Player Matchup

Medusa
Medusa
Juuuliuuus-
Medusa
Level 92
God Stats
19W - 7L
1,544 SR
Queue Stats
84W - 75L
1,499 Elo+
Solo
Ix Chel
Ix Chel
SlayedBy_aGirl
Ix Chel
Level 120
God Stats
89W - 81L
1,546 SR
Queue Stats
761W - 784L
1,510 Elo+
Party 1
Atlas
Atlas
ŠÙRTR
Atlas
Level 181
God Stats
2W - 0L
1,760 SR
Queue Stats
26W - 9L
1,641 Elo+
Party 1
Team Averages
Level 131
1,617 SR
1,550 Elo+

VS

Team Averages
Level 105
1,422 SR
1,566 Elo+
Arachne
Arachne
BZHItadakimasu
Arachne
Level 107
God Stats
0W - 1L
1,196 SR
Queue Stats
7W - 5L
1,573 Elo+
Solo
Surtr
Surtr
HeliosDX
Surtr
Level 106
God Stats
3W - 2L
1,523 SR
Queue Stats
26W - 25L
1,556 Elo+
Party 2
Poseidon
Poseidon
xenox64
Poseidon
Level 102
God Stats
3W - 3L
1,547 SR
Queue Stats
25W - 25L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 1 / 4
8,429
843
7,570
7,133
2,666
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
1 / 1 / 10
7,586
759
6,700
5,313
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
ŠÙRTR
Atlas
13
3 / 0 / 8
7,740
774
6,522
9,676
7,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,364
636
4,863
9,496
6,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Surtr
HeliosDX
Surtr
11
0 / 2 / 1
6,146
615
4,648
8,406
6,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Poseidon
xenox64
Poseidon
12
1 / 4 / 1
6,783
678
5,490
5,966
1,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
11
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Surtr
HeliosDX
Surtr
0
2
1
0.25
W
Medusa
7
1
4
9
W
1
1
10
6
L
Poseidon
xenox64
Poseidon
1
4
1
0.38
W
Atlas
ŠÙRTR
Atlas
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,792
Damage
15,001
22,122
Taken
23,868
12,740
Mitigated
14,726
8,619
Healing
4,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,863
3,202
0
1,357
9,496
6,445
0
5,266
4,230
0
16,092
L
Surtr
HeliosDX
Surtr
4,648
1,271
0
1,388
8,406
6,457
0
4,181
4,225
681
15,166
W
Medusa
7,570
3,692
0
1,106
7,133
2,666
1,425
1,716
5,305
0
31,706
W
6,700
491
3,502
3,103
5,313
2,128
750
2,047
3,144
38,285
0
L
Poseidon
xenox64
Poseidon
5,490
766
0
1,349
5,966
1,824
0
3,805
2,161
30,340
0
W
Atlas
ŠÙRTR
Atlas
6,522
2,708
0
908
9,676
7,946
440
1,954
7,292
16,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,755
Gold Earned
19,293
161
Minions Killed
111
0
Camps Cleared
0
573,572
Distance Traveled
523,900
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,364
636
21
2
0
182,064
0
L
Surtr
6,146
615
27
3
0
175,398
0
W
Medusa
8,429
843
66
7
0
191,780
0
W
Ix Chel
7,586
759
73
7
0
185,872
3
L
Poseidon
6,783
678
63
6
0
166,438
0
W
Atlas
7,740
774
22
2
0
195,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role