Player Matchup

Anubis
Anubis
Billsss
Anubis
Level 108
God Stats
6W - 4L
1,584 SR
Queue Stats
157W - 132L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
SANDYZNUTZ
Cthulhu
Level 65
God Stats
22W - 19L
1,583 SR
Queue Stats
88W - 83L
1,549 Elo+
Party 1
Medusa
Medusa
SEM_TREGUA
Medusa
Level 177
God Stats
1W - 0L
1,300 SR
Queue Stats
191W - 188L
1,481 Elo+
Party 1
Team Averages
Level 117
1,489 SR
1,534 Elo+

VS

Team Averages
Level 98
1,458 SR
1,502 Elo+
Aphrodite
Aphrodite
HAIK 2008
Aphrodite
Level 104
God Stats
3W - 2L
1,407 SR
Queue Stats
344W - 348L
1,478 Elo+
Party 2
Heimdallr
Heimdallr
WarCriminal2886
Heimdallr
Level 67
God Stats
28W - 37L
1,466 SR
Queue Stats
219W - 208L
1,481 Elo+
Party 2
Gilgamesh
Gilgamesh
WyanWenalds
Gilgamesh
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 40L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Billsss
Anubis
13
6 / 0 / 5
8,176
1,022
6,852
4,132
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SANDYZNUTZ
Cthulhu
12
3 / 0 / 8
7,169
896
3,767
5,918
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
SEM_TREGUA
Medusa
11
2 / 0 / 7
6,912
864
5,331
4,638
1,462
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
HAIK 2008
Aphrodite
10
0 / 4 / 0
5,438
680
2,115
6,790
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
WarCriminal2886
Heimdallr
9
0 / 4 / 0
5,263
658
3,657
7,286
1,635
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
WyanWenalds
Gilgamesh
7
0 / 3 / 0
5,136
642
2,685
5,464
2,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
11
Kills
0
0
Deaths
11
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
Billsss
Anubis
6
0
5
8.5
L
Aphrodite
HAIK 2008
Aphrodite
0
4
0
0
W
Cthulhu
SANDYZNUTZ
Cthulhu
3
0
8
7
W
Medusa
SEM_TREGUA
Medusa
2
0
7
5.5
L
Heimdallr
WarCriminal2886
Heimdallr
0
4
0
0
L
Gilgamesh
WyanWenalds
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,950
Damage
8,457
14,688
Taken
19,540
7,432
Mitigated
6,752
3,876
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Billsss
Anubis
6,852
145
0
1,600
4,132
1,811
1,030
626
3,470
31,298
0
L
Aphrodite
HAIK 2008
Aphrodite
2,115
295
1,208
2,310
6,790
2,384
0
2,655
3,952
16,831
0
W
Cthulhu
SANDYZNUTZ
Cthulhu
3,767
76
0
373
5,918
4,159
384
854
5,001
12,362
660
W
Medusa
SEM_TREGUA
Medusa
5,331
1,778
0
1,903
4,638
1,462
1,223
685
3,823
0
24,563
L
Heimdallr
WarCriminal2886
Heimdallr
3,657
618
0
481
7,286
1,635
0
4,500
2,534
0
7,068
L
Gilgamesh
WyanWenalds
Gilgamesh
2,685
470
0
669
5,464
2,733
0
2,613
2,690
0
11,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,257
Gold Earned
15,837
113
Minions Killed
63
0
Camps Cleared
0
486,503
Distance Traveled
392,343
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,176
1,022
47
6
0
163,244
0
L
Aphrodite
5,438
680
32
4
0
130,214
4
W
Cthulhu
7,169
896
17
2
0
181,611
0
W
Medusa
6,912
864
49
6
0
141,648
4
L
Heimdallr
5,263
658
9
1
0
151,355
1
L
Gilgamesh
5,136
642
22
3
0
110,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role