Player Matchup

Apollo
Apollo
Viniciusboquetro
Apollo
Level 3
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 2L
1,304 Elo+
Party 1
Tiamat
Tiamat
duduzera400
Tiamat
Level 5
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 4L
1,187 Elo+
Party 1
Surtr
Surtr
trolhudo44
Surtr
Level 89
God Stats
0W - 2L
1,280 SR
Queue Stats
16W - 12L
1,583 Elo+
Party 1
Team Averages
Level 32
1,280 SR
1,358 Elo+

VS

Team Averages
Level 88
1,573 SR
1,571 Elo+
Anubis
Anubis
Bowthingy
Anubis
Level 126
God Stats
29W - 21L
1,663 SR
Queue Stats
44W - 38L
1,565 Elo+
Party 2
Thanatos
Thanatos
DirtyShoeLaundry
Thanatos
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 39L
1,578 Elo+
Party 2
Mulan
Mulan
TwistedTiffNay
Mulan
Level 24
God Stats
4W - 4L
1,557 SR
Queue Stats
4W - 4L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,470
679
2,704
7,620
1,654
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
0 / 4 / 1
7,169
652
4,645
6,045
2,697
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
11
0 / 8 / 1
7,068
643
3,098
13,790
4,488
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bowthingy
Anubis
15
6 / 0 / 9
9,691
881
10,647
7,370
3,592
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
5 / 1 / 10
9,322
847
8,577
7,211
2,865
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 11
8,982
817
4,758
6,289
6,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
15
15
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
Bowthingy
Anubis
6
0
9
10.5
W
5
1
10
10
W
4
1
11
9.5
L
1
3
0
0.33
L
Tiamat
0
4
1
0.13
L
Surtr
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,447
Damage
23,982
27,455
Taken
20,870
8,839
Mitigated
12,797
2,781
Healing
9,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Bowthingy
Anubis
10,647
540
0
4,027
7,370
3,592
1,201
1,973
5,326
48,068
0
W
8,577
2,741
0
5,691
7,211
2,865
748
1,160
5,968
0
32,163
W
4,758
447
0
170
6,289
6,340
384
1,170
5,067
0
19,414
L
2,704
1,504
0
1,368
7,620
1,654
0
3,130
4,430
0
21,101
L
Tiamat
4,645
264
0
536
6,045
2,697
0
2,690
3,325
15,683
1,756
L
Surtr
3,098
1,447
16
861
13,790
4,488
0
4,859
8,897
212
16,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,707
Gold Earned
27,995
99
Minions Killed
140
0
Camps Cleared
0
598,452
Distance Traveled
632,119
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,691
881
73
7
0
185,971
0
W
Thanatos
9,322
847
51
5
0
228,062
0
W
Mulan
8,982
817
16
1
0
218,086
0
L
Apollo
7,470
679
44
4
0
199,845
0
L
Tiamat
7,169
652
38
3
0
202,363
0
L
Surtr
7,068
643
17
2
0
196,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role