Player Matchup

Fenrir
Fenrir
BigJack8771
Fenrir
Level 47
God Stats
5W - 3L
1,821 SR
Queue Stats
78W - 85L
1,416 Elo+
Party 3
Izanami
Izanami
JPJP777
Izanami
Level 89
God Stats
129W - 102L
1,456 SR
Queue Stats
362W - 363L
1,465 Elo+
Solo
Atlas
Atlas
KingSlayer54783
Atlas
Level 49
God Stats
11W - 8L
1,594 SR
Queue Stats
98W - 97L
1,432 Elo+
Party 3
Zhong Kui
Zhong Kui
MandoTheUltimate
Zhong Kui
Level 107
God Stats
32W - 23L
1,588 SR
Queue Stats
163W - 150L
1,494 Elo+
Party 2
Chronos
Chronos
junglesmitedreal
Chronos
Level 48
God Stats
16W - 14L
1,577 SR
Queue Stats
105W - 111L
1,433 Elo+
Party 2
Team Averages
Level 68
1,607 SR
1,448 Elo+

VS

Team Averages
Level 58
1,425 SR
1,269 Elo+
Fafnir
Fafnir
 
Fafnir
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BurtsPal
Xbalanque
Level 47
God Stats
1W - 3L
1,463 SR
Queue Stats
30W - 57L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
ButtHurtDeluxe
Kukulkan
Level 27
God Stats
2W - 12L
1,283 SR
Queue Stats
37W - 61L
1,240 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vlyv171
Tsukuyomi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,183 Elo+
Solo
Bellona
Bellona
laughblindly
Bellona
Level 34
God Stats
3W - 8L
1,380 SR
Queue Stats
4W - 15L
1,031 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
6 / 1 / 2
6,177
618
5,513
6,369
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
JPJP777
Izanami
10
2 / 0 / 4
6,049
605
3,972
4,196
1,137
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
3 / 0 / 3
6,557
656
3,925
8,223
3,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
11
1 / 0 / 4
6,794
679
3,544
3,997
2,726
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 0
7,780
778
4,713
3,722
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
0 / 3 / 0
5,155
516
1,667
10,672
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
BurtsPal
Xbalanque
10
1 / 3 / 0
5,326
533
5,655
7,048
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
9
0 / 5 / 0
4,874
487
761
5,900
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Vlyv171
Tsukuyomi
5
0 / 1 / 0
3,977
398
678
3,616
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
laughblindly
Bellona
7
0 / 6 / 0
4,065
407
1,671
8,593
4,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
17
Kills
1
1
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
3
0
0
W
Fenrir
6
1
2
7
L
Xbalanque
BurtsPal
Xbalanque
1
3
0
0.33
L
Kukulkan
0
5
0
0
W
Izanami
JPJP777
Izanami
2
0
4
4
W
3
0
3
4.5
W
Zhong Kui
1
0
4
3
L
Tsukuyomi
Vlyv171
Tsukuyomi
0
1
0
0
W
5
0
0
5
L
Bellona
laughblindly
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,667
Damage
10,432
26,507
Taken
35,829
11,378
Mitigated
15,722
9,473
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,667
402
169
3,060
10,672
7,076
0
2,399
8,273
14,231
1,886
W
Fenrir
5,513
582
0
1,482
6,369
2,466
0
304
6,065
0
34,206
L
Xbalanque
BurtsPal
Xbalanque
5,655
2,620
0
2,299
7,048
1,845
406
1,526
5,522
0
42,511
L
Kukulkan
761
136
0
1,025
5,900
1,603
0
1,447
4,453
29,481
0
W
Izanami
JPJP777
Izanami
3,972
3,212
0
910
4,196
1,137
1,235
679
3,517
0
39,403
W
3,925
1,675
0
2,970
8,223
3,906
74
641
7,582
23,444
324
W
Zhong Kui
3,544
710
70
2,565
3,997
2,726
969
499
3,498
36,567
2,670
L
Tsukuyomi
Vlyv171
Tsukuyomi
678
214
0
1,402
3,616
943
0
1,305
2,311
0
8,908
W
4,713
1,552
0
1,476
3,722
1,143
2,738
0
3,722
46,995
2,904
L
Bellona
laughblindly
Bellona
1,671
475
0
706
8,593
4,255
0
5,002
3,173
0
12,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,357
Gold Earned
23,397
331
Minions Killed
192
0
Camps Cleared
0
1,013,174
Distance Traveled
840,989
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,155
516
25
3
0
168,624
6
W
Fenrir
6,177
618
60
6
0
233,760
0
L
Xbalanque
5,326
533
71
7
0
180,071
0
L
Kukulkan
4,874
487
55
6
0
186,715
0
W
Izanami
6,049
605
71
7
0
196,901
0
W
Atlas
6,557
656
30
3
0
209,271
1
W
Zhong Kui
6,794
679
69
7
0
198,459
4
L
Tsukuyomi
3,977
398
20
2
0
114,799
0
W
Chronos
7,780
778
101
10
0
174,783
1
L
Bellona
4,065
407
21
2
0
190,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role