Player Matchup

Bellona
Bellona
 
Bellona
Level 267
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Obscure Gaia
Guan Yu
Level 136
God Stats
3W - 2L
1,501 SR
Queue Stats
97W - 95L
1,505 Elo+
Solo
Neith
Neith
SunsetMax
Neith
Level 145
God Stats
12W - 4L
1,780 SR
Queue Stats
265W - 271L
1,473 Elo+
Solo
Poseidon
Poseidon
dueces4aces
Poseidon
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 113L
1,491 Elo+
Solo
Loki
Loki
youcanXthis
Loki
Level 145
God Stats
4W - 2L
1,604 SR
Queue Stats
4W - 3L
1,486 Elo+
Solo
Team Averages
Level 170
1,577 SR
1,491 Elo+

VS

Team Averages
Level 123
1,621 SR
1,538 Elo+
Arachne
Arachne
 
Arachne
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DukeOfWitz
Medusa
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,378 Elo+
Solo
Fenrir
Fenrir
MonkeyDLuffykun_
Fenrir
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 69L
1,595 Elo+
Party 1
Chang'e
Chang'e
ashpop88
Chang'e
Level 129
God Stats
0W - 1L
1,732 SR
Queue Stats
16W - 13L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
imJustAndromeda
Cthulhu
Level 108
God Stats
4W - 1L
1,873 SR
Queue Stats
21W - 14L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
6
0 / 0 / 1
3,393
679
1,031
2,855
2,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Obscure Gaia
Guan Yu
6
0 / 2 / 0
3,256
651
1,765
4,150
1,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
SunsetMax
Neith
7
4 / 0 / 0
4,235
847
2,792
1,139
312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
dueces4aces
Poseidon
4
0 / 2 / 2
3,018
604
2,009
1,558
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 1 / 1
3,506
701
1,739
4,294
875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
4
1 / 2 / 1
3,077
615
1,754
3,460
853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
DukeOfWitz
Medusa
6
2 / 1 / 0
3,404
681
1,415
2,809
597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 2
3,275
655
1,035
4,448
1,438
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Chang'e
ashpop88
Chang'e
1
0 / 0 / 0
2,418
484
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
2 / 0 / 0
3,946
789
2,552
3,256
2,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
5
Kills
5
5
Deaths
5
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
L
Arachne
 
Arachne
1
2
1
0.75
L
Medusa
DukeOfWitz
Medusa
2
1
0
2
L
0
2
2
0.5
W
Guan Yu
Obscure Gaia
Guan Yu
0
2
0
0
W
Neith
SunsetMax
Neith
4
0
0
4
L
Chang'e
ashpop88
Chang'e
0
0
0
0
W
Poseidon
dueces4aces
Poseidon
0
2
2
0.5
L
2
0
0
2
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,336
Damage
6,756
13,996
Taken
13,973
4,887
Mitigated
5,076
4,638
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
1,031
196
0
765
2,855
2,177
0
0
2,855
0
16,193
L
Arachne
 
Arachne
1,754
1,587
0
648
3,460
853
0
987
2,275
0
4,595
L
Medusa
DukeOfWitz
Medusa
1,415
461
70
812
2,809
597
0
280
2,485
0
11,961
L
1,035
400
59
1,439
4,448
1,438
0
419
3,965
0
8,027
W
Guan Yu
Obscure Gaia
Guan Yu
1,765
464
0
1,101
4,150
1,283
0
1,945
2,205
0
13,279
W
Neith
SunsetMax
Neith
2,792
941
0
320
1,139
312
0
72
1,067
0
21,965
L
Chang'e
ashpop88
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Poseidon
dueces4aces
Poseidon
2,009
479
0
60
1,558
240
0
0
1,558
7,064
1,157
L
2,552
507
0
1,533
3,256
2,188
0
0
3,256
14,250
0
W
1,739
844
0
2,392
4,294
875
0
535
3,759
0
18,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,408
Gold Earned
16,120
156
Minions Killed
82
0
Camps Cleared
0
493,994
Distance Traveled
441,633
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
3,393
679
30
6
0
93,311
0
L
Arachne
3,077
615
11
2
0
109,745
1
L
Medusa
3,404
681
29
6
0
107,813
1
L
Fenrir
3,275
655
15
3
0
118,798
1
W
Guan Yu
3,256
651
22
4
0
95,476
0
W
Neith
4,235
847
44
9
0
95,247
0
L
Chang'e
2,418
484
0
0
0
2,949
0
W
Poseidon
3,018
604
15
3
0
98,951
2
L
Cthulhu
3,946
789
27
5
0
102,328
0
W
Loki
3,506
701
45
9
0
111,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role