Player Matchup

Bacchus
Bacchus
BobbyThaG209
Bacchus
Level 65
God Stats
89W - 67L
1,593 SR
Queue Stats
250W - 278L
1,482 Elo+
Solo
Thoth
Thoth
Young Chachii
Thoth
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,256 Elo+
Solo
Serqet
Serqet
flowerpower7295
Serqet
Level 157
God Stats
1W - 0L
1,839 SR
Queue Stats
112W - 113L
1,484 Elo+
Solo
Team Averages
Level 92
1,644 SR
1,407 Elo+

VS

Team Averages
Level 96
1,413 SR
1,468 Elo+
King Arthur
King Arthur
KodinVors
King Arthur
Level 102
God Stats
1W - 3L
1,222 SR
Queue Stats
42W - 49L
1,451 Elo+
Party 1
Baron Samedi
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
Level 79
God Stats
197W - 191L
1,492 SR
Queue Stats
224W - 213L
1,449 Elo+
Solo
Hel
Hel
codylions
Hel
Level 108
God Stats
15W - 14L
1,525 SR
Queue Stats
116W - 119L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BobbyThaG209
Bacchus
13
1 / 5 / 6
8,675
667
4,003
10,080
8,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 2 / 5
10,148
781
16,036
7,753
2,196
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 6
10,046
773
9,667
13,636
6,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KodinVors
King Arthur
13
2 / 3 / 6
8,750
673
8,669
15,949
12,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
14
4 / 5 / 3
9,628
741
10,215
13,416
5,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 6
9,451
727
5,946
10,878
3,251
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
11
Kills
8
8
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BobbyThaG209
Bacchus
1
5
6
0.8
L
King Arthur
KodinVors
King Arthur
2
3
6
1.67
L
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
4
5
3
1.1
W
5
2
5
3.75
L
2
3
6
1.67
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,706
Damage
24,830
31,469
Taken
40,243
17,376
Mitigated
21,119
1,864
Healing
16,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BobbyThaG209
Bacchus
4,003
275
0
936
10,080
8,854
266
5,084
4,953
13,001
0
L
King Arthur
KodinVors
King Arthur
8,669
756
0
622
15,949
12,600
139
5,790
9,560
0
17,657
L
Baron Samedi
TrOILkNuCkLeS30
Baron Samedi
10,215
771
354
2,918
13,416
5,268
775
7,344
5,932
38,704
0
W
16,036
139
0
737
7,753
2,196
919
4,939
2,806
43,762
219
L
5,946
409
6,377
5,992
10,878
3,251
385
6,880
3,851
30,098
538
W
9,667
2,040
0
191
13,636
6,326
288
6,062
7,512
0
35,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,869
Gold Earned
27,829
112
Minions Killed
145
0
Camps Cleared
0
704,779
Distance Traveled
719,200
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,675
667
18
1
0
194,345
6
L
King Arthur
8,750
673
21
2
0
267,384
1
L
Baron Samedi
9,628
741
58
4
0
214,625
0
W
Thoth
10,148
781
52
4
0
235,350
0
L
Hel
9,451
727
66
5
0
237,191
0
W
Serqet
10,046
773
42
3
0
275,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role