
Kuzenbo
15
2 / 2 / 0
8,954
746
6,462
13,446
15,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
pookanmeme
Chang'e
13
0 / 3 / 1
7,866
656
3,303
12,570
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
2
2
Deaths
14
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Asmiles3
Hou Yi
0
9
0
0
W
Hou Yi
BryanCM
Hou Yi
11
1
2
12
L
Kuzenbo
FreeUse
Kuzenbo
2
2
0
1
W
2
1
11
7.5
W
1
0
9
5.5
L
Chang'e
pookanmeme
Chang'e
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,866
Damage
14,460
23,567
Taken
39,884
10,859
Mitigated
22,487
2,965
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Asmiles3
Hou Yi
4,695
1,332
0
706
13,868
3,747
0
6,496
6,818
0
25,283
W
Hou Yi
BryanCM
Hou Yi
13,580
5,891
0
1,135
10,044
3,361
1,990
3,848
6,098
0
53,354
L
Kuzenbo
FreeUse
Kuzenbo
6,462
2,363
0
1,626
13,446
15,529
0
6,102
6,768
22,711
0
W
10,866
127
0
242
4,860
2,287
651
1,641
3,099
41,058
1,703
W
11,420
1,066
0
1,588
8,663
5,211
200
3,935
3,550
33,404
708
L
Chang'e
pookanmeme
Chang'e
3,303
101
1,936
4,332
12,570
3,211
0
7,698
4,408
22,724
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
24,053
191
Minions Killed
118
0
Camps Cleared
0
725,757
Distance Traveled
682,363
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,233
603
34
3
0
187,194
0
W
Hou Yi
11,148
929
71
6
0
226,718
0
L
Kuzenbo
8,954
746
28
2
0
246,600
0
W
Vulcan
9,632
803
71
6
0
246,132
0
W
Geb
9,086
757
49
4
0
252,907
0
L
Chang'e
7,866
656
56
5
0
248,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role