Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LDG SAGEMODE
King Arthur
Level 131
God Stats
6W - 8L
1,468 SR
Queue Stats
123W - 108L
1,489 Elo+
Solo
Hera
Hera
Vulque
Hera
Level 110
God Stats
2W - 6L
1,449 SR
Queue Stats
253W - 225L
1,458 Elo+
Party 3
Cliodhna
Cliodhna
WorldEater337
Cliodhna
Level 68
God Stats
35W - 36L
1,482 SR
Queue Stats
264W - 232L
1,474 Elo+
Party 3
Ymir
Ymir
mdyrsv
Ymir
Level 32
God Stats
1W - 3L
1,275 SR
Queue Stats
7W - 15L
1,158 Elo+
Solo
Team Averages
Level 78
1,435 SR
1,416 Elo+

VS

Team Averages
Level 72
1,513 SR
1,496 Elo+
Athena
Athena
Afexz
Athena
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 34L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
MandoTheUltimate
Zhong Kui
Level 107
God Stats
29W - 23L
1,595 SR
Queue Stats
160W - 148L
1,499 Elo+
Party 1
Arachne
Arachne
Sadkjmlkdw
Arachne
Level 49
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 39L
1,500 Elo+
Party 2
Chiron
Chiron
junglesmitedreal
Chiron
Level 48
God Stats
3W - 5L
1,470 SR
Queue Stats
105W - 111L
1,439 Elo+
Party 1
Vamana
Vamana
justalex04
Vamana
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 42L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 4 / 0
3,980
398
3,198
5,468
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
LDG SAGEMODE
King Arthur
8
0 / 2 / 0
4,753
475
6,781
10,787
7,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Hera
Vulque
Hera
9
1 / 2 / 0
5,158
516
7,194
5,407
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
WorldEater337
Cliodhna
6
0 / 4 / 0
3,953
395
2,525
6,455
1,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
mdyrsv
Ymir
6
0 / 3 / 0
4,298
430
2,298
6,747
3,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Afexz
Athena
8
3 / 0 / 8
5,866
587
3,220
7,518
5,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
10
1 / 1 / 5
5,842
584
5,444
6,931
4,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sadkjmlkdw
Arachne
10
5 / 0 / 2
5,612
561
5,588
8,252
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 0 / 3
6,812
681
3,985
4,977
1,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vamana
justalex04
Vamana
10
2 / 0 / 0
6,193
619
6,056
8,154
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
15
15
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
W
Athena
Afexz
Athena
3
0
8
7
L
King Arthur
LDG SAGEMODE
King Arthur
0
2
0
0
W
Zhong Kui
1
1
5
3.5
W
Arachne
Sadkjmlkdw
Arachne
5
0
2
6
L
Hera
Vulque
Hera
1
2
0
0.5
L
Cliodhna
WorldEater337
Cliodhna
0
4
0
0
W
4
0
3
5.5
W
Vamana
justalex04
Vamana
2
0
0
2
L
Ymir
mdyrsv
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
24,293
34,864
Taken
35,832
15,375
Mitigated
21,918
7,692
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,198
417
266
1,149
5,468
1,238
0
822
4,646
14,976
415
W
Athena
Afexz
Athena
3,220
1,526
0
2,823
7,518
5,510
0
3,871
3,285
13,658
1,609
L
King Arthur
LDG SAGEMODE
King Arthur
6,781
1,171
0
1,974
10,787
7,158
0
699
9,491
0
28,880
W
Zhong Kui
5,444
630
130
2,619
6,931
4,818
0
3,721
2,504
29,976
1,348
W
Arachne
Sadkjmlkdw
Arachne
5,588
4,316
0
1,260
8,252
2,773
0
1,953
6,151
0
33,164
L
Hera
Vulque
Hera
7,194
1,628
0
1,563
5,407
1,529
0
3,061
2,346
30,512
0
L
Cliodhna
WorldEater337
Cliodhna
2,525
298
0
2,006
6,455
1,583
0
1,819
4,600
0
15,942
W
3,985
1,149
118
2,213
4,977
1,522
449
1,578
3,191
0
46,744
W
Vamana
justalex04
Vamana
6,056
3,202
0
2,460
8,154
7,295
0
0
8,154
0
38,827
L
Ymir
mdyrsv
Ymir
2,298
638
0
734
6,747
3,867
0
2,006
4,741
11,656
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,142
Gold Earned
30,325
204
Minions Killed
284
0
Camps Cleared
0
939,122
Distance Traveled
1,021,396
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
3,980
398
26
3
0
142,479
0
W
Athena
5,866
587
20
2
0
215,907
3
L
King Arthur
4,753
475
54
5
0
199,031
0
W
Zhong Kui
5,842
584
63
6
0
205,318
6
W
Arachne
5,612
561
51
5
0
246,009
0
L
Hera
5,158
516
74
7
0
197,069
2
L
Cliodhna
3,953
395
40
4
0
238,771
0
W
Chiron
6,812
681
77
8
0
179,265
0
W
Vamana
6,193
619
73
7
0
174,897
0
L
Ymir
4,298
430
10
1
0
161,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role