Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
AbusivePenguin57
Neith
Bronze III
Level 35
God Stats
1W - 1L
1,529 SR
Queue Stats
2W - 9L
1,321 MMR
Solo
Hera
Hera
Bronze V
ChickenFir70475
Hera
Bronze V
Level 102
God Stats
0W - 2L
1,446 SR
Queue Stats
4W - 20L
645 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,492 SR
1,155 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 157
1,430 SR
1,158 MMR
Hercules
Hercules
Silver II
 
Hercules
Silver II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
KingBurbo
Baron Samedi
Gold V
Level 136
God Stats
7W - 9L
1,555 SR
Queue Stats
47W - 51L
1,396 MMR
Solo
Achilles
Achilles
Silver V
PeepingGnome848
Achilles
Silver V
Level 158
God Stats
10W - 29L
1,235 SR
Queue Stats
1,315W - 1,781L
577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
1 / 1 / 0
6,395
640
3,828
9,091
5,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 2 / 1
6,255
626
5,073
8,182
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8
0 / 6 / 1
5,796
580
2,592
4,662
1,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MulanCthulhuAmaterasuShivaZeus

VS

Bans
MedusaDanzaburouThothKaliAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 0 / 5
7,763
776
6,170
5,795
3,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
KingBurbo
Baron Samedi
12
1 / 1 / 7
7,362
736
6,948
5,439
3,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
13
5 / 0 / 4
8,245
825
5,443
9,834
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
1
0
1
W
Hercules
 
Hercules
3
0
5
5.5
L
0
2
1
0.25
L
0
6
1
0.08
W
Baron Samedi
KingBurbo
Baron Samedi
1
1
7
4.5
W
Achilles
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,493
Damage
18,561
21,935
Taken
21,068
9,026
Mitigated
11,349
5,023
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,828
168
0
2,730
9,091
5,144
0
3,420
5,352
13,768
0
W
Hercules
 
Hercules
6,170
864
0
1,418
5,795
3,124
260
1,526
3,993
0
22,366
L
5,073
2,327
0
2,293
8,182
2,648
0
2,709
5,218
0
22,667
L
2,592
430
0
0
4,662
1,234
0
823
3,719
6,828
0
W
Baron Samedi
KingBurbo
Baron Samedi
6,948
479
685
2,056
5,439
3,063
176
2,395
2,732
32,057
0
W
Achilles
5,443
664
0
1,977
9,834
5,162
631
1,729
7,852
0
27,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,446
Gold Earned
23,370
100
Minions Killed
133
0
Camps Cleared
0
414,210
Distance Traveled
603,064
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,395
640
43
4
0
146,358
0
W
Hercules
7,763
776
45
5
0
193,049
0
L
Neith
6,255
626
40
4
0
164,971
0
L
Hera
5,796
580
17
2
0
102,881
2
W
Baron Samedi
7,362
736
45
5
0
187,591
0
W
Achilles
8,245
825
43
4
0
222,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role