Player Matchup

Bastet
Bastet
Deathprism55
Bastet
Level 153
God Stats
1W - 0L
1,714 SR
Queue Stats
47W - 44L
1,554 Elo+
Party 1
Sol
Sol
Sotier19
Sol
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 36L
1,481 Elo+
Party 1
Odin
Odin
VanishNinja24
Odin
Level 145
God Stats
8W - 4L
1,702 SR
Queue Stats
119W - 124L
1,484 Elo+
Party 1
Ra
Ra
iSukDaPP
Ra
Level 57
God Stats
72W - 58L
1,580 SR
Queue Stats
270W - 298L
1,509 Elo+
Solo
Ares
Ares
jbrad245
Ares
Level 108
God Stats
2W - 2L
1,490 SR
Queue Stats
50W - 56L
1,482 Elo+
Party 1
Team Averages
Level 118
1,597 SR
1,502 Elo+

VS

Team Averages
Level 104
1,629 SR
1,531 Elo+
Athena
Athena
AMOGUS1241
Athena
Level 60
God Stats
3W - 2L
1,656 SR
Queue Stats
21W - 22L
1,503 Elo+
Solo
Heimdallr
Heimdallr
JLe0n1das
Heimdallr
Level 68
God Stats
15W - 5L
1,660 SR
Queue Stats
222W - 209L
1,568 Elo+
Solo
Agni
Agni
Mr Kid2114
Agni
Level 157
God Stats
5W - 4L
1,786 SR
Queue Stats
489W - 462L
1,521 Elo+
Solo
Surtr
Surtr
TeamGalacticSpy
Surtr
Level 114
God Stats
11W - 12L
1,544 SR
Queue Stats
366W - 364L
1,531 Elo+
Solo
Guan Yu
Guan Yu
beast0986
Guan Yu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
340W - 331L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
1 / 0 / 4
7,447
532
4,322
9,326
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 0
7,163
512
6,537
7,914
2,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
2 / 1 / 1
7,551
539
5,007
12,252
8,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 0 / 3
8,856
633
6,433
5,973
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
1 / 1 / 5
6,808
486
5,316
9,550
6,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AMOGUS1241
Athena
11
0 / 1 / 1
6,420
459
3,551
11,312
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
JLe0n1das
Heimdallr
14
2 / 1 / 0
7,743
553
7,330
8,862
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 4 / 0
7,307
522
5,154
8,502
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 1 / 0
8,289
592
7,727
9,126
5,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
beast0986
Guan Yu
12
0 / 2 / 3
6,490
464
4,224
10,658
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
9
Kills
3
3
Deaths
9
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
AMOGUS1241
Athena
0
1
1
0.5
W
Bastet
1
0
4
3
L
Heimdallr
JLe0n1das
Heimdallr
2
1
0
2
L
0
4
0
0
W
1
1
0
1
L
1
1
0
1
W
2
1
1
2.5
L
Guan Yu
beast0986
Guan Yu
0
2
3
0.75
W
4
0
3
5.5
W
Ares
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
27,986
45,015
Taken
48,460
23,424
Mitigated
24,808
16,279
Healing
15,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
AMOGUS1241
Athena
3,551
755
0
1,131
11,312
8,876
0
5,960
5,027
21,850
1,132
W
Bastet
4,322
967
0
3,048
9,326
3,967
0
1,085
8,241
0
70,280
L
Heimdallr
JLe0n1das
Heimdallr
7,330
3,659
0
5,338
8,862
3,218
638
5,045
3,817
0
70,541
L
5,154
127
0
2,405
8,502
2,502
0
2,765
5,335
60,511
0
W
6,537
2,769
0
3,471
7,914
2,277
0
667
7,247
50,681
370
L
7,727
3,892
0
1,541
9,126
5,559
16
86
8,641
1,976
64,181
W
5,007
1,034
0
4,002
12,252
8,298
0
934
11,318
0
51,158
L
Guan Yu
beast0986
Guan Yu
4,224
317
216
5,355
10,658
4,653
0
2,904
7,477
0
44,158
W
6,433
88
810
2,710
5,973
2,021
151
3,637
2,336
71,430
387
W
Ares
5,316
576
358
1,880
9,550
6,861
0
2,816
6,734
13,502
1,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,825
Gold Earned
36,249
486
Minions Killed
487
0
Camps Cleared
0
1,549,082
Distance Traveled
1,460,344
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,420
459
38
3
0
316,893
4
W
Bastet
7,447
532
102
7
0
364,860
1
L
Heimdallr
7,743
553
126
9
0
255,375
4
L
Agni
7,307
522
126
9
0
272,088
2
W
Sol
7,163
512
100
7
0
269,155
0
L
Surtr
8,289
592
123
9
0
289,060
4
W
Odin
7,551
539
108
8
0
276,942
0
L
Guan Yu
6,490
464
74
5
0
326,928
0
W
Ra
8,856
633
156
11
0
309,049
4
W
Ares
6,808
486
20
1
0
329,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role