Player Matchup

Neith
Neith
BIGtimey
Neith
Level 143
God Stats
1W - 1L
1,477 SR
Queue Stats
89W - 71L
1,559 Elo+
Party 2
Awilix
Awilix
ExoticReacon
Awilix
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,528 Elo+
Solo
Maui
Maui
MagmaFrags_YT
Maui
Level 120
God Stats
26W - 15L
1,610 SR
Queue Stats
41W - 27L
1,586 Elo+
Party 2
Hercules
Hercules
kiqai
Hercules
Level 132
God Stats
21W - 17L
1,548 SR
Queue Stats
385W - 314L
1,613 Elo+
Solo
Hera
Hera
okbutjoytho
Hera
Level 106
God Stats
21W - 13L
1,618 SR
Queue Stats
274W - 256L
1,526 Elo+
Solo
Team Averages
Level 129
1,551 SR
1,562 Elo+

VS

Team Averages
Level 140
1,428 SR
1,478 Elo+
Lancelot
Lancelot
AlexanderGrand
Lancelot
Level 99
God Stats
0W - 2L
1,280 SR
Queue Stats
174W - 163L
1,506 Elo+
Solo
Medusa
Medusa
Birynn
Medusa
Level 170
God Stats
0W - 5L
1,151 SR
Queue Stats
94W - 122L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
GwiddyEnthuzist
Kukulkan
Level 119
God Stats
4W - 4L
1,940 SR
Queue Stats
73W - 64L
1,550 Elo+
Solo
King Arthur
King Arthur
KlefKey
King Arthur
Level 182
God Stats
0W - 1L
1,300 SR
Queue Stats
20W - 33L
1,416 Elo+
Party 1
Athena
Athena
Wraiths_SO
Athena
Level 128
God Stats
2W - 7L
1,468 SR
Queue Stats
245W - 372L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BIGtimey
Neith
6
2 / 0 / 0
3,501
700
2,098
2,473
546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Awilix
6
0 / 0 / 0
3,171
634
1,032
3,739
1,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 1 / 1
3,519
704
794
3,607
1,932
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
kiqai
Hercules
7
1 / 0 / 0
3,424
685
1,549
3,975
1,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
3,818
764
632
1,063
232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
7
0 / 0 / 0
3,305
661
397
3,817
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Birynn
Medusa
6
0 / 1 / 1
3,383
677
3,147
2,292
540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
5
0 / 0 / 0
3,150
630
235
279
59
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
KlefKey
King Arthur
7
0 / 1 / 0
3,649
730
2,522
3,110
2,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
Wraiths_SO
Athena
6
1 / 1 / 0
3,431
686
760
3,752
2,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
0
0
0
W
Neith
BIGtimey
Neith
2
0
0
2
L
Medusa
Birynn
Medusa
0
1
1
0.5
W
Awilix
0
0
0
0
L
Kukulkan
0
0
0
0
L
King Arthur
KlefKey
King Arthur
0
1
0
0
W
0
1
1
0.5
L
Athena
Wraiths_SO
Athena
1
1
0
1
W
Hercules
kiqai
Hercules
1
0
0
1
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,105
Damage
7,061
14,857
Taken
13,250
5,428
Mitigated
5,998
5,934
Healing
4,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
397
280
0
1,722
3,817
1,100
0
515
3,169
0
14,387
W
Neith
BIGtimey
Neith
2,098
556
0
1,104
2,473
546
0
104
2,369
0
20,031
L
Medusa
Birynn
Medusa
3,147
820
0
275
2,292
540
0
452
1,840
0
21,283
W
Awilix
1,032
604
0
768
3,739
1,141
0
35
3,704
0
20,167
L
Kukulkan
235
0
0
52
279
59
0
0
279
10,950
0
L
King Arthur
KlefKey
King Arthur
2,522
545
0
1,237
3,110
2,036
0
0
2,996
0
18,959
W
794
136
0
1,491
3,607
1,932
0
621
2,986
9,194
0
L
Athena
Wraiths_SO
Athena
760
173
0
892
3,752
2,263
0
342
3,410
8,061
0
W
Hercules
kiqai
Hercules
1,549
864
0
2,142
3,975
1,577
0
0
3,725
0
14,385
W
632
43
0
429
1,063
232
0
235
828
20,559
651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,433
Gold Earned
16,918
161
Minions Killed
144
0
Camps Cleared
0
552,742
Distance Traveled
519,272
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,305
661
31
6
0
130,352
0
W
Neith
3,501
700
35
7
0
94,496
0
L
Medusa
3,383
677
30
6
0
117,764
0
W
Awilix
3,171
634
38
8
0
126,137
0
L
Kukulkan
3,150
630
28
6
0
59,453
0
L
King Arthur
3,649
730
33
7
0
101,422
0
W
Maui
3,519
704
15
3
0
117,632
0
L
Athena
3,431
686
22
4
0
110,281
4
W
Hercules
3,424
685
28
6
0
118,185
0
W
Hera
3,818
764
45
9
0
96,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role