Player Matchup

Cliodhna
Cliodhna
Elze00
Cliodhna
Level 122
God Stats
9W - 8L
1,478 SR
Queue Stats
934W - 965L
1,487 Elo+
Solo
Artemis
Artemis
ISawYouTry
Artemis
Level 159
God Stats
7W - 1L
1,520 SR
Queue Stats
411W - 414L
1,570 Elo+
Solo
Kukulkan
Kukulkan
NTG ZEF 2 DEF
Kukulkan
Level 141
God Stats
6W - 4L
1,864 SR
Queue Stats
550W - 554L
1,525 Elo+
Solo
Vulcan
Vulcan
ProtoSc0pes
Vulcan
Level 129
God Stats
6W - 5L
1,502 SR
Queue Stats
312W - 327L
1,522 Elo+
Solo
Yemoja
Yemoja
RedhotBangerzzz
Yemoja
Level 159
God Stats
2W - 0L
1,712 SR
Queue Stats
123W - 120L
1,523 Elo+
Solo
Team Averages
Level 142
1,615 SR
1,525 Elo+

VS

Team Averages
Level 165
1,452 SR
1,528 Elo+
Cliodhna
Cliodhna
AngelicLunacy
Cliodhna
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,567 Elo+
Party 1
Erlang Shen
Erlang Shen
HIVEMlND
Erlang Shen
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,524 Elo+
Party 1
King Arthur
King Arthur
Keenboss
King Arthur
Level 159
God Stats
3W - 9L
1,201 SR
Queue Stats
295W - 308L
1,502 Elo+
Solo
Hel
Hel
Ujosu
Hel
Level 290
God Stats
1W - 3L
1,292 SR
Queue Stats
1,104W - 1,121L
1,481 Elo+
Solo
Tyr
Tyr
xDemonicSanity
Tyr
Level 156
God Stats
1W - 1L
1,769 SR
Queue Stats
37W - 39L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Elze00
Cliodhna
15
3 / 4 / 13
10,387
692
14,139
22,092
26,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
ISawYouTry
Artemis
18
8 / 3 / 11
11,430
762
26,788
14,309
8,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
NTG ZEF 2 DEF
Kukulkan
18
2 / 3 / 13
11,426
762
17,789
13,639
7,411
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
19
8 / 1 / 8
11,902
793
35,476
7,199
4,426
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
0 / 1 / 20
10,166
678
9,974
17,629
22,923
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AngelicLunacy
Cliodhna
14
0 / 6 / 5
8,286
552
11,382
18,199
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
HIVEMlND
Erlang Shen
15
1 / 5 / 8
8,646
576
11,313
23,172
21,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
Keenboss
King Arthur
18
7 / 2 / 3
10,350
690
14,879
27,505
27,879
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Ujosu
Hel
17
2 / 3 / 7
9,817
654
12,511
20,856
19,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 6 / 6
9,058
604
15,197
25,682
20,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
41
21
Kills
12
12
Deaths
22
65
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
AngelicLunacy
Cliodhna
0
6
5
0.42
W
Cliodhna
Elze00
Cliodhna
3
4
13
2.38
L
Erlang Shen
HIVEMlND
Erlang Shen
1
5
8
1
W
Artemis
ISawYouTry
Artemis
8
3
11
4.5
L
King Arthur
Keenboss
King Arthur
7
2
3
4.25
W
Kukulkan
NTG ZEF 2 DEF
Kukulkan
2
3
13
2.83
W
Vulcan
8
1
8
12
W
0
1
20
10
L
Hel
Ujosu
Hel
2
3
7
1.83
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,166
Damage
65,282
74,868
Taken
115,414
68,848
Mitigated
95,652
25,673
Healing
54,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
AngelicLunacy
Cliodhna
11,382
530
1,003
3,942
18,199
6,618
0
9,846
8,283
0
29,047
W
Cliodhna
Elze00
Cliodhna
14,139
1,185
265
521
22,092
26,071
379
3,180
18,541
2,258
17,864
L
Erlang Shen
HIVEMlND
Erlang Shen
11,313
3,947
918
5,561
23,172
21,503
0
11,950
10,983
0
16,731
W
Artemis
ISawYouTry
Artemis
26,788
11,897
2,714
1,321
14,309
8,017
4,429
1,684
12,578
0
44,623
L
King Arthur
Keenboss
King Arthur
14,879
143
511
10,643
27,505
27,879
0
11,452
15,585
0
29,056
W
Kukulkan
NTG ZEF 2 DEF
Kukulkan
17,789
1,938
1,800
2,011
13,639
7,411
1,115
2,651
10,701
35,694
186
W
Vulcan
35,476
1,523
0
651
7,199
4,426
80
1,065
5,973
57,587
0
W
9,974
2,548
10,667
5,723
17,629
22,923
775
3,931
13,328
14,905
1,601
L
Hel
Ujosu
Hel
12,511
947
16,046
12,269
20,856
19,224
0
13,420
7,038
36,610
0
L
15,197
1,071
793
2,488
25,682
20,428
0
15,517
9,640
0
25,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,311
Gold Earned
46,157
171
Minions Killed
141
0
Camps Cleared
0
1,334,574
Distance Traveled
1,352,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,286
552
40
3
0
283,599
0
W
Cliodhna
10,387
692
10
1
0
289,979
0
L
Erlang Shen
8,646
576
8
1
0
274,535
0
W
Artemis
11,430
762
41
3
0
234,775
0
L
King Arthur
10,350
690
21
1
0
247,735
0
W
Kukulkan
11,426
762
49
3
0
276,166
0
W
Vulcan
11,902
793
61
4
0
295,079
0
W
Yemoja
10,166
678
10
1
0
238,575
0
L
Hel
9,817
654
49
3
0
263,445
0
L
Tyr
9,058
604
23
2
0
283,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role