Player Matchup

Ao Kuang
Ao Kuang
C_Dangel
Ao Kuang
Level 65
God Stats
1W - 1L
1,246 SR
Queue Stats
68W - 66L
1,457 Elo+
Party 1
Ullr
Ullr
HBR-_-KRAK3N
Ullr
Level 69
God Stats
5W - 4L
1,445 SR
Queue Stats
240W - 227L
1,548 Elo+
Party 2
Sylvanus
Sylvanus
L13-CHA33A
Sylvanus
Level 71
God Stats
4W - 3L
1,639 SR
Queue Stats
214W - 202L
1,500 Elo+
Party 2
Kali
Kali
SMALL-OggieOgden
Kali
Level 39
God Stats
2W - 2L
1,348 SR
Queue Stats
19W - 23L
1,376 Elo+
Solo
Kukulkan
Kukulkan
funnehbunneh16
Kukulkan
Level 147
God Stats
1W - 1L
1,177 SR
Queue Stats
66W - 66L
1,450 Elo+
Party 1
Team Averages
Level 78
1,371 SR
1,466 Elo+

VS

Team Averages
Level 97
1,555 SR
1,492 Elo+
Bacchus
Bacchus
BLazE_87_
Bacchus
Level 111
God Stats
18W - 14L
1,493 SR
Queue Stats
211W - 213L
1,455 Elo+
Solo
Nut
Nut
EpiCfaiII
Nut
Level 62
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Vonewra
Ao Kuang
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 97L
1,531 Elo+
Solo
Guan Yu
Guan Yu
aspencatis
Guan Yu
Level 68
God Stats
5W - 2L
1,623 SR
Queue Stats
52W - 44L
1,467 Elo+
Solo
Janus
Janus
polarttt
Janus
Level 87
God Stats
15W - 13L
1,451 SR
Queue Stats
200W - 192L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
C_Dangel
Ao Kuang
16
10 / 2 / 0
10,378
741
14,782
13,241
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
1 / 0 / 4
7,716
551
6,310
4,966
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
L13-CHA33A
Sylvanus
13
2 / 1 / 4
8,047
575
7,591
11,251
8,451
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Defender's Blade

Defender's Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 4 / 6
7,535
538
6,441
13,915
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
15
1 / 2 / 3
9,056
647
3,314
5,944
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLazE_87_
Bacchus
10
0 / 1 / 2
6,515
465
4,395
12,664
10,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 1
6,544
467
5,075
7,080
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
Vonewra
Ao Kuang
12
3 / 3 / 2
6,938
496
6,563
13,776
4,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
aspencatis
Guan Yu
11
1 / 7 / 1
6,650
475
5,136
15,277
9,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
polarttt
Janus
15
3 / 2 / 2
8,778
627
6,379
5,884
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
15
Kills
8
9
Deaths
15
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BLazE_87_
Bacchus
0
1
2
1
W
Ao Kuang
C_Dangel
Ao Kuang
10
2
0
5
L
1
2
1
0.75
W
1
0
4
3
W
Sylvanus
L13-CHA33A
Sylvanus
2
1
4
4
W
1
4
6
1
L
Ao Kuang
Vonewra
Ao Kuang
3
3
2
1.33
L
Guan Yu
aspencatis
Guan Yu
1
7
1
0.21
W
Kukulkan
1
2
3
1.25
L
Janus
polarttt
Janus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,438
Damage
27,548
49,317
Taken
54,681
21,729
Mitigated
29,744
15,647
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BLazE_87_
Bacchus
4,395
273
0
3,496
12,664
10,669
0
4,657
8,007
20,304
0
W
Ao Kuang
C_Dangel
Ao Kuang
14,782
5,855
0
3,347
13,241
4,028
697
1,963
11,204
59,583
17,722
L
5,075
2,690
0
1,119
7,080
1,991
0
1,783
5,297
0
35,122
W
6,310
1,903
0
707
4,966
2,017
114
1,468
3,498
0
61,681
W
Sylvanus
L13-CHA33A
Sylvanus
7,591
2,289
3,186
4,115
11,251
8,451
0
3,545
7,638
30,469
1,508
W
6,441
2,500
0
3,254
13,915
5,391
0
5,389
8,458
0
54,343
L
Ao Kuang
Vonewra
Ao Kuang
6,563
1,454
0
2,946
13,776
4,897
0
4,331
9,445
47,784
1,431
L
Guan Yu
aspencatis
Guan Yu
5,136
474
352
2,664
15,277
9,991
0
11,417
3,860
0
34,483
W
Kukulkan
3,314
437
0
1,038
5,944
1,842
486
3,892
1,834
65,824
0
L
Janus
polarttt
Janus
6,379
392
0
250
5,884
2,196
0
2,357
3,527
66,228
2,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
35,425
490
Minions Killed
399
0
Camps Cleared
0
1,411,123
Distance Traveled
1,455,743
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,515
465
36
3
0
257,098
5
W
Ao Kuang
10,378
741
112
8
0
268,326
2
L
Nut
6,544
467
68
5
0
286,110
0
W
Ullr
7,716
551
101
7
0
283,499
1
W
Sylvanus
8,047
575
56
4
0
271,317
3
W
Kali
7,535
538
88
6
0
311,776
6
L
Ao Kuang
6,938
496
78
6
0
304,172
0
L
Guan Yu
6,650
475
62
4
0
293,272
3
W
Kukulkan
9,056
647
133
10
0
276,205
10
L
Janus
8,778
627
155
11
0
315,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role