Player Matchup

King Arthur
King Arthur
Silver I
FalconRed64
King Arthur
Silver I
Level 136
God Stats
9W - 8L
1,596 SR
Queue Stats
26W - 37L
1,252 MMR
Party 1
Ymir
Ymir
Gold V
HarMoniccS
Ymir
Gold V
Level 179
God Stats
3W - 1L
1,823 SR
Queue Stats
108W - 105L
1,301 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
P360 Cudii
Morgan Le Fay
Gold V
Level 171
God Stats
21W - 20L
1,519 SR
Queue Stats
354W - 365L
1,355 MMR
Solo
Pele
Pele
Gold II
RougeStar35
Pele
Gold II
Level 183
God Stats
2W - 0L
1,207 SR
Queue Stats
282W - 275L
1,323 MMR
Solo
Charybdis
Charybdis
Silver I
SkinnyOneshot
Charybdis
Silver I
Level 129
God Stats
3W - 4L
1,453 SR
Queue Stats
27W - 33L
1,324 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 160
1,520 SR
1,311 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 111
1,479 SR
1,395 MMR
Jormungandr
Jormungandr
Gold V
 
Jormungandr
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze IV
 
Arachne
Bronze IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Martichoras
Martichoras
Gold V
Joselo029
Martichoras
Gold V
Level 124
God Stats
5W - 7L
1,439 SR
Queue Stats
218W - 232L
1,254 MMR
Solo
Tyr
Tyr
Gold V
TwitchTvMegakadi
Tyr
Gold V
Level 83
God Stats
0W - 2L
1,454 SR
Queue Stats
27W - 28L
1,313 MMR
Solo
Nu Wa
Nu Wa
Bronze III
iTz x Varis x
Nu Wa
Bronze III
Level 116
God Stats
4W - 6L
1,501 SR
Queue Stats
35W - 48L
1,408 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FalconRed64
King Arthur
10
2 / 0 / 0
5,610
701
2,579
4,430
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 0 / 4
5,041
630
1,842
4,380
2,502
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
P360 Cudii
Morgan Le Fay
10
2 / 1 / 1
5,015
627
3,431
3,149
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 1 / 1
5,257
657
3,397
6,445
1,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
SkinnyOneshot
Charybdis
8
1 / 1 / 1
4,613
577
3,648
4,428
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AchillesSkadiCthulhuAthena

VS

Bans
Ix ChelGebMedusaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 1 / 0
4,215
527
2,201
5,454
2,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
 
Arachne
7
1 / 1 / 0
4,197
525
1,205
5,567
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Martichoras
Joselo029
Martichoras
9
2 / 2 / 0
5,069
634
3,251
4,461
1,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 3 / 0
3,642
455
651
2,795
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,496
562
1,480
2,697
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
9
Kills
3
3
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Arachne
 
Arachne
1
1
0
1
W
King Arthur
FalconRed64
King Arthur
2
0
0
2
W
1
0
4
3
L
Martichoras
Joselo029
Martichoras
2
2
0
1
W
Morgan Le Fay
P360 Cudii
Morgan Le Fay
2
1
1
2.5
W
3
1
1
3.5
W
Charybdis
SkinnyOneshot
Charybdis
1
1
1
1.5
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,897
Damage
8,788
22,832
Taken
20,974
9,212
Mitigated
6,820
7,737
Healing
4,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,201
679
0
1,717
5,454
2,672
0
2,238
3,086
9,872
0
L
Arachne
 
Arachne
1,205
872
0
1,202
5,567
1,662
0
912
4,587
0
23,036
W
King Arthur
FalconRed64
King Arthur
2,579
212
0
311
4,430
2,851
56
194
4,236
0
37,923
W
1,842
770
0
1,547
4,380
2,502
0
1,317
3,063
10,454
0
L
Martichoras
Joselo029
Martichoras
3,251
1,369
0
755
4,461
1,210
0
309
4,152
0
35,410
W
Morgan Le Fay
P360 Cudii
Morgan Le Fay
3,431
355
0
786
3,149
894
0
1,226
1,923
34,820
817
W
3,397
1,014
0
3,252
6,445
1,724
0
696
5,749
0
42,968
W
Charybdis
SkinnyOneshot
Charybdis
3,648
2,455
0
1,841
4,428
1,241
0
440
3,988
0
35,617
L
651
53
0
230
2,795
695
0
0
2,795
0
7,977
L
1,480
410
0
500
2,697
581
0
1,264
1,236
26,443
226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
21,619
301
Minions Killed
180
0
Camps Cleared
0
849,908
Distance Traveled
781,901
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,215
527
18
2
0
179,828
0
L
Arachne
4,197
525
51
6
0
193,658
0
W
King Arthur
5,610
701
66
8
0
164,883
0
W
Ymir
5,041
630
16
2
0
177,810
2
L
Martichoras
5,069
634
56
7
0
158,391
3
W
Morgan Le Fay
5,015
627
80
10
0
168,473
2
W
Pele
5,257
657
71
9
0
181,679
0
W
Charybdis
4,613
577
68
9
0
157,063
2
L
Tyr
3,642
455
11
1
0
84,789
0
L
Nu Wa
4,496
562
44
6
0
165,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role