Player Matchup

Sun Wukong
Sun Wukong
Gold I
Cl0wry
Sun Wukong
Gold I
Level 158
God Stats
13W - 7L
1,670 SR
Queue Stats
88W - 88L
1,530 MMR
Solo
Lancelot
Lancelot
Silver I
F6GoNext
Lancelot
Silver I
Level 182
God Stats
5W - 5L
1,524 SR
Queue Stats
13W - 12L
1,503 MMR
Solo
Izanami
Izanami
Silver II
Kelzedar
Izanami
Silver II
Level 129
God Stats
2W - 2L
1,486 SR
Queue Stats
11W - 20L
1,508 MMR
Solo
Cthulhu
Cthulhu
Gold II
POLATALEMDAR471
Cthulhu
Gold II
Level 157
God Stats
93W - 71L
1,597 SR
Queue Stats
256W - 255L
1,492 MMR
Solo
Chang'e
Chang'e
Gold II
das-PREDATOR
Chang'e
Gold II
Level 159
God Stats
4W - 3L
1,405 SR
Queue Stats
156W - 163L
1,505 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,537 SR
1,507 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,512 SR
1,508 MMR
Shiva
Shiva
Silver III
Airlockk
Shiva
Silver III
Level 125
God Stats
4W - 3L
1,669 SR
Queue Stats
18W - 20L
1,494 MMR
Solo
The Morrigan
The Morrigan
Bronze III
DimaBerny
The Morrigan
Bronze III
Level 69
God Stats
0W - 1L
1,509 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
LUCIFERXXLUCIFER
Kumbhakarna
Bronze III
Level 124
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 3L
1,499 MMR
Party 1
Apollo
Apollo
Bronze III
ixVulpix
Apollo
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,499 MMR
Party 1
Skadi
Skadi
Gold II
poererwqq
Skadi
Gold II
Level 100
God Stats
32W - 31L
1,586 SR
Queue Stats
65W - 61L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Cl0wry
Sun Wukong
18
9 / 0 / 5
10,959
645
12,764
16,311
12,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lancelot
F6GoNext
Lancelot
16
10 / 2 / 9
9,964
586
13,786
10,804
4,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
Kelzedar
Izanami
16
0 / 2 / 1
9,570
563
4,793
10,729
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 0 / 10
9,544
561
9,153
10,775
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
das-PREDATOR
Chang'e
16
4 / 2 / 12
9,633
567
10,706
9,305
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
AthenaMedusaMulanHadesOdin

VS

Bans
ThanatosJanusLokiRamaNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Airlockk
Shiva
13
0 / 7 / 0
8,102
477
10,740
17,492
12,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
DimaBerny
The Morrigan
13
1 / 9 / 3
7,967
469
7,640
12,737
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
10
0 / 6 / 3
6,270
369
2,988
14,730
10,986
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
ixVulpix
Apollo
14
3 / 5 / 0
8,301
488
4,006
13,936
4,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
poererwqq
Skadi
15
2 / 1 / 1
9,060
533
9,284
7,642
2,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
13
28
Kills
6
6
Deaths
28
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
Airlockk
Shiva
0
7
0
0
W
Sun Wukong
Cl0wry
Sun Wukong
9
0
5
11.5
L
The Morrigan
DimaBerny
The Morrigan
1
9
3
0.28
W
Lancelot
F6GoNext
Lancelot
10
2
9
7.25
W
Izanami
Kelzedar
Izanami
0
2
1
0.25
L
Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
0
6
3
0.25
W
5
0
10
10
W
Chang'e
das-PREDATOR
Chang'e
4
2
12
5
L
Apollo
ixVulpix
Apollo
3
5
0
0.6
L
Skadi
poererwqq
Skadi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,202
Damage
34,658
57,924
Taken
66,537
33,656
Mitigated
35,260
21,717
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Airlockk
Shiva
10,740
1,391
0
2,660
17,492
12,465
83
1,998
15,386
0
61,761
W
Sun Wukong
Cl0wry
Sun Wukong
12,764
1,990
0
5,768
16,311
12,290
658
1,198
14,271
0
85,474
L
The Morrigan
DimaBerny
The Morrigan
7,640
1,399
0
784
12,737
4,653
0
5,340
6,741
64,182
1,212
W
Lancelot
F6GoNext
Lancelot
13,786
1,831
0
1,278
10,804
4,824
1,218
3,081
7,687
0
62,793
W
Izanami
Kelzedar
Izanami
4,793
2,633
0
5,056
10,729
3,830
1,308
410
10,319
0
80,365
L
Kumbhakarna
LUCIFERXXLUCIFER
Kumbhakarna
2,988
221
0
500
14,730
10,986
0
6,720
7,640
11,447
0
W
9,153
432
352
1,998
10,775
9,797
0
2,586
8,146
37,291
3,032
W
Chang'e
das-PREDATOR
Chang'e
10,706
595
2,967
4,298
9,305
2,915
847
3,079
6,181
63,906
1,706
L
Apollo
ixVulpix
Apollo
4,006
1,589
0
4,599
13,936
4,727
0
3,080
10,652
0
54,948
L
Skadi
poererwqq
Skadi
9,284
2,839
0
3,011
7,642
2,429
987
778
6,864
0
77,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,670
Gold Earned
39,700
539
Minions Killed
499
0
Camps Cleared
0
1,795,752
Distance Traveled
1,617,093
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,102
477
114
7
0
295,238
1
W
Sun Wukong
10,959
645
133
8
0
350,671
4
L
The Morrigan
7,967
469
126
7
0
303,218
0
W
Lancelot
9,964
586
75
4
0
440,182
2
W
Izanami
9,570
563
156
9
0
308,752
3
L
Kumbhakarna
6,270
369
9
1
0
356,690
0
W
Cthulhu
9,544
561
62
4
0
352,693
5
W
Chang'e
9,633
567
113
7
0
343,454
2
L
Apollo
8,301
488
112
7
0
344,725
0
L
Skadi
9,060
533
138
8
0
317,222
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role