Player Matchup

Cthulhu
Cthulhu
PhilboBaggins92
Cthulhu
Level 100
God Stats
18W - 10L
1,581 SR
Queue Stats
513W - 502L
1,447 Elo+
Solo
Scylla
Scylla
THi_GriNch
Scylla
Level 200
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,458 Elo+
Solo
Ares
Ares
Train0078640
Ares
Level 146
God Stats
12W - 3L
1,748 SR
Queue Stats
301W - 317L
1,436 Elo+
Solo
Janus
Janus
UNKNOWN AGENTT
Janus
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
287W - 298L
1,477 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
scorpyan13
Ah Muzen Cab
Level 190
God Stats
8W - 2L
1,773 SR
Queue Stats
343W - 354L
1,439 Elo+
Solo
Team Averages
Level 157
1,620 SR
1,451 Elo+

VS

Team Averages
Level 110
1,519 SR
1,484 Elo+
Chaac
Chaac
 
Chaac
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Hayl3n51
Xing Tian
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,528 Elo+
Party 1
Scylla
Scylla
Jetfire132
Scylla
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,453 Elo+
Party 1
Cliodhna
Cliodhna
Mami Tsunami
Cliodhna
Level 156
God Stats
1W - 2L
1,596 SR
Queue Stats
145W - 135L
1,446 Elo+
Solo
Fafnir
Fafnir
TeriyakiTipp
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 13
9,271
843
16,808
14,375
9,919
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
THi_GriNch
Scylla
17
12 / 2 / 8
10,146
922
16,049
6,023
2,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 17
8,435
767
8,309
10,789
9,036
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
6 / 1 / 13
9,074
825
14,477
4,754
1,944
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ah Muzen Cab
scorpyan13
Ah Muzen Cab
15
0 / 1 / 18
8,342
758
12,498
10,500
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
2 / 1 / 3
8,049
732
11,607
15,354
13,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
Hayl3n51
Xing Tian
15
1 / 4 / 3
8,111
737
6,045
21,154
9,666
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
Jetfire132
Scylla
13
0 / 8 / 0
7,569
688
8,963
10,384
3,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cliodhna
Mami Tsunami
Cliodhna
12
1 / 7 / 1
7,263
660
5,793
11,646
4,309
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
14
1 / 5 / 2
8,135
740
5,924
16,243
17,431
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
14
25
Kills
5
6
Deaths
25
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
3
3.5
L
Xing Tian
Hayl3n51
Xing Tian
1
4
3
0.63
L
Scylla
Jetfire132
Scylla
0
8
0
0
L
Cliodhna
Mami Tsunami
Cliodhna
1
7
1
0.21
W
5
1
13
11.5
W
Scylla
THi_GriNch
Scylla
12
2
8
8
L
Fafnir
1
5
2
0.4
W
2
1
17
10.5
W
6
1
13
12.5
W
Ah Muzen Cab
scorpyan13
Ah Muzen Cab
0
1
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,141
Damage
38,332
46,441
Taken
74,781
27,613
Mitigated
48,013
17,517
Healing
26,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,607
947
1,715
8,055
15,354
13,362
0
10,470
4,884
0
32,111
L
Xing Tian
Hayl3n51
Xing Tian
6,045
836
1,127
5,834
21,154
9,666
0
15,752
5,402
11,786
0
L
Scylla
Jetfire132
Scylla
8,963
97
809
868
10,384
3,245
0
7,268
3,116
21,444
0
L
Cliodhna
Mami Tsunami
Cliodhna
5,793
483
345
1,537
11,646
4,309
0
9,902
1,744
0
10,391
W
16,808
289
2,872
6,217
14,375
9,919
0
6,725
7,650
32,199
754
W
Scylla
THi_GriNch
Scylla
16,049
1,317
352
836
6,023
2,362
215
2,674
3,349
29,894
0
L
Fafnir
5,924
1,543
2,112
3,927
16,243
17,431
0
10,832
5,411
7,087
737
W
8,309
646
2,366
1,041
10,789
9,036
0
4,406
6,383
9,811
2,183
W
14,477
927
689
342
4,754
1,944
487
2,054
2,700
23,105
0
W
Ah Muzen Cab
scorpyan13
Ah Muzen Cab
12,498
3,617
848
1,954
10,500
4,352
648
4,594
5,906
0
23,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,268
Gold Earned
39,127
120
Minions Killed
127
0
Camps Cleared
0
1,154,562
Distance Traveled
1,004,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,049
732
50
5
0
232,281
0
L
Xing Tian
8,111
737
19
2
0
206,204
0
L
Scylla
7,569
688
41
4
0
174,489
0
L
Cliodhna
7,263
660
11
1
0
180,097
0
W
Cthulhu
9,271
843
25
2
0
248,619
0
W
Scylla
10,146
922
41
4
0
205,211
0
L
Fafnir
8,135
740
6
1
0
211,178
0
W
Ares
8,435
767
10
1
0
240,693
0
W
Janus
9,074
825
19
2
0
223,681
0
W
Ah Muzen Cab
8,342
758
25
2
0
236,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role