Player Matchup

Zeus
Zeus
Arturo_Plateado4
Zeus
Level 107
God Stats
5W - 4L
1,469 SR
Queue Stats
218W - 263L
1,435 Elo+
Party 1
Medusa
Medusa
GigaMutation
Medusa
Level 89
God Stats
11W - 15L
1,492 SR
Queue Stats
224W - 212L
1,510 Elo+
Solo
Amaterasu
Amaterasu
Imaperson2567
Amaterasu
Level 106
God Stats
16W - 17L
1,479 SR
Queue Stats
138W - 169L
1,446 Elo+
Party 1
Pele
Pele
barkyj
Pele
Level 152
God Stats
4W - 2L
1,659 SR
Queue Stats
154W - 150L
1,536 Elo+
Solo
Nox
Nox
kiddeath1991
Nox
Level 158
God Stats
5W - 1L
1,893 SR
Queue Stats
105W - 122L
1,487 Elo+
Party 1
Team Averages
Level 122
1,599 SR
1,483 Elo+

VS

Team Averages
Level 78
1,526 SR
1,476 Elo+
Zeus
Zeus
ChelseaSmiIe
Zeus
Level 46
God Stats
30W - 20L
1,614 SR
Queue Stats
239W - 231L
1,508 Elo+
Solo
Ishtar
Ishtar
DetectiveHuggies
Ishtar
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 172L
1,380 Elo+
Party 2
Kumbhakarna
Kumbhakarna
acousticcherry
Kumbhakarna
Level 70
God Stats
1W - 8L
1,202 SR
Queue Stats
80W - 104L
1,476 Elo+
Party 2
King Arthur
King Arthur
acousticlime
King Arthur
Level 125
God Stats
12W - 11L
1,660 SR
Queue Stats
258W - 300L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
fakeydrakey
Hun Batz
Level 120
God Stats
6W - 5L
1,655 SR
Queue Stats
208W - 233L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
5,178
518
2,467
6,393
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
13
7 / 0 / 2
7,582
758
6,990
2,821
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Imaperson2567
Amaterasu
13
0 / 0 / 0
7,128
713
4,167
9,537
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Pele
barkyj
Pele
11
2 / 1 / 0
5,964
596
3,857
8,262
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
3 / 1 / 3
6,353
635
2,453
5,397
3,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,264
626
5,700
3,726
771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 6 / 0
4,335
434
1,712
7,748
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
acousticcherry
Kumbhakarna
8
1 / 3 / 2
5,307
531
1,701
8,899
4,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
acousticlime
King Arthur
10
0 / 1 / 0
5,459
546
3,606
8,403
4,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Hun Batz
fakeydrakey
Hun Batz
10
2 / 0 / 4
5,584
558
3,734
5,901
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
16
12
Kills
8
9
Deaths
12
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
7
1
0.07
L
5
2
2
3
L
0
6
0
0
W
Medusa
7
0
2
8
W
Amaterasu
Imaperson2567
Amaterasu
0
0
0
0
L
Kumbhakarna
acousticcherry
Kumbhakarna
1
3
2
0.67
L
King Arthur
acousticlime
King Arthur
0
1
0
0
W
Pele
barkyj
Pele
2
1
0
2
L
Hun Batz
fakeydrakey
Hun Batz
2
0
4
4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
16,453
32,410
Taken
34,677
14,719
Mitigated
13,035
12,650
Healing
8,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,467
638
0
427
6,393
1,516
0
3,214
3,179
21,625
1,010
L
5,700
584
0
884
3,726
771
0
762
2,964
36,490
0
L
1,712
720
0
1,629
7,748
1,662
0
314
7,434
0
21,682
W
Medusa
6,990
2,034
0
415
2,821
926
0
77
2,744
0
61,539
W
Amaterasu
Imaperson2567
Amaterasu
4,167
642
0
5,400
9,537
7,063
0
375
9,162
0
61,121
L
Kumbhakarna
acousticcherry
Kumbhakarna
1,701
249
9
1,783
8,899
4,214
0
2,573
6,326
9,498
1,602
L
King Arthur
acousticlime
King Arthur
3,606
115
0
1,000
8,403
4,767
0
361
8,042
0
36,555
W
Pele
barkyj
Pele
3,857
1,170
0
4,342
8,262
2,179
0
2,561
5,701
0
44,608
L
Hun Batz
fakeydrakey
Hun Batz
3,734
1,585
0
3,032
5,901
1,621
0
884
5,017
0
40,410
W
2,453
406
0
2,066
5,397
3,035
0
1,094
4,303
13,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,205
Gold Earned
26,949
368
Minions Killed
276
0
Camps Cleared
0
994,866
Distance Traveled
1,110,716
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,178
518
49
5
0
181,313
3
L
Zeus
6,264
626
79
8
0
208,846
3
L
Ishtar
4,335
434
35
4
0
194,886
0
W
Medusa
7,582
758
110
11
0
202,392
3
W
Amaterasu
7,128
713
117
12
0
180,097
2
L
Kumbhakarna
5,307
531
13
1
0
220,996
1
L
King Arthur
5,459
546
77
8
0
230,686
0
W
Pele
5,964
596
73
7
0
243,386
0
L
Hun Batz
5,584
558
72
7
0
255,302
0
W
Nox
6,353
635
19
2
0
187,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role