Player Matchup

Yu Huang
Yu Huang
AFKPlayerMain
Yu Huang
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,750 Elo+
Party 1
Amaterasu
Amaterasu
Shtaff
Amaterasu
Level 30
God Stats
5W - 4L
1,476 SR
Queue Stats
46W - 50L
1,555 Elo+
Solo
Cthulhu
Cthulhu
The4stral
Cthulhu
Level 124
God Stats
1W - 0L
1,283 SR
Queue Stats
6W - 1L
1,821 Elo+
Party 1
Team Averages
Level 60
1,420 SR
1,708 Elo+

VS

Team Averages
Level 81
1,520 SR
1,486 Elo+
Neith
Neith
LigiaDMO
Neith
Level 78
God Stats
12W - 16L
1,539 SR
Queue Stats
379W - 375L
1,551 Elo+
Solo
Janus
Janus
Sh1Su1Uch1ha
Janus
Level 121
God Stats
14W - 15L
1,521 SR
Queue Stats
383W - 379L
1,598 Elo+
Solo
Chaac
Chaac
zampman
Chaac
Level 44
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 46L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AFKPlayerMain
Yu Huang
14
5 / 4 / 10
9,278
928
11,325
7,696
2,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amaterasu
Shtaff
Amaterasu
14
2 / 2 / 12
8,562
856
5,701
15,750
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cthulhu
The4stral
Cthulhu
15
10 / 2 / 7
9,906
991
10,524
13,711
9,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LigiaDMO
Neith
11
3 / 6 / 1
7,591
759
6,634
10,393
2,682
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 8 / 3
7,807
781
12,084
10,176
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
zampman
Chaac
12
3 / 4 / 3
8,001
800
8,523
12,821
10,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
7
8
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
AFKPlayerMain
Yu Huang
5
4
10
2.5
L
Neith
LigiaDMO
Neith
3
6
1
0.58
L
1
8
3
0.31
W
Amaterasu
Shtaff
Amaterasu
2
2
12
4
W
Cthulhu
The4stral
Cthulhu
10
2
7
6.75
L
Chaac
zampman
Chaac
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,550
Damage
27,241
37,157
Taken
33,390
26,422
Mitigated
15,243
12,549
Healing
7,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
AFKPlayerMain
Yu Huang
11,325
1,175
0
500
7,696
2,262
1,466
2,240
5,188
36,992
0
L
Neith
LigiaDMO
Neith
6,634
3,206
0
2,612
10,393
2,682
84
6,010
3,438
0
14,408
L
12,084
765
70
1,302
10,176
2,371
90
6,505
2,884
28,139
301
W
Amaterasu
Shtaff
Amaterasu
5,701
2,419
0
7,877
15,750
14,326
615
2,693
12,738
0
21,869
W
Cthulhu
The4stral
Cthulhu
10,524
950
110
4,062
13,711
9,834
421
5,739
7,288
30,924
623
L
Chaac
zampman
Chaac
8,523
1,304
0
3,598
12,821
10,190
0
6,450
5,161
0
28,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,746
Gold Earned
23,399
127
Minions Killed
112
0
Camps Cleared
0
652,064
Distance Traveled
551,625
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,278
928
50
5
0
205,428
0
L
Neith
7,591
759
23
2
0
180,750
4
L
Janus
7,807
781
31
3
0
180,572
0
W
Amaterasu
8,562
856
33
3
0
217,465
1
W
Cthulhu
9,906
991
44
4
0
229,171
0
L
Chaac
8,001
800
58
6
0
190,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role