Player Matchup

Morgan Le Fay
Morgan Le Fay
MR_RUB1XCUB3
Morgan Le Fay
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
246W - 276L
1,415 Elo+
Solo
King Arthur
King Arthur
YEfe2002
King Arthur
Level 45
God Stats
19W - 16L
1,535 SR
Queue Stats
19W - 16L
1,502 Elo+
Party 2
Merlin
Merlin
olcavalCZ1
Merlin
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 20L
1,418 Elo+
Party 2
Team Averages
Level 56
1,512 SR
1,445 Elo+

VS

Team Averages
Level 68
1,482 SR
1,408 Elo+
Hera
Hera
ProfCerberus
Hera
Level 158
God Stats
2W - 1L
1,483 SR
Queue Stats
14W - 23L
1,337 Elo+
Party 1
Bakasura
Bakasura
ScoobDaGoob
Bakasura
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
13W - 20L
1,332 Elo+
Party 1
Nemesis
Nemesis
killinu2006
Nemesis
Level 17
God Stats
4W - 3L
1,456 SR
Queue Stats
5W - 3L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MR_RUB1XCUB3
Morgan Le Fay
3
0 / 0 / 0
7,176
478
0
0
0
King Arthur
YEfe2002
King Arthur
15
4 / 5 / 2
9,870
658
6,806
15,996
11,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
olcavalCZ1
Merlin
19
4 / 1 / 4
12,269
818
19,528
10,978
3,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 1
11,637
776
12,016
11,227
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
ScoobDaGoob
Bakasura
16
1 / 1 / 4
10,507
700
4,304
13,026
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
killinu2006
Nemesis
15
1 / 5 / 5
10,167
678
7,277
11,061
4,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
8
Kills
6
6
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
MR_RUB1XCUB3
Morgan Le Fay
0
0
0
0
W
4
2
1
2.25
W
Bakasura
ScoobDaGoob
Bakasura
1
1
4
3
L
King Arthur
YEfe2002
King Arthur
4
5
2
1
W
Nemesis
killinu2006
Nemesis
1
5
5
0.7
L
Merlin
olcavalCZ1
Merlin
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,334
Damage
23,597
26,974
Taken
35,314
15,641
Mitigated
13,869
4,254
Healing
8,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
MR_RUB1XCUB3
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
12,016
1,612
0
2,601
11,227
3,654
941
5,875
5,340
67,407
368
W
Bakasura
ScoobDaGoob
Bakasura
4,304
2,474
0
4,466
13,026
5,977
1,123
7,670
5,336
0
26,694
L
King Arthur
YEfe2002
King Arthur
6,806
591
94
2,004
15,996
11,764
112
5,612
10,028
0
17,208
W
Nemesis
killinu2006
Nemesis
7,277
1,917
0
1,354
11,061
4,238
541
6,339
4,714
0
30,977
L
Merlin
olcavalCZ1
Merlin
19,528
643
0
2,156
10,978
3,877
401
6,351
4,532
85,538
1,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,315
Gold Earned
32,311
155
Minions Killed
199
0
Camps Cleared
0
526,356
Distance Traveled
905,451
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,176
478
0
0
0
0
0
W
Hera
11,637
776
98
7
0
280,433
0
W
Bakasura
10,507
700
64
4
0
328,715
0
L
King Arthur
9,870
658
21
1
0
226,408
0
W
Nemesis
10,167
678
37
2
0
296,303
0
L
Merlin
12,269
818
134
9
0
299,948
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role